2016-05-08 20:37:25 +08:00
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#!/usr/bin/env python3
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2016-05-20 05:15:46 +08:00
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# -*- coding: utf-8 -*-
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2016-05-08 20:37:25 +08:00
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#
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# Telegram bot to play UNO in group chats
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# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU Affero General Public License for more details.
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#
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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2016-02-29 06:57:24 +08:00
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from random import shuffle
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2016-05-20 02:52:50 +08:00
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import logging
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2016-03-08 09:50:24 +08:00
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import card as c
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2016-02-29 06:57:24 +08:00
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from card import Card
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2016-05-20 02:52:50 +08:00
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from errors import DeckEmptyError
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2016-02-29 06:57:24 +08:00
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class Deck(object):
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2016-03-08 09:50:24 +08:00
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""" This class represents a deck of cards """
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2016-02-29 06:57:24 +08:00
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def __init__(self):
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self.cards = list()
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self.graveyard = list()
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self.logger = logging.getLogger(__name__)
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self.logger.debug(self.cards)
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def shuffle(self):
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"""Shuffles the deck"""
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2016-02-29 08:53:59 +08:00
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self.logger.debug("Shuffling Deck")
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shuffle(self.cards)
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2016-02-29 06:57:24 +08:00
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def draw(self):
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"""Draws a card from this deck"""
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2016-02-29 06:57:24 +08:00
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try:
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card = self.cards.pop()
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self.logger.debug("Drawing card " + str(card))
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return card
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except IndexError:
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if len(self.graveyard):
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while len(self.graveyard):
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self.cards.append(self.graveyard.pop())
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self.shuffle()
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return self.draw()
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else:
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raise DeckEmptyError()
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def dismiss(self, card):
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"""Returns a card to the deck"""
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2016-02-29 06:57:24 +08:00
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self.graveyard.append(card)
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2017-11-28 00:59:19 +08:00
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def _fill_classic_(self):
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# Fill deck with the classic card set
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self.cards.clear()
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for color in c.COLORS:
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for value in c.VALUES:
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self.cards.append(Card(color, value))
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if not value == c.ZERO:
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self.cards.append(Card(color, value))
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for special in c.SPECIALS:
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for _ in range(4):
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self.cards.append(Card(None, None, special=special))
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self.shuffle()
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def _fill_wild_(self):
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# Fill deck with a wild card set
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self.cards.clear()
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for color in c.COLORS:
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for value in c.WILD_VALUES:
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for _ in range(4):
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self.cards.append(Card(color, value))
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for special in c.SPECIALS:
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for _ in range(6):
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self.cards.append(Card(None, None, special=special))
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self.shuffle()
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