Commit graph

3 commits

Author SHA1 Message Date
eaocto
8c6a55685d Fixed; game needing players to play corresponding +4 or wildcard when skipped player who played +4 or wildcard get skipped before choosing color. 2018-11-28 22:09:51 +07:00
1c713de46d Add /kick command and remove botan support (#38)
* kick handler test

* Add authentication and fix bugs

* Add help text

* minor fix

* Remove useless comments

* Get user object from reply first.

* Update bot.py

* minor fix

* update help text

* Update AUTHORS.md

* Remove old /kick implementation

* minor fix

* Manually merge upstream changes

* No need to accept args

* remove unused chat_setting.py

* botan

* import botan from submodule for compatibility with python-telegram-bot 8.1+

* fix typo

* Update requirements.txt

* delete submodule

* Drop botan support completely

* Refine the way of getting config

* Bug fix
2017-12-07 09:27:51 +01:00
Jarv
ea881cf520 Added gamemodes. New mode: Fast. (#44)
* Changes for possible bug

* New sanic mode wip

* More changes for fast mode, WIP

* Fast mode is playable (code is ugly tho)

* Fixed skip error

* Fixed fast mode error

* Bug fixing

* Possible fix for the /leave bug before the game starts

* Update README to include Codacy badge

* Fixing error prone code

* Removing code smells

* Removing more code smells

* How long can this go on? (More smells according to Codacy)

* Compile locale fixed for Linux. Small es_ES fix.

* Major refactoring

* Wild mode finished. Changed emojis for text in log.

* Removing test prints, back to emojis

* Code cleaning and fix for player time in fast mode

* Changing help to not override builtin function

* Decreased bot.py's complexity

* Default gamemode is now Fast. Added a bot configuration file

* back to random

* Moved logger to shared_vars

* Added MIN_FAST_TURN_TIME to config and fixed 'skipped 4 times' message

* Pull review changes

* More review changes

* Removing codacy badge linked to my account for pull request

* Fixed first special card issue, logger back to how it was (with just one logging init)

* Renamed gameplay config file to gameplay_config.py.
2017-11-27 17:59:19 +01:00