Commit graph

29 commits

Author SHA1 Message Date
Pesakitan22
d2a52cf1ef typo 2018-04-11 11:20:31 +07:00
Pesakitan22
824ad89528 join +1 and wild percentage 2018-04-11 11:18:24 +07:00
Pesakitan22
9d2c1d0ce8 join +1 and wild percentage 2018-04-11 11:16:26 +07:00
Jarv
ea881cf520 Added gamemodes. New mode: Fast. (#44)
* Changes for possible bug

* New sanic mode wip

* More changes for fast mode, WIP

* Fast mode is playable (code is ugly tho)

* Fixed skip error

* Fixed fast mode error

* Bug fixing

* Possible fix for the /leave bug before the game starts

* Update README to include Codacy badge

* Fixing error prone code

* Removing code smells

* Removing more code smells

* How long can this go on? (More smells according to Codacy)

* Compile locale fixed for Linux. Small es_ES fix.

* Major refactoring

* Wild mode finished. Changed emojis for text in log.

* Removing test prints, back to emojis

* Code cleaning and fix for player time in fast mode

* Changing help to not override builtin function

* Decreased bot.py's complexity

* Default gamemode is now Fast. Added a bot configuration file

* back to random

* Moved logger to shared_vars

* Added MIN_FAST_TURN_TIME to config and fixed 'skipped 4 times' message

* Pull review changes

* More review changes

* Removing codacy badge linked to my account for pull request

* Fixed first special card issue, logger back to how it was (with just one logging init)

* Renamed gameplay config file to gameplay_config.py.
2017-11-27 17:59:19 +01:00
Jannes Höke
b136bdf997 formatting, exception handling, documentation 2016-07-02 20:37:35 +02:00
Jannes Höke
2a52f6e36c for-variable 2016-06-04 12:43:06 +02:00
Jannes Höke
ad2ae0a752 remove player even if its not registered in player list of user (fix) 2016-06-03 08:00:13 +02:00
Jannes Höke
fe98147377 remove player even if its not registered in player list of user 2016-06-03 07:58:05 +02:00
Jannes Höke
91947abce0 remove old, empty games 2016-06-02 15:51:07 +02:00
Jannes Höke
8dcd05dbb2 kind-of bugfix for duplicate players 2016-06-02 15:36:40 +02:00
Jannes Höke
5c87e74ae2 small fixes 2016-06-02 15:03:33 +02:00
Jannes Höke
7fd3c662a5 fix issue where people would join a game twice 2016-05-23 13:14:42 +02:00
Jannes Höke
0c3f623cd9 small fixes & translation updates 2016-05-23 01:54:56 +02:00
Jannes Höke
4cdffffa5f Optional multi-translations 2016-05-22 17:02:27 +02:00
Jannes Höke
204b057810 add encoding 2016-05-19 23:15:46 +02:00
Jannes Höke
424219d825 fix end_game 2016-05-19 21:28:04 +02:00
Jannes Höke
6204868a18 separate game logic from bot interface,
introduce exceptions instead of boolean returns,
remove repetitive code,
begin unit tests,
improve docstrings,
update to python-telegram-bot==4.1.1,
add ponyorm settings classes (unused)
2016-05-19 20:56:52 +02:00
Jannes Höke
512d752997 make game endings more smooth 2016-05-08 17:46:14 +02:00
Jannes Höke
686cf3facb move to AGPL (#4) 2016-05-08 14:37:25 +02:00
Jannes Höke
0cf7b70454 use actual game creator, make skip available to every player 2016-05-01 18:23:59 +02:00
Jannes Höke
67daa82ece moar commands, leave always, asynchronous sending, game switching [untested] 2016-04-26 17:53:29 +02:00
Jannes Höke
c1ef321cc3 experimental: multiple games 2016-04-24 02:11:37 +02:00
Jannes Höke
b17dcf5cdc catch error when trying to join ended game 2016-04-19 00:42:23 +02:00
Jannes Höke
367d16e85f major change in game creation, fixed some bugs 2016-03-11 09:24:53 +01:00
Jannes Höke
13946e63bc some refactoring, botan tracking, join command 2016-03-09 11:31:38 +01:00
Jannes Höke
1f7466cba5 Add comments everywhere 2016-03-08 02:50:45 +01:00
Jannes Höke
0d381ddf4d rules might be wonky but works 2016-02-29 12:16:12 +01:00
Jannes Höke
5465fca34f kinda works now 2016-02-29 01:53:59 +01:00
Jannes Höke
00e52ad35f initial code commit 2016-02-28 23:57:24 +01:00