locales are working, added de_DE locale
This commit is contained in:
parent
becc7e28dc
commit
5ece46527a
8 changed files with 540 additions and 170 deletions
205
bot.py
205
bot.py
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@ -30,9 +30,6 @@ from telegram.ext import Updater, InlineQueryHandler, \
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from telegram.ext.dispatcher import run_async
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from telegram.utils.botan import Botan
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from flufl.i18n import registry
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from flufl.i18n import PackageStrategy
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from game_manager import GameManager
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from credentials import TOKEN, BOTAN_TOKEN
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from start_bot import start_bot
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@ -43,8 +40,9 @@ from utils import display_name
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import card as c
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from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
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NotEnoughPlayersError, DeckEmptyError)
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from database import db_session
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import i18n
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from database import db_session, user_locale
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from utils import _
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TIMEOUT = 2.5
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@ -53,10 +51,6 @@ logging.basicConfig(
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level=logging.DEBUG)
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logger = logging.getLogger(__name__)
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strategy = PackageStrategy('uno', i18n)
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application = registry.register(strategy)
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_ = application._
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gm = GameManager()
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u = Updater(token=TOKEN, workers=32)
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dp = u.dispatcher
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@ -91,7 +85,7 @@ help_text = ("Follow these steps:\n\n"
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"<a href=\"https://telegram.me/storebot?start=mau_mau_bot\">"
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"rate me</a>, join the "
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"<a href=\"https://telegram.me/unobotupdates\">update channel</a>"
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" and buy an UNO card game.\n")
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" and buy an UNO card game.")
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source_text = ("This bot is Free Software and licensed under the AGPL. "
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"The code is available here: \n"
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@ -127,6 +121,7 @@ def error(bot, update, error):
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logger.exception(error)
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@user_locale
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def new_game(bot, update):
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"""Handler for the /new command"""
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chat_id = update.message.chat_id
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@ -138,13 +133,14 @@ def new_game(bot, update):
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game = gm.new_game(update.message.chat)
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game.owner = update.message.from_user
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send_async(bot, chat_id,
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text="Created a new game! Join the game with /join "
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"and start the game with /start")
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text=_("Created a new game! Join the game with /join "
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"and start the game with /start"))
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if botan:
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botan.track(update.message, 'New games')
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@user_locale
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def join_game(bot, update):
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"""Handler for the /join command"""
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chat = update.message.chat
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@ -157,32 +153,33 @@ def join_game(bot, update):
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gm.join_game(update.message.from_user, chat)
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except LobbyClosedError:
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send_async(bot, chat.id, text="The lobby is closed")
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send_async(bot, chat.id, text=_("The lobby is closed"))
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except NoGameInChatError:
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send_async(bot, chat.id,
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text="No game is running at the moment. "
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"Create a new game with /new",
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text=_("No game is running at the moment. "
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"Create a new game with /new"),
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reply_to_message_id=update.message.message_id)
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except AlreadyJoinedError:
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send_async(bot, chat.id,
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text="You already joined the game. Start the game "
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"with /start",
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text=_("You already joined the game. Start the game "
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"with /start"),
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reply_to_message_id=update.message.message_id)
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except DeckEmptyError:
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send_async(bot, chat.id,
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text="There are not enough cards left in the deck for new "
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"players to join.",
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text=_("There are not enough cards left in the deck for new "
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"players to join."),
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reply_to_message_id=update.message.message_id)
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else:
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send_async(bot, chat.id,
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text="Joined the game",
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text=_("Joined the game"),
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reply_to_message_id=update.message.message_id)
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@user_locale
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def leave_game(bot, update):
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"""Handler for the /leave command"""
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chat = update.message.chat
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@ -191,8 +188,8 @@ def leave_game(bot, update):
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player = gm.player_for_user_in_chat(user, chat)
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if player is None:
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send_async(bot, chat.id, text="You are not playing in a game in "
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"this group.",
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send_async(bot, chat.id, text=_("You are not playing in a game in "
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"this group."),
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reply_to_message_id=update.message.message_id)
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return
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@ -203,18 +200,18 @@ def leave_game(bot, update):
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gm.leave_game(user, chat)
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except NoGameInChatError:
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send_async(bot, chat.id, text="You are not playing in a game in "
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"this group.",
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send_async(bot, chat.id, text=_("You are not playing in a game in "
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"this group."),
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reply_to_message_id=update.message.message_id)
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except NotEnoughPlayersError:
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gm.end_game(chat, user)
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send_async(bot, chat.id, text="Game ended!")
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send_async(bot, chat.id, text=_("Game ended!"))
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else:
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send_async(bot, chat.id,
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text="Okay. Next Player: " +
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display_name(game.current_player.user),
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text=_("Okay. Next Player: {name}").format(
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name=display_name(game.current_player.user)),
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reply_to_message_id=update.message.message_id)
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@ -231,29 +228,30 @@ def select_game(bot, update):
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break
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else:
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bot.sendMessage(update.callback_query.message.chat_id,
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text="Game not found.",
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text=_("Game not found."),
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timeout=TIMEOUT)
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return
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back = [[InlineKeyboardButton(text='Back to last group',
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back = [[InlineKeyboardButton(text=_("Back to last group"),
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switch_inline_query='')]]
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bot.answerCallbackQuery(update.callback_query.id,
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text="Please switch to the group you selected!",
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text=_("Please switch to the group you selected!"),
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show_alert=False,
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timeout=TIMEOUT)
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bot.editMessageText(chat_id=update.callback_query.message.chat_id,
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message_id=update.callback_query.message.message_id,
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text="Selected group: %s\n"
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text=_("Selected group: {group}\n"
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"<b>Make sure that you switch to the correct "
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"group!</b>"
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% gm.userid_current[user_id].game.chat.title,
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"group!</b>").format(
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group=gm.userid_current[user_id].game.chat.title),
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reply_markup=InlineKeyboardMarkup(back),
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parse_mode=ParseMode.HTML,
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timeout=TIMEOUT)
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@user_locale
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def status_update(bot, update):
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"""Remove player from game if user leaves the group"""
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chat = update.message.chat
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@ -270,12 +268,13 @@ def status_update(bot, update):
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pass
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except NotEnoughPlayersError:
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gm.end_game(chat, user)
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send_async(bot, chat.id, text="Game ended!")
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send_async(bot, chat.id, text=_("Game ended!"))
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else:
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send_async(bot, chat.id, text="Removing %s from the game"
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% display_name(user))
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send_async(bot, chat.id, text=_("Removing {name} from the game")
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.format(name=display_name(user)))
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@user_locale
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def start_game(bot, update, args):
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"""Handler for the /start command"""
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@ -285,16 +284,18 @@ def start_game(bot, update, args):
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try:
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game = gm.chatid_games[chat.id][-1]
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except (KeyError, IndexError):
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send_async(bot, chat.id, text="There is no game running in this "
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"chat. Create a new one with /new")
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send_async(bot, chat.id,
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text=_("There is no game running in this chat. Create "
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"a new one with /new"))
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return
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if game.started:
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send_async(bot, chat.id, text="The game has already started")
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send_async(bot, chat.id, text=_("The game has already started"))
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elif len(game.players) < 2:
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send_async(bot, chat.id, text="At least two players must /join "
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"the game before you can start it")
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send_async(bot, chat.id,
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text=_("At least two players must /join the game "
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"before you can start it"))
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else:
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game.play_card(game.last_card)
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@ -309,10 +310,12 @@ def start_game(bot, update, args):
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timeout=TIMEOUT)
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bot.sendMessage(chat.id,
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text="First player: %s\n"
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"Use /close to stop people from joining "
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"the game."
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% display_name(game.current_player.user),
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text=_("First player: {name}\n"
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"Use /close to stop people from "
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"joining the game.")
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.format(
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name=display_name(game.current_player.user)
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),
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timeout=TIMEOUT)
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send_first()
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@ -333,13 +336,14 @@ def start_game(bot, update, args):
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)
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send_async(bot, update.message.chat_id,
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text='Please select the group you want to play in.',
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text=_('Please select the group you want to play in.'),
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reply_markup=InlineKeyboardMarkup(groups))
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else:
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help(bot, update)
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@user_locale
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def close_game(bot, update):
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"""Handler for the /close command"""
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chat = update.message.chat
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@ -347,25 +351,27 @@ def close_game(bot, update):
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games = gm.chatid_games.get(chat.id)
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if not games:
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send_async(bot, chat.id, text="There is no running game in this chat.")
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send_async(bot, chat.id,
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text=_("There is no running game in this chat."))
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return
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game = games[-1]
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if game.owner.id == user.id:
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game.open = False
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send_async(bot, chat.id, text="Closed the lobby. "
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"No more players can join this game.")
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send_async(bot, chat.id, text=_("Closed the lobby. "
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"No more players can join this game."))
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return
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else:
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send_async(bot, chat.id,
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text="Only the game creator (%s) can do that"
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% game.owner.first_name,
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text=_("Only the game creator ({name}) can do that")
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.format(name=game.owner.first_name),
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reply_to_message_id=update.message.message_id)
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return
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@user_locale
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def open_game(bot, update):
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"""Handler for the /open command"""
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chat = update.message.chat
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@ -373,24 +379,26 @@ def open_game(bot, update):
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games = gm.chatid_games.get(chat.id)
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if not games:
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send_async(bot, chat.id, text="There is no running game in this chat.")
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send_async(bot, chat.id,
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text=_("There is no running game in this chat."))
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return
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game = games[-1]
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if game.owner.id == user.id:
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game.open = True
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send_async(bot, chat.id, text="Opened the lobby. "
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"New players may /join the game.")
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send_async(bot, chat.id, text=_("Opened the lobby. "
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"New players may /join the game."))
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return
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else:
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send_async(bot, chat.id,
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text="Only the game creator (%s) can do that."
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% game.owner.first_name,
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text=_("Only the game creator ({name}) can do that")
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.format(name=game.owner.first_name),
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reply_to_message_id=update.message.message_id)
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return
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@user_locale
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def skip_player(bot, update):
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"""Handler for the /skip command"""
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chat = update.message.chat
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@ -398,8 +406,8 @@ def skip_player(bot, update):
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player = gm.player_for_user_in_chat(user, chat)
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if not player:
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send_async(bot, chat.id, text="You are not playing in a game in this "
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"chat.")
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send_async(bot, chat.id,
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text=_("You are not playing in a game in this chat."))
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return
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game = player.game
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@ -412,8 +420,8 @@ def skip_player(bot, update):
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if delta < skipped_player.waiting_time:
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send_async(bot, chat.id,
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text="Please wait %d seconds"
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% (skipped_player.waiting_time - delta),
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text=_("Please wait {time} seconds")
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.format(time=(skipped_player.waiting_time - delta)),
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reply_to_message_id=update.message.message_id)
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elif skipped_player.waiting_time > 0:
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@ -425,52 +433,56 @@ def skip_player(bot, update):
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pass
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send_async(bot, chat.id,
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text="Waiting time to skip this player has "
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"been reduced to %d seconds.\n"
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"Next player: %s"
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% (skipped_player.waiting_time,
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display_name(next_player.user)))
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text=_("Waiting time to skip this player has "
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"been reduced to {time} seconds.\n"
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"Next player: {name}")
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.format(time=skipped_player.waiting_time,
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name=display_name(next_player.user)))
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game.turn()
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else:
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try:
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gm.leave_game(skipped_player.user, chat)
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send_async(bot, chat.id,
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text="%s was skipped four times in a row "
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text=_("{name1} was skipped four times in a row "
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"and has been removed from the game.\n"
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"Next player: %s"
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% (display_name(skipped_player.user),
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display_name(next_player.user)))
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"Next player: {name2}")
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.format(name1=display_name(skipped_player.user),
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name2=display_name(next_player.user)))
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except NotEnoughPlayersError:
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send_async(bot, chat.id,
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text="%s was skipped four times in a row "
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text=_("{name} was skipped four times in a row "
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"and has been removed from the game.\n"
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"The game ended."
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% display_name(skipped_player.user))
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"The game ended.")
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.format(name=display_name(skipped_player.user)))
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gm.end_game(chat.id, skipped_player.user)
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@user_locale
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def help(bot, update):
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"""Handler for the /help command"""
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send_async(bot, update.message.chat_id, text=_(help_text),
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parse_mode=ParseMode.HTML, disable_web_page_preview=True)
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@user_locale
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def source(bot, update):
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"""Handler for the /help command"""
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send_async(bot, update.message.chat_id, text=source_text,
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send_async(bot, update.message.chat_id, text=_(source_text),
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parse_mode=ParseMode.HTML, disable_web_page_preview=True)
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@user_locale
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def news(bot, update):
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"""Handler for the /news command"""
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send_async(bot, update.message.chat_id,
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text="All news here: https://telegram.me/unobotupdates",
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text=_("All news here: https://telegram.me/unobotupdates"),
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disable_web_page_preview=True)
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@user_locale
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def reply_to_query(bot, update):
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"""
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Handler for inline queries.
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@ -525,12 +537,13 @@ def reply_to_query(bot, update):
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result.id += ':%d' % player.anti_cheat
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if players and game and len(players) > 1:
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switch = 'Current game: %s' % game.chat.title
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switch = _('Current game: {game}').format(game=game.chat.title)
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answer_async(bot, update.inline_query.id, results, cache_time=0,
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switch_pm_text=switch, switch_pm_parameter='select')
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@user_locale
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def process_result(bot, update):
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"""
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Handler for chosen inline results.
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@ -557,7 +570,8 @@ def process_result(bot, update):
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return
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elif int(anti_cheat) != last_anti_cheat:
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send_async(bot, chat.id,
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text="Cheat attempt by %s" % display_name(player.user))
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text=_("Cheat attempt by {name}")
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.format(name=display_name(player.user)))
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return
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elif result_id == 'call_bluff':
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reset_waiting_time(bot, player)
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@ -574,8 +588,9 @@ def process_result(bot, update):
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do_play_card(bot, player, result_id)
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if game in gm.chatid_games.get(chat.id, list()):
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send_async(bot, chat.id, text="Next player: " +
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display_name(game.current_player.user))
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send_async(bot, chat.id,
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text=_("Next player: {name}")
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.format(name=display_name(game.current_player.user)))
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def reset_waiting_time(bot, player):
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@ -584,8 +599,9 @@ def reset_waiting_time(bot, player):
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if player.waiting_time < 90:
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player.waiting_time = 90
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send_async(bot, chat.id, text="Waiting time for %s has been reset to "
|
||||
"90 seconds" % display_name(player.user))
|
||||
send_async(bot, chat.id,
|
||||
text=_("Waiting time for {name} has been reset to 90 "
|
||||
"seconds").format(name=display_name(player.user)))
|
||||
|
||||
|
||||
def do_play_card(bot, player, result_id):
|
||||
|
@ -597,17 +613,18 @@ def do_play_card(bot, player, result_id):
|
|||
user = player.user
|
||||
|
||||
if game.choosing_color:
|
||||
send_async(bot, chat.id, text="Please choose a color")
|
||||
send_async(bot, chat.id, text=_("Please choose a color"))
|
||||
|
||||
if len(player.cards) == 1:
|
||||
send_async(bot, chat.id, text="UNO!")
|
||||
send_async(bot, chat.id, text=_("UNO!"))
|
||||
|
||||
if len(player.cards) == 0:
|
||||
send_async(bot, chat.id, text="%s won!" % user.first_name)
|
||||
send_async(bot, chat.id,
|
||||
text=_("{name} won!").format(name=user.first_name))
|
||||
try:
|
||||
gm.leave_game(user, chat)
|
||||
except NotEnoughPlayersError:
|
||||
send_async(bot, chat.id, text="Game ended!")
|
||||
send_async(bot, chat.id, text=_("Game ended!"))
|
||||
gm.end_game(chat, user)
|
||||
|
||||
if botan:
|
||||
|
@ -625,7 +642,7 @@ def do_draw(bot, player):
|
|||
player.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text="There are no more cards in the deck.")
|
||||
text=_("There are no more cards in the deck."))
|
||||
|
||||
if (game.last_card.value == c.DRAW_TWO or
|
||||
game.last_card.special == c.DRAW_FOUR) and \
|
||||
|
@ -639,27 +656,27 @@ def do_call_bluff(bot, player):
|
|||
chat = game.chat
|
||||
|
||||
if player.prev.bluffing:
|
||||
send_async(bot, chat.id, text="Bluff called! Giving %d cards to %s"
|
||||
% (game.draw_counter,
|
||||
player.prev.user.first_name))
|
||||
send_async(bot, chat.id,
|
||||
text=_("Bluff called! Giving 4 cards to {name}")
|
||||
.format(name=player.prev.user.first_name))
|
||||
|
||||
try:
|
||||
player.prev.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text="There are no more cards in the deck.")
|
||||
text=_("There are no more cards in the deck."))
|
||||
|
||||
else:
|
||||
game.draw_counter += 2
|
||||
send_async(bot, chat.id, text="%s didn't bluff! Giving %d cards to %s"
|
||||
% (player.prev.user.first_name,
|
||||
game.draw_counter,
|
||||
player.user.first_name))
|
||||
send_async(bot, chat.id,
|
||||
text="{name1} didn't bluff! Giving 6 cards to {name2}"
|
||||
.format(name1=player.prev.user.first_name,
|
||||
name2=player.user.first_name))
|
||||
try:
|
||||
player.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text="There are no more cards in the deck.")
|
||||
text=_("There are no more cards in the deck."))
|
||||
|
||||
game.turn()
|
||||
|
||||
|
|
14
database.py
14
database.py
|
@ -18,7 +18,21 @@
|
|||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
from functools import wraps
|
||||
|
||||
from pony.orm import Database, db_session, Optional, Required, Set, PrimaryKey
|
||||
|
||||
from utils import _
|
||||
|
||||
# Database singleton
|
||||
db = Database()
|
||||
|
||||
|
||||
def user_locale(func):
|
||||
@wraps(func)
|
||||
def wrapped(*pargs, **kwargs):
|
||||
_.push('de_DE') # TODO: Get user locale from Database
|
||||
result = func(*pargs, **kwargs)
|
||||
_.pop()
|
||||
return result
|
||||
return wrapped
|
||||
|
|
|
@ -1,2 +0,0 @@
|
|||
bot.py
|
||||
results.py
|
352
locales/de_DE/LC_MESSAGES/unobot.po
Normal file
352
locales/de_DE/LC_MESSAGES/unobot.po
Normal file
|
@ -0,0 +1,352 @@
|
|||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
# Jannes Höke <uno@jhoeke.de>, 2016.
|
||||
#
|
||||
#: bot.py:224
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: mau_mau_bot 0.1\n"
|
||||
"Report-Msgid-Bugs-To: uno@jhoeke.de\n"
|
||||
"POT-Creation-Date: 2016-05-19 22:38+0200\n"
|
||||
"PO-Revision-Date: 2016-05-21 21:16+0200\n"
|
||||
"Last-Translator: Jannes Höke <uno@jhoeke.de>\n"
|
||||
"Language-Team: Deutsch <uno@jhoeke.de>\n"
|
||||
"Language: de_DE\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
"X-Generator: Gtranslator 2.91.6\n"
|
||||
|
||||
#: bot.py:60
|
||||
msgid ""
|
||||
"Follow these steps:\n"
|
||||
"\n"
|
||||
"1. Add this bot to a group\n"
|
||||
"2. In the group, start a new game with /new or join an already running game "
|
||||
"with /join\n"
|
||||
"3. After at least two players have joined, start the game with /start\n"
|
||||
"4. Type <code>@mau_mau_bot</code> into your chat box and hit <b>space</b>, "
|
||||
"or click the <code>via @mau_mau_bot</code> text next to messages. You will "
|
||||
"see your cards (some greyed out), any extra options like drawing, and a <b>?"
|
||||
"</b> to see the current game state. The <b>greyed out cards</b> are those "
|
||||
"you <b>can not play</b> at the moment. Tap an option to execute the selected "
|
||||
"action.\n"
|
||||
"Players can join the game at any time. To leave a game, use /leave. If a "
|
||||
"player takes more than 90 seconds to play, you can use /skip to skip that "
|
||||
"player.\n"
|
||||
"\n"
|
||||
"Other commands (only game creator):\n"
|
||||
"/close - Close lobby\n"
|
||||
"/open - Open lobby\n"
|
||||
"\n"
|
||||
"<b>Experimental:</b> Play in multiple groups at the same time. Press the "
|
||||
"<code>Current game: ...</code> button and select the group you want to play "
|
||||
"a card in.\n"
|
||||
"If you enjoy this bot, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">rate me</a>, join the <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">update channel</a> and buy an UNO card game."
|
||||
msgstr ""
|
||||
"Folge den folgenden Schritten:\n"
|
||||
"\n"
|
||||
"1. Füge diesen Bot einer Gruppe hinzu\n"
|
||||
"2. In einer Gruppe kannst du mit /new ein neues Spiel erstellen und mit /"
|
||||
"join einem bestehenden Spiel beitreten\n"
|
||||
"3. Nachdem mindestens zwei Spieler beigetreten sind, starte das Spiel mit /"
|
||||
"start\n"
|
||||
"3. Gib <code>@mau_mau_bot</code> in deine Chatbox ein und drücke die "
|
||||
"<b>Leertaste</b>, oder tippe auf den <code>via @mau_mau_bot</code>-Text "
|
||||
"neben oder über den Nachrichten. Du siehst deine Karten (einige in grau), "
|
||||
"zusätzliche Optionen wie z. B. Ziehen, und ein <b>?</b> um den Infos über "
|
||||
"das laufende Spiel anzuzeigen. Die <b>grauen Karten</b> kannst du gerade "
|
||||
"<b>nicht spielen</b>. Tippe eine der Optionen oder Karten an, um diese "
|
||||
"Aktion auszuführen bzw. die Karte zu spielen. \n"
|
||||
"Spieler können dem Spiel jederzeit beitreten. Um das Spiel zu verlassen, "
|
||||
"benutze /leave. Wenn ein Spieler länger als 90 Sekunden braucht, kannst du "
|
||||
"ihn mit /skip überspringen.\n"
|
||||
"\n"
|
||||
"Weitere Kommandos (nur Spiel-Ersteller):\n"
|
||||
"/close - Lobby schließen\n"
|
||||
"/open - Lobby öffnen\n"
|
||||
"\n"
|
||||
"<b>Experimentell</b>: Spiele in mehreren Gruppen gleichzeitig. Um die "
|
||||
"Gruppe, in der du deine Karte spielen willst, auszuwählen, tippe auf den "
|
||||
"<code>Aktuelles Spiel: ...</code>-Button.\n"
|
||||
"Wenn dir dieser Bot gefällt, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">bewerte ihn</a>, tritt dem <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">News-Channel</a> bei und kaufe ein UNO Kartenspiel."
|
||||
|
||||
#: bot.py:88
|
||||
msgid ""
|
||||
"This bot is Free Software and licensed under the AGPL. The code is available "
|
||||
"here: \n"
|
||||
"https://github.com/jh0ker/mau_mau_bot"
|
||||
msgstr ""
|
||||
"Dieser Bot ist Freie Software und lizenziert unter der AGPL. Der Quellcode "
|
||||
"ist hier verfügbar:\n"
|
||||
"https://github.com/jh0ker/mau_mau_bot"
|
||||
|
||||
#: bot.py:133
|
||||
msgid ""
|
||||
"Created a new game! Join the game with /join and start the game with /start"
|
||||
msgstr ""
|
||||
"Neues Spiel erstellt! Tritt dem Spiel mit /join bei und starte es mit /start"
|
||||
|
||||
#: bot.py:152
|
||||
msgid "The lobby is closed"
|
||||
msgstr "Die Lobby ist geschlossen"
|
||||
|
||||
#: bot.py:156
|
||||
msgid "No game is running at the moment. Create a new game with /new"
|
||||
msgstr "Zur Zeit läuft kein Spiel. Erstelle ein neues mit /new"
|
||||
|
||||
#: bot.py:162
|
||||
msgid "You already joined the game. Start the game with /start"
|
||||
msgstr "Du bist dem Spiel bereits beigetreten. Starte es mit /start"
|
||||
|
||||
#: bot.py:167
|
||||
msgid "Joined the game"
|
||||
msgstr "Spiel beigetreten"
|
||||
|
||||
#: bot.py:179 bot.py:191
|
||||
msgid "You are not playing in a game in this group."
|
||||
msgstr "Du spielst in keinem Spiel in dieser Gruppe."
|
||||
|
||||
#: bot.py:197 bot.py:258 bot.py:595
|
||||
msgid "Game ended!"
|
||||
msgstr "Spiel beendet!"
|
||||
|
||||
#: bot.py:201
|
||||
msgid "Okay. Next Player: {name}"
|
||||
msgstr "Okay. Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:219
|
||||
msgid "Game not found."
|
||||
msgstr "Spiel nicht gefunden."
|
||||
|
||||
#: bot.py:223
|
||||
msgid "Back to last group"
|
||||
msgstr "Zurück zur letzten Gruppe"
|
||||
|
||||
#: bot.py:227
|
||||
msgid "Please switch to the group you selected!"
|
||||
msgstr "Bitte wechsele zu der Gruppe, die du gewählt hast!"
|
||||
|
||||
#: bot.py:233
|
||||
#, python-format
|
||||
msgid ""
|
||||
"Selected group: {group}\n"
|
||||
"<b>Make sure that you switch to the correct group!</b>"
|
||||
msgstr ""
|
||||
"Ausgewählte Gruppe: {group}\n"
|
||||
"<b>Stell sicher, dass du in die richtige Gruppe wechselst!</b>"
|
||||
|
||||
#: bot.py:260
|
||||
#, python-format
|
||||
msgid "Removing {name} from the game"
|
||||
msgstr "Entferne {name} aus dem Spiel"
|
||||
|
||||
#: bot.py:273
|
||||
msgid "There is no game running in this chat. Create a new one with /new"
|
||||
msgstr ""
|
||||
"In dieser Gruppe gibt es kein laufendes Spiel. Erstelle ein neues mit /new"
|
||||
|
||||
#: bot.py:278
|
||||
msgid "The game has already started"
|
||||
msgstr "Das Spiel hat bereits begonnen"
|
||||
|
||||
#: bot.py:281
|
||||
msgid "At least two players must /join the game before you can start it"
|
||||
msgstr ""
|
||||
"Es müssen mindestens zwei Spieler dem Spiel beitreten, bevor du es starten "
|
||||
"kannst"
|
||||
|
||||
#: bot.py:297
|
||||
#, python-format
|
||||
msgid ""
|
||||
"First player: {name}\n"
|
||||
"Use /close to stop people from joining the game."
|
||||
msgstr ""
|
||||
"Erster Spieler: {name}\n"
|
||||
"Benutze /close, um zu verhindern, dass weitere Spieler beitreten."
|
||||
|
||||
#: bot.py:321
|
||||
msgid "Please select the group you want to play in."
|
||||
msgstr "Bitte wähle die Gruppe, in der du spielen willst."
|
||||
|
||||
#: bot.py:335 bot.py:361
|
||||
msgid "There is no running game in this chat."
|
||||
msgstr "In dieser Gruppe läuft gerade kein Spiel."
|
||||
|
||||
#: bot.py:342
|
||||
msgid "Closed the lobby. No more players can join this game."
|
||||
msgstr ""
|
||||
"Lobby geschlossen. Diesem Spiel können keine weiteren Spieler beitreten."
|
||||
|
||||
#: bot.py:348 bot.py:373
|
||||
#, python-format
|
||||
msgid "Only the game creator ({name}) can do that."
|
||||
msgstr "Dies kann nur der Ersteller des Spiels ({name}) tun."
|
||||
|
||||
#: bot.py:368
|
||||
msgid "Opened the lobby. New players may /join the game."
|
||||
msgstr "Lobby geöffnet. Neue Spieler können nun beitreten."
|
||||
|
||||
#: bot.py:386
|
||||
msgid "You are not playing in a game in this chat."
|
||||
msgstr "Du spielst kein Spiel in dieser Gruppe."
|
||||
|
||||
#: bot.py:400
|
||||
#, python-format
|
||||
msgid "Please wait {time} seconds"
|
||||
msgstr "Bitte warte {time} Sekunden"
|
||||
|
||||
#: bot.py:413
|
||||
#, python-format
|
||||
msgid ""
|
||||
"Waiting time to skip this player has been reduced to {time} seconds.\n"
|
||||
"Next player: {name}"
|
||||
msgstr ""
|
||||
"Die Wartezeit um diesen Spieler zu überspringen wurde auf {time} Sekunden "
|
||||
"reduziert.\n"
|
||||
"Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:424
|
||||
#, python-format
|
||||
msgid ""
|
||||
"{name1} was skipped four times in a row and has been removed from the game.\n"
|
||||
"Next player: {name2}"
|
||||
msgstr ""
|
||||
"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
|
||||
"entfernt.\n"
|
||||
"Nächster Spieler: {name2}"
|
||||
|
||||
#: bot.py:432
|
||||
#, python-format
|
||||
msgid ""
|
||||
"{name} was skipped four times in a row and has been removed from the game.\n"
|
||||
"The game ended."
|
||||
msgstr ""
|
||||
"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
|
||||
"entfernt.\n"
|
||||
"Das Spiel wurde beendet."
|
||||
|
||||
#: bot.py:455
|
||||
msgid "All news here: https://telegram.me/unobotupdates"
|
||||
msgstr "Alle News hier: https://telegram.me/unobotupdates"
|
||||
|
||||
#: bot.py:513
|
||||
#, python-format
|
||||
msgid "Current game: %s"
|
||||
msgstr "Aktuelles Spiel: {game}"
|
||||
|
||||
#: bot.py:545
|
||||
#, python-format
|
||||
msgid "Cheat attempt by %s"
|
||||
msgstr "{name} hat versucht zu schummeln!"
|
||||
|
||||
#: bot.py:562
|
||||
msgid "Next player: "
|
||||
msgstr "Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:572
|
||||
#, python-format
|
||||
msgid "Waiting time for {name} has been reset to 90 seconds"
|
||||
msgstr "Die Wartezeit für {name} wurde auf 90 Sekunden zurückgesetzt."
|
||||
|
||||
#: bot.py:585
|
||||
msgid "Please choose a color"
|
||||
msgstr "Bitte wähle eine Farbe"
|
||||
|
||||
#: bot.py:591
|
||||
#, python-format
|
||||
msgid "{name} won!"
|
||||
msgstr "{name} hat gewonnen!"
|
||||
|
||||
#: bot.py:613 bot.py:635 bot.py:647
|
||||
msgid "There are no more cards in the deck."
|
||||
msgstr "Es sind keine Karten mehr im Deck."
|
||||
|
||||
#: bot.py:627
|
||||
#, python-format
|
||||
msgid "Bluff called! Giving 4 cards to {name}"
|
||||
msgstr "Bluff gecalled! {name} bekommt 4 Karten."
|
||||
|
||||
#: bot.py:639
|
||||
#, python-format
|
||||
msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
|
||||
msgstr "{name1} hat nicht geblufft! {name2} bekommt 6 Karten."
|
||||
|
||||
#: results.py:38
|
||||
msgid "Choose Color"
|
||||
msgstr "Wähle Farbe"
|
||||
|
||||
#: results.py:56
|
||||
msgid "Cards (tap for game state):"
|
||||
msgstr "Karten (tippe für Spielinfo):"
|
||||
|
||||
#: results.py:60 results.py:123 results.py:165
|
||||
msgid "Current player: {name}"
|
||||
msgstr "Aktueller Spieler: {name}"
|
||||
|
||||
#: results.py:61 results.py:124 results.py:167
|
||||
msgid "Last card: {card}"
|
||||
msgstr "Letzte Karte: {card}"
|
||||
|
||||
#: results.py:62 results.py:125 results.py:168
|
||||
msgid "Players: {player_list}"
|
||||
msgstr "Spieler: {player_list}"
|
||||
|
||||
#: results.py:72
|
||||
#, python-format
|
||||
msgid "{name} ({number} cards)"
|
||||
msgstr "{name} ({number} Karten)"
|
||||
|
||||
#: results.py:81
|
||||
msgid "You are not playing"
|
||||
msgstr "Du spielst gerade nicht"
|
||||
|
||||
#: results.py:83
|
||||
msgid ""
|
||||
"Not playing right now. Use /new to start a game or /join to join the current "
|
||||
"game in this group"
|
||||
msgstr ""
|
||||
"Du spielst gerade nicht. Benutze /new um ein neues Spiel zu starten oder /"
|
||||
"join, um einem bestehenden Spiel beizutreten."
|
||||
|
||||
#: results.py:95
|
||||
msgid "The game wasn't started yet"
|
||||
msgstr "Das Spiel wurde noch nicht gestartet."
|
||||
|
||||
#: results.py:97
|
||||
msgid "Start the game with /start"
|
||||
msgstr "Starte das Spiel mit /start"
|
||||
|
||||
#: results.py:108
|
||||
#, python-format
|
||||
msgid "Drawing 1 card"
|
||||
msgstr "Zieht 1 Karte"
|
||||
|
||||
msgid "Drawing {number} cards"
|
||||
msgstr "Zieht {number} Karten"
|
||||
|
||||
#: results.py:136
|
||||
msgid "Pass"
|
||||
msgstr "Passe"
|
||||
|
||||
#: results.py:148
|
||||
msgid "I'm calling your bluff!"
|
||||
msgstr "Ich glaube du bluffst!"
|
|
@ -25,10 +25,10 @@ msgstr ""
|
|||
"PO-Revision-Date: 2016-05-19 22:38+0200\n"
|
||||
"Last-Translator: Jannes Höke <uno@jhoeke.de>\n"
|
||||
"Language-Team: en <uno@jhoeke.de>\n"
|
||||
"Language: en\n"
|
||||
"Language: en_US\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=utf-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Content-Transfer-Encoding: utf-8\n"
|
||||
|
||||
|
||||
#: bot.py:60
|
||||
|
@ -57,7 +57,7 @@ msgid "Follow these steps:\n"
|
|||
"a card in.\n"
|
||||
"If you enjoy this bot, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">rate me</a>, join the <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">update channel</a> and buy an UNO card game.\n"
|
||||
"unobotupdates\">update channel</a> and buy an UNO card game."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:88
|
||||
|
@ -95,7 +95,7 @@ msgid "Game ended!"
|
|||
msgstr ""
|
||||
|
||||
#: bot.py:201
|
||||
msgid "Okay. Next Player: "
|
||||
msgid "Okay. Next Player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:219
|
||||
|
@ -196,20 +196,16 @@ msgstr ""
|
|||
|
||||
#: bot.py:513
|
||||
#, python-format
|
||||
msgid "Current game: %s"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:533
|
||||
msgid "Selected result: "
|
||||
msgid "Current game: {group}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:545
|
||||
#, python-format
|
||||
msgid "Cheat attempt by %s"
|
||||
msgid "Cheat attempt by {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:562
|
||||
msgid "Next player: "
|
||||
msgid "Next player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:572
|
||||
|
@ -217,39 +213,27 @@ msgstr ""
|
|||
msgid "Waiting time for {name} has been reset to 90 seconds"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:577
|
||||
msgid "Plays the selected card and sends an update to the group if needed"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:585
|
||||
msgid "Please choose a color"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:588
|
||||
msgid "UNO!"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:591
|
||||
#, python-format
|
||||
msgid "{name} won!"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:601
|
||||
msgid "Played cards"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:613 bot.py:635 bot.py:647
|
||||
msgid "There are no more cards in the deck."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:627
|
||||
#, python-format
|
||||
msgid "Bluff called! Giving {number} cards to {name}"
|
||||
msgid "Bluff called! Giving 4 cards to {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:639
|
||||
#, python-format
|
||||
msgid "{name1} didn't bluff! Giving {number} cards to {name2}"
|
||||
msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:38
|
||||
|
@ -261,23 +245,20 @@ msgid "Cards (tap for game state):"
|
|||
msgstr ""
|
||||
|
||||
#: results.py:60 results.py:123 results.py:165
|
||||
msgid "Current player: "
|
||||
msgid "Current player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:61 results.py:124 results.py:167
|
||||
msgid "\n"
|
||||
"Last card: "
|
||||
msgid "Last card: {card}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:62 results.py:125 results.py:168
|
||||
msgid "\n"
|
||||
"Players: "
|
||||
msgid "Players: {player_list}"
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: results.py:72
|
||||
#, python-format
|
||||
msgid " ({number} cards)"
|
||||
msgid "{name} ({number} cards)"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:81
|
||||
|
@ -299,10 +280,11 @@ msgstr ""
|
|||
|
||||
#: results.py:108
|
||||
#, python-format
|
||||
msgid "Drawing one card"
|
||||
msgid_plural "Drawing {number} cards"
|
||||
msgstr[0] ""
|
||||
msgstr[1] ""
|
||||
msgid "Drawing 1 card"
|
||||
msgstr ""
|
||||
|
||||
msgid "Drawing {number} cards"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:136
|
||||
msgid "Pass"
|
69
results.py
69
results.py
|
@ -26,7 +26,7 @@ from telegram import InlineQueryResultArticle, InputTextMessageContent, \
|
|||
InlineQueryResultCachedSticker as Sticker
|
||||
|
||||
import card as c
|
||||
from utils import *
|
||||
from utils import display_color, display_name, list_subtract, _
|
||||
|
||||
|
||||
def add_choose_color(results):
|
||||
|
@ -35,7 +35,7 @@ def add_choose_color(results):
|
|||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
id=color,
|
||||
title="Choose Color",
|
||||
title=_("Choose Color"),
|
||||
description=display_color(color),
|
||||
input_message_content=
|
||||
InputTextMessageContent(display_color(color))
|
||||
|
@ -48,40 +48,34 @@ def add_other_cards(playable, player, results, game):
|
|||
if not playable:
|
||||
playable = list()
|
||||
|
||||
players = player_list(game)
|
||||
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"hand",
|
||||
title="Cards (tap for game state):",
|
||||
title=_("Cards (tap for game state):"),
|
||||
description=', '.join([repr(card) for card in
|
||||
list_subtract(player.cards, playable)]),
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players))
|
||||
input_message_content=game_info(game)
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def player_list(game):
|
||||
"""Generate list of player strings"""
|
||||
return [player.user.first_name + " (%d cards)" % len(player.cards)
|
||||
return ["{name} ({number} cards)"
|
||||
.format(name=player.user.first_name, number=len(player.cards))
|
||||
for player in game.players]
|
||||
|
||||
|
||||
|
||||
def add_no_game(results):
|
||||
"""Add text result if user is not playing"""
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"nogame",
|
||||
title="You are not playing",
|
||||
title=_("You are not playing"),
|
||||
input_message_content=
|
||||
InputTextMessageContent('Not playing right now. Use /new to start '
|
||||
'a game or /join to join the current game '
|
||||
'in this group')
|
||||
InputTextMessageContent(_('Not playing right now. Use /new to '
|
||||
'start a game or /join to join the '
|
||||
'current game in this group'))
|
||||
)
|
||||
)
|
||||
|
||||
|
@ -91,38 +85,37 @@ def add_not_started(results):
|
|||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"nogame",
|
||||
title="The game wasn't started yet",
|
||||
title=_("The game wasn't started yet"),
|
||||
input_message_content=
|
||||
InputTextMessageContent('Start the game with /start')
|
||||
InputTextMessageContent(_('Start the game with /start'))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_draw(player, results):
|
||||
"""Add option to draw"""
|
||||
n = player.game.draw_counter or 1
|
||||
|
||||
results.append(
|
||||
Sticker(
|
||||
"draw", sticker_file_id=c.STICKERS['option_draw'],
|
||||
input_message_content=
|
||||
InputTextMessageContent('Drawing %d card(s)'
|
||||
% (player.game.draw_counter or 1))
|
||||
InputTextMessageContent(_('Drawing 1 card')
|
||||
if n == 1 else
|
||||
_('Drawing {number} cards')
|
||||
.format(number=n))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_gameinfo(game, results):
|
||||
"""Add option to show game info"""
|
||||
players = player_list(game)
|
||||
|
||||
results.append(
|
||||
Sticker(
|
||||
"gameinfo",
|
||||
sticker_file_id=c.STICKERS['option_info'],
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players))
|
||||
input_message_content=game_info(game)
|
||||
)
|
||||
)
|
||||
|
||||
|
@ -132,7 +125,7 @@ def add_pass(results):
|
|||
results.append(
|
||||
Sticker(
|
||||
"pass", sticker_file_id=c.STICKERS['option_pass'],
|
||||
input_message_content=InputTextMessageContent('Pass')
|
||||
input_message_content=InputTextMessageContent(_('Pass'))
|
||||
)
|
||||
)
|
||||
|
||||
|
@ -144,14 +137,13 @@ def add_call_bluff(results):
|
|||
"call_bluff",
|
||||
sticker_file_id=c.STICKERS['option_bluff'],
|
||||
input_message_content=
|
||||
InputTextMessageContent("I'm calling your bluff!")
|
||||
InputTextMessageContent(_("I'm calling your bluff!"))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_card(game, card, results, can_play):
|
||||
"""Add an option that represents a card"""
|
||||
players = player_list(game)
|
||||
|
||||
if can_play:
|
||||
results.append(
|
||||
|
@ -160,11 +152,18 @@ def add_card(game, card, results, can_play):
|
|||
else:
|
||||
results.append(
|
||||
Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)],
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(
|
||||
game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players)))
|
||||
input_message_content=game_info(game))
|
||||
)
|
||||
|
||||
|
||||
def game_info(game):
|
||||
players = player_list(game)
|
||||
return InputTextMessageContent(
|
||||
_("Current player: {name}")
|
||||
.format(name=display_name(game.current_player.user)) +
|
||||
"\n" +
|
||||
_("Last card: {card}").format(card=repr(game.last_card)) +
|
||||
"\n" +
|
||||
_("Players: {player_list}")
|
||||
.format(player_list=" -> ".join(players))
|
||||
)
|
8
utils.py
8
utils.py
|
@ -18,7 +18,15 @@
|
|||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
from flufl.i18n import registry
|
||||
from flufl.i18n import PackageStrategy
|
||||
|
||||
from telegram import Emoji
|
||||
import locales
|
||||
|
||||
strategy = PackageStrategy('unobot', locales)
|
||||
application = registry.register(strategy)
|
||||
_ = application._
|
||||
|
||||
|
||||
def list_subtract(list1, list2):
|
||||
|
|
Loading…
Reference in a new issue