Romain Vimont
6f5ad21f57
Make decoder push frames to sinks
...
Now that screen implements the packet sink trait, make decoder push
packets to the sinks without depending on the concrete sink types.
2021-04-25 14:38:42 +02:00
Romain Vimont
08b3086ffc
Expose screen as frame sink
...
Make screen implement the frame sink trait.
This will allow the decoder to push frames without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
Romain Vimont
deab7da761
Add frame sink trait
...
This trait will allow to abstract the concrete sink types from the frame
producer (decoder.c).
2021-04-25 14:38:42 +02:00
Romain Vimont
f7a1b67d66
Make stream push packets to sinks
...
Now that decoder and recorder implement the packet sink trait, make
stream push packets to the sinks without depending on the concrete sink
types.
2021-04-25 14:38:42 +02:00
Romain Vimont
cbed38799e
Expose decoder as packet sink
...
Make decoder implement the packet sink trait.
This will allow the stream to push packets without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
Romain Vimont
5beb7d6c02
Reorder decoder functions
...
This will make further commits more readable.
2021-04-25 14:38:42 +02:00
Romain Vimont
5980183a33
Expose recorder as packet sink
...
Make recorder implement the packet sink trait.
This will allow the stream to push packets without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
Romain Vimont
fe8de893ca
Privatize recorder threading
...
The fact that the recorder uses a separate thread is an internal detail,
so the functions _start(), _stop() and _join() should not be exposed.
Instead, start the thread on _open() and _stop()+_join() on close().
This paves the way to expose the recorder as a packet sink trait.
2021-04-25 14:38:42 +02:00
Romain Vimont
a974483c15
Reorder recorder functions
...
This will make further commits more readable.
2021-04-25 14:38:42 +02:00
Romain Vimont
1b072a24c4
Add packet sink trait
...
This trait will allow to abstract the concrete sink types from the
packet producer (stream.c).
2021-04-25 14:38:42 +02:00
Romain Vimont
08f1fd46c8
Add container_of() macro
...
This will allow to get the parent of an embedded struct.
2021-04-25 14:38:42 +02:00
Romain Vimont
2ddf760c09
Make video_buffer more generic
...
The video buffer took ownership of the producer frame (so that it could
swap frames quickly).
In order to support multiple sinks plugged to the decoder, the decoded
frame must not be consumed by the display video buffer.
Therefore, move the producer and consumer frames out of the video
buffer, and use FFmpeg AVFrame refcounting to share ownership while
avoiding copies.
2021-04-25 14:38:42 +02:00
Romain Vimont
5d9e96dc4e
Remove compat with old FFmpeg codec params API
...
The new API has been introduced in 2016 in libavformat 57.xx, it's very
old.
This will avoid to maintain two code paths for codec parameters.
2021-04-25 14:38:42 +02:00
Romain Vimont
de9b79ec2d
Remove compat with old FFmpeg decoding API
...
The new API has been introduced in 2016 in libavcodec 57.xx, it's very
old.
This will avoid to maintain two code paths for decoding.
2021-04-25 14:38:42 +02:00
Romain Vimont
55806e7d31
Remove option --render-expired-frames
...
This flag forced the decoder to wait for the previous frame to be
consumed by the display.
It was initially implemented as a compilation flag for testing, not
intended to be exposed at runtime. But to remove ifdefs and to allow
users to test this flag easily, it had finally been exposed by commit
ebccb9f6cc
.
In practice, it turned out to be useless: it had no practical impact,
and it did not solve or mitigate any performance issues causing frame
skipping.
But that added some complexity to the codebase: it required an
additional condition variable, and made video buffer calls possibly
blocking, which in turn required code to interrupt it on exit.
To prepare support for multiple sinks plugged to the decoder (display
and v4l2 for example), the blocking call used for pacing the decoder
output becomes unacceptable, so just remove this useless "feature".
2021-04-25 14:38:42 +02:00
Romain Vimont
21b590b766
Write trailer from recorder thread
...
The recorder thread wrote the whole content except the trailer, which
was odd.
2021-04-25 14:38:42 +02:00
brunoais
d7e6589677
Document 4th+5th + 2xn shortcuts
...
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
brunoais
b4ee9f27ce
Add mouse shortcut to expand settings panel
...
Double-click on extra mouse button to open the settings panel (a
single-click opens the notification panel).
This is consistent with the keyboard shortcut MOD+n+n.
PR #2264 <https://github.com/Genymobile/scrcpy/pull/2264 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
brunoais
6fa63cf6f8
Add keyboard shortcut to expand settings panel
...
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
brunoais
50eecdab28
Add control message to expand settings panel
...
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
brunoais
9576283907
Count repeated identical key events
...
This will allow shortcuts such as MOD+n+n to open the settings panel.
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
brunoais
66c581851f
Rename control message type to COLLAPSE_PANELS
...
The collapsing action collapses any panels.
By the way, the Android method is named collapsePanels().
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
Romain Vimont
bb4614d558
Reverse boolean logic for readability
...
Refs #2260 <https://github.com/Genymobile/scrcpy/pull/2260#issuecomment-823508759 >
2021-04-25 14:36:48 +02:00
Frank Leon Rose
aaf7875d92
Ensure get_server_path() retval is freeable
...
PR #2276 <https://github.com/Genymobile/scrcpy/pull/2276 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-22 22:12:23 +02:00
brunoais
b9c3f65fd8
Provide actions for the extra mouse buttons
...
Bind APP_SWITCH to button 4 and expand notification panel on button 5.
PR #2258 <https://github.com/Genymobile/scrcpy/pull/2258 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-19 20:16:45 +02:00
Romain Vimont
d0739911a3
Forward DOWN and UP separately for right-click
...
The shortcut "back on screen on" is a bit special: the control is
requested by the client, but the actual event injection (POWER or BACK)
is determined on the device.
To properly inject DOWN and UP events for BACK, transmit the action as
a control parameter.
If the screen is off:
- on DOWN, inject POWER (DOWN and UP) (wake up the device immediately)
- on UP, do nothing
If the screen is on:
- on DOWN, inject BACK DOWN
- on UP, inject BACK UP
A corner case is when the screen turns off between the DOWN and UP
event. In that case, a BACK UP event will be injected, so it's harmless.
As a consequence of this change, the BACK button is now handled by
Android on mouse released. This is consistent with the keyboard shortcut
(Mod+b) behavior.
PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259 >
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258 >
2021-04-19 20:16:45 +02:00
Romain Vimont
964b6d2243
Forward DOWN and UP separately for middle-click
...
As a consequence of this change, the HOME button is now handled by
Android on mouse released. This is consistent with the keyboard shortcut
(MOD+h) behavior.
PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259 >
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258 >
2021-04-17 18:04:24 +02:00
Romain Vimont
8cc057c8f1
Prevent forwarding only "mouse released" events
...
Some mouse clicks DOWN are captured for shortcuts, but the matching UP
events were still forwarded to the device.
Instead, capture both DOWN and UP for shortcuts, and do nothing on UP.
PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259 >
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258 >
2021-04-17 18:04:13 +02:00
Romain Vimont
edee69d637
Fix options alphabetical order
...
"verbosity" < "version"
2021-04-16 17:40:39 +02:00
Romain Vimont
8ef4c044fa
Do not forward SDL_DROPFILE event
...
The event is handled by scrcpy.c, it is not necessary to send it to
screen or input_manager.
2021-04-13 22:37:08 +02:00
Romain Vimont
c23c38f99d
Move resizing workaround to screen.c
2021-04-13 22:36:59 +02:00
Romain Vimont
65c4f487b3
Set initial fullscreen from screen.c
2021-04-13 22:15:05 +02:00
Romain Vimont
c6d7f5ee96
Make screen_show_window() static
...
It is only used from screen.c now.
2021-04-13 22:04:38 +02:00
Romain Vimont
28f6cbaea6
Destroy screen once stream is finished
...
The screen receives callbacks from the decoder, fed by the stream.
The decoder is run from the stream thread, so waiting for the end of
stream is sufficient to avoid possible use-after-destroy.
2021-04-11 14:42:09 +02:00
Romain Vimont
08fc6694e1
Do not destroy uninitialized screen
...
When --no-display was passed, screen_destroy() was called while
screen_init() was never called.
In practice, it did not crash because it just freed NULL pointers, but
it was still incorrect.
2021-04-11 13:07:44 +02:00
Romain Vimont
d0983db592
Make internal recorder function static
2021-04-10 18:48:52 +02:00
Romain Vimont
fb7870500a
Remove unused field from input_manager
2021-04-10 18:48:52 +02:00
Romain Vimont
33006561c7
Remove useless forward declaration from stream.h
2021-04-10 18:48:52 +02:00
Romain Vimont
a09733d175
Remove useless includes from decoder.c
2021-04-10 18:48:44 +02:00
Romain Vimont
6231f683af
Fix compilation error for old decoding API
...
Commits cb9c42bdcb
and
441d3fb119
updated the code only for the
new decoding API.
2021-04-05 22:35:14 +02:00
Romain Vimont
9826c5c4a4
Remove HiDPI compilation flag
...
Always enable HiDPI support, there is no reason to expose a compilation
flag.
2021-04-04 15:00:13 +02:00
Yu-Chen Lin
1d615a0d51
Support power off on close
...
PR #824 <https://github.com/Genymobile/scrcpy/pull/824 >
Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:12:35 +01:00
Yu-Chen Lin
fb0bcaebc2
Export static method to power off screen in Device
...
PR #824 <https://github.com/Genymobile/scrcpy/pull/824 >
Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:12:29 +01:00
slingmint
dd453ad041
Pass scrcpy-noconsole arguments through to scrcpy
...
PR #2052 <https://github.com/Genymobile/scrcpy/pull/2052 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:04:04 +01:00
Romain Vimont
0308ef43f2
Do not set buttons on touch events
...
BUTTON_PRIMARY must not be set for touch events:
> This button constant is not set in response to simple touches with a
> finger or stylus tip. The user must actually push a button.
<https://developer.android.com/reference/android/view/MotionEvent#BUTTON_PRIMARY >
Fixes #2169 <https://github.com/Genymobile/scrcpy/issues/2169 >
2021-03-15 18:46:56 +01:00
Romain Vimont
40febf4a91
Use device id 0 for touch/mouse events
...
Virtual device is only for keyboard sources, not mouse or touchscreen
sources. Here is the value of InputDevice.getDevice(-1).toString():
Input Device -1: Virtual
Descriptor: ...
Generation: 2
Location: built-in
Keyboard Type: alphabetic
Has Vibrator: false
Has mic: false
Sources: 0x301 ( keyboard dpad )
InputDevice.getDeviceId() documentation says:
> An id of zero indicates that the event didn't come from a physical
> device and maps to the default keymap.
<https://developer.android.com/reference/android/view/InputEvent#getDeviceId() >
However, injecting events with a device id of 0 causes event.getDevice()
to be null on the client-side.
Commit 26529d377f
used -1 as a workaround
to avoid a NPE on a specific Android TV device. But this is a bug in the
device system, which wrongly assumes that input device may not be null.
A similar issue was present in Flutter, but it is now fixed:
- <https://github.com/flutter/flutter/issues/30665 >
- <https://github.com/flutter/engine/pull/7986 >
On the other hand, using an id of -1 for touchscreen events (which is
invalid) causes issues for some apps:
<https://github.com/Genymobile/scrcpy/issues/2125#issuecomment-790535792 >
Therefore, use a device id of 0.
An alternative could be to find an existing device matching the source,
like "adb shell input" does. See getInputDeviceId():
<https://android.googlesource.com/platform/frameworks/base.git/+/master/cmds/input/src/com/android/commands/input/Input.java >
But it seems better to indicate that the event didn't come from a
physical device, and it would not solve #962 anyway, because an Android
TV has no touchscreen.
Refs #962 <https://github.com/Genymobile/scrcpy/issues/962 >
Fixes #2125 <https://github.com/Genymobile/scrcpy/issues/2125 >
2021-03-14 18:30:56 +01:00
Romain Vimont
429fdef04f
Fix encoder parameter suggestion
...
The option is --encoder, not --encoder-name.
2021-03-11 10:55:12 +01:00
Biswapriyo Nath
d1789f082a
meson: Do not use full path with mingw tools name
...
This helps to use mingw toolchains which are not in /usr/bin path.
PR #2185 <https://github.com/Genymobile/scrcpy/pull/2185 >
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-09 09:59:57 +01:00
Romain Vimont
eb7e1070cf
Release frame data as soon as possible
...
During a frame swap, one of the two frames involved can be released.
2021-03-06 22:58:03 +01:00
Romain Vimont
386f017ba9
Factorize frame swap
2021-03-06 22:58:03 +01:00