diff --git a/bot.py b/bot.py
index 0de2661..9e513b2 100644
--- a/bot.py
+++ b/bot.py
@@ -30,9 +30,6 @@ from telegram.ext import Updater, InlineQueryHandler, \
from telegram.ext.dispatcher import run_async
from telegram.utils.botan import Botan
-from flufl.i18n import registry
-from flufl.i18n import PackageStrategy
-
from game_manager import GameManager
from credentials import TOKEN, BOTAN_TOKEN
from start_bot import start_bot
@@ -43,8 +40,9 @@ from utils import display_name
import card as c
from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
NotEnoughPlayersError, DeckEmptyError)
-from database import db_session
-import i18n
+from database import db_session, user_locale
+from utils import _
+
TIMEOUT = 2.5
@@ -53,10 +51,6 @@ logging.basicConfig(
level=logging.DEBUG)
logger = logging.getLogger(__name__)
-strategy = PackageStrategy('uno', i18n)
-application = registry.register(strategy)
-_ = application._
-
gm = GameManager()
u = Updater(token=TOKEN, workers=32)
dp = u.dispatcher
@@ -91,7 +85,7 @@ help_text = ("Follow these steps:\n\n"
""
"rate me, join the "
"update channel"
- " and buy an UNO card game.\n")
+ " and buy an UNO card game.")
source_text = ("This bot is Free Software and licensed under the AGPL. "
"The code is available here: \n"
@@ -127,6 +121,7 @@ def error(bot, update, error):
logger.exception(error)
+@user_locale
def new_game(bot, update):
"""Handler for the /new command"""
chat_id = update.message.chat_id
@@ -138,13 +133,14 @@ def new_game(bot, update):
game = gm.new_game(update.message.chat)
game.owner = update.message.from_user
send_async(bot, chat_id,
- text="Created a new game! Join the game with /join "
- "and start the game with /start")
+ text=_("Created a new game! Join the game with /join "
+ "and start the game with /start"))
if botan:
botan.track(update.message, 'New games')
+@user_locale
def join_game(bot, update):
"""Handler for the /join command"""
chat = update.message.chat
@@ -157,32 +153,33 @@ def join_game(bot, update):
gm.join_game(update.message.from_user, chat)
except LobbyClosedError:
- send_async(bot, chat.id, text="The lobby is closed")
+ send_async(bot, chat.id, text=_("The lobby is closed"))
except NoGameInChatError:
send_async(bot, chat.id,
- text="No game is running at the moment. "
- "Create a new game with /new",
+ text=_("No game is running at the moment. "
+ "Create a new game with /new"),
reply_to_message_id=update.message.message_id)
except AlreadyJoinedError:
send_async(bot, chat.id,
- text="You already joined the game. Start the game "
- "with /start",
+ text=_("You already joined the game. Start the game "
+ "with /start"),
reply_to_message_id=update.message.message_id)
except DeckEmptyError:
send_async(bot, chat.id,
- text="There are not enough cards left in the deck for new "
- "players to join.",
+ text=_("There are not enough cards left in the deck for new "
+ "players to join."),
reply_to_message_id=update.message.message_id)
else:
send_async(bot, chat.id,
- text="Joined the game",
+ text=_("Joined the game"),
reply_to_message_id=update.message.message_id)
+@user_locale
def leave_game(bot, update):
"""Handler for the /leave command"""
chat = update.message.chat
@@ -191,8 +188,8 @@ def leave_game(bot, update):
player = gm.player_for_user_in_chat(user, chat)
if player is None:
- send_async(bot, chat.id, text="You are not playing in a game in "
- "this group.",
+ send_async(bot, chat.id, text=_("You are not playing in a game in "
+ "this group."),
reply_to_message_id=update.message.message_id)
return
@@ -203,18 +200,18 @@ def leave_game(bot, update):
gm.leave_game(user, chat)
except NoGameInChatError:
- send_async(bot, chat.id, text="You are not playing in a game in "
- "this group.",
+ send_async(bot, chat.id, text=_("You are not playing in a game in "
+ "this group."),
reply_to_message_id=update.message.message_id)
except NotEnoughPlayersError:
gm.end_game(chat, user)
- send_async(bot, chat.id, text="Game ended!")
+ send_async(bot, chat.id, text=_("Game ended!"))
else:
send_async(bot, chat.id,
- text="Okay. Next Player: " +
- display_name(game.current_player.user),
+ text=_("Okay. Next Player: {name}").format(
+ name=display_name(game.current_player.user)),
reply_to_message_id=update.message.message_id)
@@ -231,29 +228,30 @@ def select_game(bot, update):
break
else:
bot.sendMessage(update.callback_query.message.chat_id,
- text="Game not found.",
+ text=_("Game not found."),
timeout=TIMEOUT)
return
- back = [[InlineKeyboardButton(text='Back to last group',
+ back = [[InlineKeyboardButton(text=_("Back to last group"),
switch_inline_query='')]]
bot.answerCallbackQuery(update.callback_query.id,
- text="Please switch to the group you selected!",
+ text=_("Please switch to the group you selected!"),
show_alert=False,
timeout=TIMEOUT)
bot.editMessageText(chat_id=update.callback_query.message.chat_id,
message_id=update.callback_query.message.message_id,
- text="Selected group: %s\n"
- "Make sure that you switch to the correct "
- "group!"
- % gm.userid_current[user_id].game.chat.title,
+ text=_("Selected group: {group}\n"
+ "Make sure that you switch to the correct "
+ "group!").format(
+ group=gm.userid_current[user_id].game.chat.title),
reply_markup=InlineKeyboardMarkup(back),
parse_mode=ParseMode.HTML,
timeout=TIMEOUT)
+@user_locale
def status_update(bot, update):
"""Remove player from game if user leaves the group"""
chat = update.message.chat
@@ -270,12 +268,13 @@ def status_update(bot, update):
pass
except NotEnoughPlayersError:
gm.end_game(chat, user)
- send_async(bot, chat.id, text="Game ended!")
+ send_async(bot, chat.id, text=_("Game ended!"))
else:
- send_async(bot, chat.id, text="Removing %s from the game"
- % display_name(user))
+ send_async(bot, chat.id, text=_("Removing {name} from the game")
+ .format(name=display_name(user)))
+@user_locale
def start_game(bot, update, args):
"""Handler for the /start command"""
@@ -285,16 +284,18 @@ def start_game(bot, update, args):
try:
game = gm.chatid_games[chat.id][-1]
except (KeyError, IndexError):
- send_async(bot, chat.id, text="There is no game running in this "
- "chat. Create a new one with /new")
+ send_async(bot, chat.id,
+ text=_("There is no game running in this chat. Create "
+ "a new one with /new"))
return
if game.started:
- send_async(bot, chat.id, text="The game has already started")
+ send_async(bot, chat.id, text=_("The game has already started"))
elif len(game.players) < 2:
- send_async(bot, chat.id, text="At least two players must /join "
- "the game before you can start it")
+ send_async(bot, chat.id,
+ text=_("At least two players must /join the game "
+ "before you can start it"))
else:
game.play_card(game.last_card)
@@ -309,10 +310,12 @@ def start_game(bot, update, args):
timeout=TIMEOUT)
bot.sendMessage(chat.id,
- text="First player: %s\n"
- "Use /close to stop people from joining "
- "the game."
- % display_name(game.current_player.user),
+ text=_("First player: {name}\n"
+ "Use /close to stop people from "
+ "joining the game.")
+ .format(
+ name=display_name(game.current_player.user)
+ ),
timeout=TIMEOUT)
send_first()
@@ -333,13 +336,14 @@ def start_game(bot, update, args):
)
send_async(bot, update.message.chat_id,
- text='Please select the group you want to play in.',
+ text=_('Please select the group you want to play in.'),
reply_markup=InlineKeyboardMarkup(groups))
else:
help(bot, update)
+@user_locale
def close_game(bot, update):
"""Handler for the /close command"""
chat = update.message.chat
@@ -347,25 +351,27 @@ def close_game(bot, update):
games = gm.chatid_games.get(chat.id)
if not games:
- send_async(bot, chat.id, text="There is no running game in this chat.")
+ send_async(bot, chat.id,
+ text=_("There is no running game in this chat."))
return
game = games[-1]
if game.owner.id == user.id:
game.open = False
- send_async(bot, chat.id, text="Closed the lobby. "
- "No more players can join this game.")
+ send_async(bot, chat.id, text=_("Closed the lobby. "
+ "No more players can join this game."))
return
else:
send_async(bot, chat.id,
- text="Only the game creator (%s) can do that"
- % game.owner.first_name,
+ text=_("Only the game creator ({name}) can do that")
+ .format(name=game.owner.first_name),
reply_to_message_id=update.message.message_id)
return
+@user_locale
def open_game(bot, update):
"""Handler for the /open command"""
chat = update.message.chat
@@ -373,24 +379,26 @@ def open_game(bot, update):
games = gm.chatid_games.get(chat.id)
if not games:
- send_async(bot, chat.id, text="There is no running game in this chat.")
+ send_async(bot, chat.id,
+ text=_("There is no running game in this chat."))
return
game = games[-1]
if game.owner.id == user.id:
game.open = True
- send_async(bot, chat.id, text="Opened the lobby. "
- "New players may /join the game.")
+ send_async(bot, chat.id, text=_("Opened the lobby. "
+ "New players may /join the game."))
return
else:
send_async(bot, chat.id,
- text="Only the game creator (%s) can do that."
- % game.owner.first_name,
+ text=_("Only the game creator ({name}) can do that")
+ .format(name=game.owner.first_name),
reply_to_message_id=update.message.message_id)
return
+@user_locale
def skip_player(bot, update):
"""Handler for the /skip command"""
chat = update.message.chat
@@ -398,8 +406,8 @@ def skip_player(bot, update):
player = gm.player_for_user_in_chat(user, chat)
if not player:
- send_async(bot, chat.id, text="You are not playing in a game in this "
- "chat.")
+ send_async(bot, chat.id,
+ text=_("You are not playing in a game in this chat."))
return
game = player.game
@@ -412,8 +420,8 @@ def skip_player(bot, update):
if delta < skipped_player.waiting_time:
send_async(bot, chat.id,
- text="Please wait %d seconds"
- % (skipped_player.waiting_time - delta),
+ text=_("Please wait {time} seconds")
+ .format(time=(skipped_player.waiting_time - delta)),
reply_to_message_id=update.message.message_id)
elif skipped_player.waiting_time > 0:
@@ -425,52 +433,56 @@ def skip_player(bot, update):
pass
send_async(bot, chat.id,
- text="Waiting time to skip this player has "
- "been reduced to %d seconds.\n"
- "Next player: %s"
- % (skipped_player.waiting_time,
- display_name(next_player.user)))
+ text=_("Waiting time to skip this player has "
+ "been reduced to {time} seconds.\n"
+ "Next player: {name}")
+ .format(time=skipped_player.waiting_time,
+ name=display_name(next_player.user)))
game.turn()
else:
try:
gm.leave_game(skipped_player.user, chat)
send_async(bot, chat.id,
- text="%s was skipped four times in a row "
- "and has been removed from the game.\n"
- "Next player: %s"
- % (display_name(skipped_player.user),
- display_name(next_player.user)))
+ text=_("{name1} was skipped four times in a row "
+ "and has been removed from the game.\n"
+ "Next player: {name2}")
+ .format(name1=display_name(skipped_player.user),
+ name2=display_name(next_player.user)))
except NotEnoughPlayersError:
send_async(bot, chat.id,
- text="%s was skipped four times in a row "
- "and has been removed from the game.\n"
- "The game ended."
- % display_name(skipped_player.user))
+ text=_("{name} was skipped four times in a row "
+ "and has been removed from the game.\n"
+ "The game ended.")
+ .format(name=display_name(skipped_player.user)))
gm.end_game(chat.id, skipped_player.user)
+@user_locale
def help(bot, update):
"""Handler for the /help command"""
send_async(bot, update.message.chat_id, text=_(help_text),
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
+@user_locale
def source(bot, update):
"""Handler for the /help command"""
- send_async(bot, update.message.chat_id, text=source_text,
+ send_async(bot, update.message.chat_id, text=_(source_text),
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
+@user_locale
def news(bot, update):
"""Handler for the /news command"""
send_async(bot, update.message.chat_id,
- text="All news here: https://telegram.me/unobotupdates",
+ text=_("All news here: https://telegram.me/unobotupdates"),
disable_web_page_preview=True)
+@user_locale
def reply_to_query(bot, update):
"""
Handler for inline queries.
@@ -525,12 +537,13 @@ def reply_to_query(bot, update):
result.id += ':%d' % player.anti_cheat
if players and game and len(players) > 1:
- switch = 'Current game: %s' % game.chat.title
+ switch = _('Current game: {game}').format(game=game.chat.title)
answer_async(bot, update.inline_query.id, results, cache_time=0,
switch_pm_text=switch, switch_pm_parameter='select')
+@user_locale
def process_result(bot, update):
"""
Handler for chosen inline results.
@@ -557,7 +570,8 @@ def process_result(bot, update):
return
elif int(anti_cheat) != last_anti_cheat:
send_async(bot, chat.id,
- text="Cheat attempt by %s" % display_name(player.user))
+ text=_("Cheat attempt by {name}")
+ .format(name=display_name(player.user)))
return
elif result_id == 'call_bluff':
reset_waiting_time(bot, player)
@@ -574,8 +588,9 @@ def process_result(bot, update):
do_play_card(bot, player, result_id)
if game in gm.chatid_games.get(chat.id, list()):
- send_async(bot, chat.id, text="Next player: " +
- display_name(game.current_player.user))
+ send_async(bot, chat.id,
+ text=_("Next player: {name}")
+ .format(name=display_name(game.current_player.user)))
def reset_waiting_time(bot, player):
@@ -584,8 +599,9 @@ def reset_waiting_time(bot, player):
if player.waiting_time < 90:
player.waiting_time = 90
- send_async(bot, chat.id, text="Waiting time for %s has been reset to "
- "90 seconds" % display_name(player.user))
+ send_async(bot, chat.id,
+ text=_("Waiting time for {name} has been reset to 90 "
+ "seconds").format(name=display_name(player.user)))
def do_play_card(bot, player, result_id):
@@ -597,17 +613,18 @@ def do_play_card(bot, player, result_id):
user = player.user
if game.choosing_color:
- send_async(bot, chat.id, text="Please choose a color")
+ send_async(bot, chat.id, text=_("Please choose a color"))
if len(player.cards) == 1:
- send_async(bot, chat.id, text="UNO!")
+ send_async(bot, chat.id, text=_("UNO!"))
if len(player.cards) == 0:
- send_async(bot, chat.id, text="%s won!" % user.first_name)
+ send_async(bot, chat.id,
+ text=_("{name} won!").format(name=user.first_name))
try:
gm.leave_game(user, chat)
except NotEnoughPlayersError:
- send_async(bot, chat.id, text="Game ended!")
+ send_async(bot, chat.id, text=_("Game ended!"))
gm.end_game(chat, user)
if botan:
@@ -625,7 +642,7 @@ def do_draw(bot, player):
player.draw()
except DeckEmptyError:
send_async(bot, player.game.chat.id,
- text="There are no more cards in the deck.")
+ text=_("There are no more cards in the deck."))
if (game.last_card.value == c.DRAW_TWO or
game.last_card.special == c.DRAW_FOUR) and \
@@ -639,27 +656,27 @@ def do_call_bluff(bot, player):
chat = game.chat
if player.prev.bluffing:
- send_async(bot, chat.id, text="Bluff called! Giving %d cards to %s"
- % (game.draw_counter,
- player.prev.user.first_name))
+ send_async(bot, chat.id,
+ text=_("Bluff called! Giving 4 cards to {name}")
+ .format(name=player.prev.user.first_name))
try:
player.prev.draw()
except DeckEmptyError:
send_async(bot, player.game.chat.id,
- text="There are no more cards in the deck.")
+ text=_("There are no more cards in the deck."))
else:
game.draw_counter += 2
- send_async(bot, chat.id, text="%s didn't bluff! Giving %d cards to %s"
- % (player.prev.user.first_name,
- game.draw_counter,
- player.user.first_name))
+ send_async(bot, chat.id,
+ text="{name1} didn't bluff! Giving 6 cards to {name2}"
+ .format(name1=player.prev.user.first_name,
+ name2=player.user.first_name))
try:
player.draw()
except DeckEmptyError:
send_async(bot, player.game.chat.id,
- text="There are no more cards in the deck.")
+ text=_("There are no more cards in the deck."))
game.turn()
diff --git a/database.py b/database.py
index 38b5cca..509dbbe 100644
--- a/database.py
+++ b/database.py
@@ -18,7 +18,21 @@
# along with this program. If not, see .
+from functools import wraps
+
from pony.orm import Database, db_session, Optional, Required, Set, PrimaryKey
+from utils import _
+
# Database singleton
db = Database()
+
+
+def user_locale(func):
+ @wraps(func)
+ def wrapped(*pargs, **kwargs):
+ _.push('de_DE') # TODO: Get user locale from Database
+ result = func(*pargs, **kwargs)
+ _.pop()
+ return result
+ return wrapped
diff --git a/i18n/messages.in b/i18n/messages.in
deleted file mode 100644
index 9021290..0000000
--- a/i18n/messages.in
+++ /dev/null
@@ -1,2 +0,0 @@
-bot.py
-results.py
diff --git a/i18n/__init__.py b/locales/__init__.py
similarity index 100%
rename from i18n/__init__.py
rename to locales/__init__.py
diff --git a/locales/de_DE/LC_MESSAGES/unobot.po b/locales/de_DE/LC_MESSAGES/unobot.po
new file mode 100644
index 0000000..63bc3d7
--- /dev/null
+++ b/locales/de_DE/LC_MESSAGES/unobot.po
@@ -0,0 +1,352 @@
+# Telegram bot to play UNO in group chats
+# Copyright (c) 2016 Jannes Höke
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as
+# published by the Free Software Foundation, either version 3 of the
+# License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see .
+# Jannes Höke , 2016.
+#
+#: bot.py:224
+msgid ""
+msgstr ""
+"Project-Id-Version: mau_mau_bot 0.1\n"
+"Report-Msgid-Bugs-To: uno@jhoeke.de\n"
+"POT-Creation-Date: 2016-05-19 22:38+0200\n"
+"PO-Revision-Date: 2016-05-21 21:16+0200\n"
+"Last-Translator: Jannes Höke \n"
+"Language-Team: Deutsch \n"
+"Language: de_DE\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"X-Generator: Gtranslator 2.91.6\n"
+
+#: bot.py:60
+msgid ""
+"Follow these steps:\n"
+"\n"
+"1. Add this bot to a group\n"
+"2. In the group, start a new game with /new or join an already running game "
+"with /join\n"
+"3. After at least two players have joined, start the game with /start\n"
+"4. Type @mau_mau_bot
into your chat box and hit space, "
+"or click the via @mau_mau_bot
text next to messages. You will "
+"see your cards (some greyed out), any extra options like drawing, and a ?"
+" to see the current game state. The greyed out cards are those "
+"you can not play at the moment. Tap an option to execute the selected "
+"action.\n"
+"Players can join the game at any time. To leave a game, use /leave. If a "
+"player takes more than 90 seconds to play, you can use /skip to skip that "
+"player.\n"
+"\n"
+"Other commands (only game creator):\n"
+"/close - Close lobby\n"
+"/open - Open lobby\n"
+"\n"
+"Experimental: Play in multiple groups at the same time. Press the "
+"Current game: ...
button and select the group you want to play "
+"a card in.\n"
+"If you enjoy this bot, rate me, join the update channel and buy an UNO card game."
+msgstr ""
+"Folge den folgenden Schritten:\n"
+"\n"
+"1. Füge diesen Bot einer Gruppe hinzu\n"
+"2. In einer Gruppe kannst du mit /new ein neues Spiel erstellen und mit /"
+"join einem bestehenden Spiel beitreten\n"
+"3. Nachdem mindestens zwei Spieler beigetreten sind, starte das Spiel mit /"
+"start\n"
+"3. Gib @mau_mau_bot
in deine Chatbox ein und drücke die "
+"Leertaste, oder tippe auf den via @mau_mau_bot
-Text "
+"neben oder über den Nachrichten. Du siehst deine Karten (einige in grau), "
+"zusätzliche Optionen wie z. B. Ziehen, und ein ? um den Infos über "
+"das laufende Spiel anzuzeigen. Die grauen Karten kannst du gerade "
+"nicht spielen. Tippe eine der Optionen oder Karten an, um diese "
+"Aktion auszuführen bzw. die Karte zu spielen. \n"
+"Spieler können dem Spiel jederzeit beitreten. Um das Spiel zu verlassen, "
+"benutze /leave. Wenn ein Spieler länger als 90 Sekunden braucht, kannst du "
+"ihn mit /skip überspringen.\n"
+"\n"
+"Weitere Kommandos (nur Spiel-Ersteller):\n"
+"/close - Lobby schließen\n"
+"/open - Lobby öffnen\n"
+"\n"
+"Experimentell: Spiele in mehreren Gruppen gleichzeitig. Um die "
+"Gruppe, in der du deine Karte spielen willst, auszuwählen, tippe auf den "
+"Aktuelles Spiel: ...
-Button.\n"
+"Wenn dir dieser Bot gefällt, bewerte ihn, tritt dem News-Channel bei und kaufe ein UNO Kartenspiel."
+
+#: bot.py:88
+msgid ""
+"This bot is Free Software and licensed under the AGPL. The code is available "
+"here: \n"
+"https://github.com/jh0ker/mau_mau_bot"
+msgstr ""
+"Dieser Bot ist Freie Software und lizenziert unter der AGPL. Der Quellcode "
+"ist hier verfügbar:\n"
+"https://github.com/jh0ker/mau_mau_bot"
+
+#: bot.py:133
+msgid ""
+"Created a new game! Join the game with /join and start the game with /start"
+msgstr ""
+"Neues Spiel erstellt! Tritt dem Spiel mit /join bei und starte es mit /start"
+
+#: bot.py:152
+msgid "The lobby is closed"
+msgstr "Die Lobby ist geschlossen"
+
+#: bot.py:156
+msgid "No game is running at the moment. Create a new game with /new"
+msgstr "Zur Zeit läuft kein Spiel. Erstelle ein neues mit /new"
+
+#: bot.py:162
+msgid "You already joined the game. Start the game with /start"
+msgstr "Du bist dem Spiel bereits beigetreten. Starte es mit /start"
+
+#: bot.py:167
+msgid "Joined the game"
+msgstr "Spiel beigetreten"
+
+#: bot.py:179 bot.py:191
+msgid "You are not playing in a game in this group."
+msgstr "Du spielst in keinem Spiel in dieser Gruppe."
+
+#: bot.py:197 bot.py:258 bot.py:595
+msgid "Game ended!"
+msgstr "Spiel beendet!"
+
+#: bot.py:201
+msgid "Okay. Next Player: {name}"
+msgstr "Okay. Nächster Spieler: {name}"
+
+#: bot.py:219
+msgid "Game not found."
+msgstr "Spiel nicht gefunden."
+
+#: bot.py:223
+msgid "Back to last group"
+msgstr "Zurück zur letzten Gruppe"
+
+#: bot.py:227
+msgid "Please switch to the group you selected!"
+msgstr "Bitte wechsele zu der Gruppe, die du gewählt hast!"
+
+#: bot.py:233
+#, python-format
+msgid ""
+"Selected group: {group}\n"
+"Make sure that you switch to the correct group!"
+msgstr ""
+"Ausgewählte Gruppe: {group}\n"
+"Stell sicher, dass du in die richtige Gruppe wechselst!"
+
+#: bot.py:260
+#, python-format
+msgid "Removing {name} from the game"
+msgstr "Entferne {name} aus dem Spiel"
+
+#: bot.py:273
+msgid "There is no game running in this chat. Create a new one with /new"
+msgstr ""
+"In dieser Gruppe gibt es kein laufendes Spiel. Erstelle ein neues mit /new"
+
+#: bot.py:278
+msgid "The game has already started"
+msgstr "Das Spiel hat bereits begonnen"
+
+#: bot.py:281
+msgid "At least two players must /join the game before you can start it"
+msgstr ""
+"Es müssen mindestens zwei Spieler dem Spiel beitreten, bevor du es starten "
+"kannst"
+
+#: bot.py:297
+#, python-format
+msgid ""
+"First player: {name}\n"
+"Use /close to stop people from joining the game."
+msgstr ""
+"Erster Spieler: {name}\n"
+"Benutze /close, um zu verhindern, dass weitere Spieler beitreten."
+
+#: bot.py:321
+msgid "Please select the group you want to play in."
+msgstr "Bitte wähle die Gruppe, in der du spielen willst."
+
+#: bot.py:335 bot.py:361
+msgid "There is no running game in this chat."
+msgstr "In dieser Gruppe läuft gerade kein Spiel."
+
+#: bot.py:342
+msgid "Closed the lobby. No more players can join this game."
+msgstr ""
+"Lobby geschlossen. Diesem Spiel können keine weiteren Spieler beitreten."
+
+#: bot.py:348 bot.py:373
+#, python-format
+msgid "Only the game creator ({name}) can do that."
+msgstr "Dies kann nur der Ersteller des Spiels ({name}) tun."
+
+#: bot.py:368
+msgid "Opened the lobby. New players may /join the game."
+msgstr "Lobby geöffnet. Neue Spieler können nun beitreten."
+
+#: bot.py:386
+msgid "You are not playing in a game in this chat."
+msgstr "Du spielst kein Spiel in dieser Gruppe."
+
+#: bot.py:400
+#, python-format
+msgid "Please wait {time} seconds"
+msgstr "Bitte warte {time} Sekunden"
+
+#: bot.py:413
+#, python-format
+msgid ""
+"Waiting time to skip this player has been reduced to {time} seconds.\n"
+"Next player: {name}"
+msgstr ""
+"Die Wartezeit um diesen Spieler zu überspringen wurde auf {time} Sekunden "
+"reduziert.\n"
+"Nächster Spieler: {name}"
+
+#: bot.py:424
+#, python-format
+msgid ""
+"{name1} was skipped four times in a row and has been removed from the game.\n"
+"Next player: {name2}"
+msgstr ""
+"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
+"entfernt.\n"
+"Nächster Spieler: {name2}"
+
+#: bot.py:432
+#, python-format
+msgid ""
+"{name} was skipped four times in a row and has been removed from the game.\n"
+"The game ended."
+msgstr ""
+"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
+"entfernt.\n"
+"Das Spiel wurde beendet."
+
+#: bot.py:455
+msgid "All news here: https://telegram.me/unobotupdates"
+msgstr "Alle News hier: https://telegram.me/unobotupdates"
+
+#: bot.py:513
+#, python-format
+msgid "Current game: %s"
+msgstr "Aktuelles Spiel: {game}"
+
+#: bot.py:545
+#, python-format
+msgid "Cheat attempt by %s"
+msgstr "{name} hat versucht zu schummeln!"
+
+#: bot.py:562
+msgid "Next player: "
+msgstr "Nächster Spieler: {name}"
+
+#: bot.py:572
+#, python-format
+msgid "Waiting time for {name} has been reset to 90 seconds"
+msgstr "Die Wartezeit für {name} wurde auf 90 Sekunden zurückgesetzt."
+
+#: bot.py:585
+msgid "Please choose a color"
+msgstr "Bitte wähle eine Farbe"
+
+#: bot.py:591
+#, python-format
+msgid "{name} won!"
+msgstr "{name} hat gewonnen!"
+
+#: bot.py:613 bot.py:635 bot.py:647
+msgid "There are no more cards in the deck."
+msgstr "Es sind keine Karten mehr im Deck."
+
+#: bot.py:627
+#, python-format
+msgid "Bluff called! Giving 4 cards to {name}"
+msgstr "Bluff gecalled! {name} bekommt 4 Karten."
+
+#: bot.py:639
+#, python-format
+msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
+msgstr "{name1} hat nicht geblufft! {name2} bekommt 6 Karten."
+
+#: results.py:38
+msgid "Choose Color"
+msgstr "Wähle Farbe"
+
+#: results.py:56
+msgid "Cards (tap for game state):"
+msgstr "Karten (tippe für Spielinfo):"
+
+#: results.py:60 results.py:123 results.py:165
+msgid "Current player: {name}"
+msgstr "Aktueller Spieler: {name}"
+
+#: results.py:61 results.py:124 results.py:167
+msgid "Last card: {card}"
+msgstr "Letzte Karte: {card}"
+
+#: results.py:62 results.py:125 results.py:168
+msgid "Players: {player_list}"
+msgstr "Spieler: {player_list}"
+
+#: results.py:72
+#, python-format
+msgid "{name} ({number} cards)"
+msgstr "{name} ({number} Karten)"
+
+#: results.py:81
+msgid "You are not playing"
+msgstr "Du spielst gerade nicht"
+
+#: results.py:83
+msgid ""
+"Not playing right now. Use /new to start a game or /join to join the current "
+"game in this group"
+msgstr ""
+"Du spielst gerade nicht. Benutze /new um ein neues Spiel zu starten oder /"
+"join, um einem bestehenden Spiel beizutreten."
+
+#: results.py:95
+msgid "The game wasn't started yet"
+msgstr "Das Spiel wurde noch nicht gestartet."
+
+#: results.py:97
+msgid "Start the game with /start"
+msgstr "Starte das Spiel mit /start"
+
+#: results.py:108
+#, python-format
+msgid "Drawing 1 card"
+msgstr "Zieht 1 Karte"
+
+msgid "Drawing {number} cards"
+msgstr "Zieht {number} Karten"
+
+#: results.py:136
+msgid "Pass"
+msgstr "Passe"
+
+#: results.py:148
+msgid "I'm calling your bluff!"
+msgstr "Ich glaube du bluffst!"
diff --git a/i18n/messages.pot b/locales/unobot.pot
similarity index 89%
rename from i18n/messages.pot
rename to locales/unobot.pot
index deb829e..71b93a8 100644
--- a/i18n/messages.pot
+++ b/locales/unobot.pot
@@ -25,10 +25,10 @@ msgstr ""
"PO-Revision-Date: 2016-05-19 22:38+0200\n"
"Last-Translator: Jannes Höke \n"
"Language-Team: en \n"
-"Language: en\n"
+"Language: en_US\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
-"Content-Transfer-Encoding: 8bit\n"
+"Content-Transfer-Encoding: utf-8\n"
#: bot.py:60
@@ -57,7 +57,7 @@ msgid "Follow these steps:\n"
"a card in.\n"
"If you enjoy this bot, rate me, join the update channel and buy an UNO card game.\n"
+"unobotupdates\">update channel and buy an UNO card game."
msgstr ""
#: bot.py:88
@@ -95,7 +95,7 @@ msgid "Game ended!"
msgstr ""
#: bot.py:201
-msgid "Okay. Next Player: "
+msgid "Okay. Next Player: {name}"
msgstr ""
#: bot.py:219
@@ -196,20 +196,16 @@ msgstr ""
#: bot.py:513
#, python-format
-msgid "Current game: %s"
-msgstr ""
-
-#: bot.py:533
-msgid "Selected result: "
+msgid "Current game: {group}"
msgstr ""
#: bot.py:545
#, python-format
-msgid "Cheat attempt by %s"
+msgid "Cheat attempt by {name}"
msgstr ""
#: bot.py:562
-msgid "Next player: "
+msgid "Next player: {name}"
msgstr ""
#: bot.py:572
@@ -217,39 +213,27 @@ msgstr ""
msgid "Waiting time for {name} has been reset to 90 seconds"
msgstr ""
-#: bot.py:577
-msgid "Plays the selected card and sends an update to the group if needed"
-msgstr ""
-
#: bot.py:585
msgid "Please choose a color"
msgstr ""
-#: bot.py:588
-msgid "UNO!"
-msgstr ""
-
#: bot.py:591
#, python-format
msgid "{name} won!"
msgstr ""
-#: bot.py:601
-msgid "Played cards"
-msgstr ""
-
#: bot.py:613 bot.py:635 bot.py:647
msgid "There are no more cards in the deck."
msgstr ""
#: bot.py:627
#, python-format
-msgid "Bluff called! Giving {number} cards to {name}"
+msgid "Bluff called! Giving 4 cards to {name}"
msgstr ""
#: bot.py:639
#, python-format
-msgid "{name1} didn't bluff! Giving {number} cards to {name2}"
+msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
msgstr ""
#: results.py:38
@@ -261,23 +245,20 @@ msgid "Cards (tap for game state):"
msgstr ""
#: results.py:60 results.py:123 results.py:165
-msgid "Current player: "
+msgid "Current player: {name}"
msgstr ""
#: results.py:61 results.py:124 results.py:167
-msgid "\n"
-"Last card: "
+msgid "Last card: {card}"
msgstr ""
#: results.py:62 results.py:125 results.py:168
-msgid "\n"
-"Players: "
+msgid "Players: {player_list}"
msgstr ""
-
#: results.py:72
#, python-format
-msgid " ({number} cards)"
+msgid "{name} ({number} cards)"
msgstr ""
#: results.py:81
@@ -299,10 +280,11 @@ msgstr ""
#: results.py:108
#, python-format
-msgid "Drawing one card"
-msgid_plural "Drawing {number} cards"
-msgstr[0] ""
-msgstr[1] ""
+msgid "Drawing 1 card"
+msgstr ""
+
+msgid "Drawing {number} cards"
+msgstr ""
#: results.py:136
msgid "Pass"
diff --git a/results.py b/results.py
index aae1aef..69c81e9 100644
--- a/results.py
+++ b/results.py
@@ -26,7 +26,7 @@ from telegram import InlineQueryResultArticle, InputTextMessageContent, \
InlineQueryResultCachedSticker as Sticker
import card as c
-from utils import *
+from utils import display_color, display_name, list_subtract, _
def add_choose_color(results):
@@ -35,7 +35,7 @@ def add_choose_color(results):
results.append(
InlineQueryResultArticle(
id=color,
- title="Choose Color",
+ title=_("Choose Color"),
description=display_color(color),
input_message_content=
InputTextMessageContent(display_color(color))
@@ -48,40 +48,34 @@ def add_other_cards(playable, player, results, game):
if not playable:
playable = list()
- players = player_list(game)
-
results.append(
InlineQueryResultArticle(
"hand",
- title="Cards (tap for game state):",
+ title=_("Cards (tap for game state):"),
description=', '.join([repr(card) for card in
list_subtract(player.cards, playable)]),
- input_message_content=InputTextMessageContent(
- "Current player: " + display_name(game.current_player.user) +
- "\n" +
- "Last card: " + repr(game.last_card) + "\n" +
- "Players: " + " -> ".join(players))
+ input_message_content=game_info(game)
)
)
def player_list(game):
"""Generate list of player strings"""
- return [player.user.first_name + " (%d cards)" % len(player.cards)
+ return ["{name} ({number} cards)"
+ .format(name=player.user.first_name, number=len(player.cards))
for player in game.players]
-
def add_no_game(results):
"""Add text result if user is not playing"""
results.append(
InlineQueryResultArticle(
"nogame",
- title="You are not playing",
+ title=_("You are not playing"),
input_message_content=
- InputTextMessageContent('Not playing right now. Use /new to start '
- 'a game or /join to join the current game '
- 'in this group')
+ InputTextMessageContent(_('Not playing right now. Use /new to '
+ 'start a game or /join to join the '
+ 'current game in this group'))
)
)
@@ -91,38 +85,37 @@ def add_not_started(results):
results.append(
InlineQueryResultArticle(
"nogame",
- title="The game wasn't started yet",
+ title=_("The game wasn't started yet"),
input_message_content=
- InputTextMessageContent('Start the game with /start')
+ InputTextMessageContent(_('Start the game with /start'))
)
)
def add_draw(player, results):
"""Add option to draw"""
+ n = player.game.draw_counter or 1
+
results.append(
Sticker(
"draw", sticker_file_id=c.STICKERS['option_draw'],
input_message_content=
- InputTextMessageContent('Drawing %d card(s)'
- % (player.game.draw_counter or 1))
+ InputTextMessageContent(_('Drawing 1 card')
+ if n == 1 else
+ _('Drawing {number} cards')
+ .format(number=n))
)
)
def add_gameinfo(game, results):
"""Add option to show game info"""
- players = player_list(game)
results.append(
Sticker(
"gameinfo",
sticker_file_id=c.STICKERS['option_info'],
- input_message_content=InputTextMessageContent(
- "Current player: " + display_name(game.current_player.user) +
- "\n" +
- "Last card: " + repr(game.last_card) + "\n" +
- "Players: " + " -> ".join(players))
+ input_message_content=game_info(game)
)
)
@@ -132,7 +125,7 @@ def add_pass(results):
results.append(
Sticker(
"pass", sticker_file_id=c.STICKERS['option_pass'],
- input_message_content=InputTextMessageContent('Pass')
+ input_message_content=InputTextMessageContent(_('Pass'))
)
)
@@ -144,14 +137,13 @@ def add_call_bluff(results):
"call_bluff",
sticker_file_id=c.STICKERS['option_bluff'],
input_message_content=
- InputTextMessageContent("I'm calling your bluff!")
+ InputTextMessageContent(_("I'm calling your bluff!"))
)
)
def add_card(game, card, results, can_play):
"""Add an option that represents a card"""
- players = player_list(game)
if can_play:
results.append(
@@ -160,11 +152,18 @@ def add_card(game, card, results, can_play):
else:
results.append(
Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)],
- input_message_content=InputTextMessageContent(
- "Current player: " + display_name(
- game.current_player.user) +
- "\n" +
- "Last card: " + repr(game.last_card) + "\n" +
- "Players: " + " -> ".join(players)))
+ input_message_content=game_info(game))
)
+
+def game_info(game):
+ players = player_list(game)
+ return InputTextMessageContent(
+ _("Current player: {name}")
+ .format(name=display_name(game.current_player.user)) +
+ "\n" +
+ _("Last card: {card}").format(card=repr(game.last_card)) +
+ "\n" +
+ _("Players: {player_list}")
+ .format(player_list=" -> ".join(players))
+ )
\ No newline at end of file
diff --git a/utils.py b/utils.py
index 6035b58..cb4b998 100644
--- a/utils.py
+++ b/utils.py
@@ -18,7 +18,15 @@
# along with this program. If not, see .
+from flufl.i18n import registry
+from flufl.i18n import PackageStrategy
+
from telegram import Emoji
+import locales
+
+strategy = PackageStrategy('unobot', locales)
+application = registry.register(strategy)
+_ = application._
def list_subtract(list1, list2):