some refactoring and rule improvements
This commit is contained in:
parent
0d381ddf4d
commit
b0bdbe0d0f
4 changed files with 191 additions and 123 deletions
247
bot.py
247
bot.py
|
@ -22,7 +22,7 @@ def list_subtract(list1, list2):
|
||||||
for x in list2:
|
for x in list2:
|
||||||
list1.remove(x)
|
list1.remove(x)
|
||||||
|
|
||||||
return list1
|
return list(sorted(list1))
|
||||||
|
|
||||||
|
|
||||||
def new_game(bot, update):
|
def new_game(bot, update):
|
||||||
|
@ -55,105 +55,160 @@ def start(bot, update, args):
|
||||||
|
|
||||||
def inline(bot, update):
|
def inline(bot, update):
|
||||||
if update.inline_query:
|
if update.inline_query:
|
||||||
user_id = update.inline_query.from_user.id
|
reply_to_query(bot, update)
|
||||||
player = gm.userid_player[user_id]
|
|
||||||
game = gm.userid_game[user_id]
|
|
||||||
results = list()
|
|
||||||
playable = list()
|
|
||||||
|
|
||||||
if game.choosing_color:
|
|
||||||
for color in c.COLORS:
|
|
||||||
results.append(
|
|
||||||
InlineQueryResultArticle(
|
|
||||||
id=color,
|
|
||||||
title="Choose Color",
|
|
||||||
message_text=color,
|
|
||||||
description=color.upper()
|
|
||||||
)
|
|
||||||
)
|
|
||||||
else:
|
|
||||||
playable = player.playable_cards()
|
|
||||||
|
|
||||||
if playable is False:
|
|
||||||
results.append(
|
|
||||||
InlineQueryResultArticle(
|
|
||||||
"not_your_turn",
|
|
||||||
title="Not your turn",
|
|
||||||
description="Tap to see the current player",
|
|
||||||
message_text="Current player: " +
|
|
||||||
game.current_player.user.first_name
|
|
||||||
)
|
|
||||||
)
|
|
||||||
elif playable:
|
|
||||||
for card in playable:
|
|
||||||
results.append(
|
|
||||||
InlineQueryResultArticle(str(card),
|
|
||||||
title="Play card",
|
|
||||||
message_text=
|
|
||||||
('<a href="%s">\xad</a>'
|
|
||||||
'Played card ' + repr(card))
|
|
||||||
% card.get_image_link(),
|
|
||||||
thumb_url=card.get_thumb_link(),
|
|
||||||
description=repr(card),
|
|
||||||
parse_mode=ParseMode.HTML)
|
|
||||||
)
|
|
||||||
elif not game.choosing_color:
|
|
||||||
results.append(
|
|
||||||
InlineQueryResultArticle(
|
|
||||||
"draw",
|
|
||||||
title="No suitable cards...",
|
|
||||||
description="Draw!",
|
|
||||||
message_text='Drawing %d card(s)'
|
|
||||||
% (player.game.draw_counter or 1)
|
|
||||||
)
|
|
||||||
)
|
|
||||||
|
|
||||||
results.append(
|
|
||||||
InlineQueryResultArticle(
|
|
||||||
"hand",
|
|
||||||
title="Other cards:",
|
|
||||||
description=', '.join([repr(card) for card in
|
|
||||||
list_subtract(player.cards, playable)]),
|
|
||||||
message_text='Just checking cards'
|
|
||||||
)
|
|
||||||
)
|
|
||||||
|
|
||||||
[logger.info(str(result)) for result in results]
|
|
||||||
|
|
||||||
bot.answerInlineQuery(update.inline_query.id, results, cache_time=0)
|
|
||||||
|
|
||||||
else:
|
else:
|
||||||
user = update.chosen_inline_result.from_user
|
chosen_card(bot, update)
|
||||||
game = gm.userid_game[user.id]
|
|
||||||
player = gm.userid_player[user.id]
|
|
||||||
result_id = update.chosen_inline_result.result_id
|
|
||||||
chat_id = gm.chatid_gameid[game]
|
|
||||||
|
|
||||||
logger.info("Selected result: " + result_id)
|
|
||||||
|
|
||||||
if result_id == 'hand':
|
def reply_to_query(bot, update):
|
||||||
pass
|
user_id = update.inline_query.from_user.id
|
||||||
elif result_id == 'draw':
|
player = gm.userid_player[user_id]
|
||||||
for n in range(game.draw_counter or 1):
|
game = gm.userid_game[user_id]
|
||||||
player.cards.append(game.deck.draw())
|
results = list()
|
||||||
game.draw_counter = 0
|
playable = list()
|
||||||
elif result_id in c.COLORS:
|
|
||||||
game.choose_color(result_id)
|
|
||||||
else:
|
|
||||||
card = c.from_str(result_id)
|
|
||||||
game.play_card(card)
|
|
||||||
player.cards.remove(card)
|
|
||||||
if game.choosing_color:
|
|
||||||
bot.sendMessage(chat_id, text="Please choose a color")
|
|
||||||
elif len(player.cards) == 1:
|
|
||||||
bot.sendMessage(chat_id, text="Last Card!")
|
|
||||||
elif len(player.cards) == 0:
|
|
||||||
gm.leave_game(user)
|
|
||||||
bot.sendMessage(chat_id, text="Player won!")
|
|
||||||
|
|
||||||
bot.sendMessage(chat_id,
|
if game.choosing_color:
|
||||||
text="Next player: " +
|
for color in c.COLORS:
|
||||||
game.current_player.user.first_name)
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
id=color,
|
||||||
|
title="Choose Color",
|
||||||
|
message_text=color,
|
||||||
|
description=color.upper()
|
||||||
|
)
|
||||||
|
)
|
||||||
|
else:
|
||||||
|
playable = list(sorted(player.playable_cards()))
|
||||||
|
|
||||||
|
if playable is False:
|
||||||
|
not_your_turn(game, results)
|
||||||
|
elif playable:
|
||||||
|
for card in playable:
|
||||||
|
play_card(card, results)
|
||||||
|
elif not game.choosing_color:
|
||||||
|
draw(player, results)
|
||||||
|
|
||||||
|
if player.drew:
|
||||||
|
pass_(results)
|
||||||
|
|
||||||
|
if game.last_card.special == c.DRAW_FOUR and not game.choosing_color:
|
||||||
|
call_bluff(results)
|
||||||
|
|
||||||
|
other_cards(playable, player, results)
|
||||||
|
|
||||||
|
bot.answerInlineQuery(update.inline_query.id, results, cache_time=0)
|
||||||
|
|
||||||
|
|
||||||
|
def other_cards(playable, player, results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
"hand",
|
||||||
|
title="Other cards:",
|
||||||
|
description=', '.join([repr(card) for card in
|
||||||
|
list_subtract(player.cards, playable)]),
|
||||||
|
message_text='Just checking cards'
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def draw(player, results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
"draw",
|
||||||
|
title="No suitable cards...",
|
||||||
|
description="Draw!",
|
||||||
|
message_text='Drawing %d card(s)'
|
||||||
|
% (player.game.draw_counter or 1)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def pass_(results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
"pass",
|
||||||
|
title="Pass",
|
||||||
|
description="Don't play a card",
|
||||||
|
message_text='Pass'
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def call_bluff(results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
"call_bluff",
|
||||||
|
title="Call their bluff!",
|
||||||
|
description="Risk it!",
|
||||||
|
message_text="I'm calling your bluff!"
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def play_card(card, results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(str(card),
|
||||||
|
title="Play card",
|
||||||
|
message_text=
|
||||||
|
('<a href="%s">\xad</a>'
|
||||||
|
'Played card ' + repr(card))
|
||||||
|
% card.get_image_link(),
|
||||||
|
thumb_url=card.get_thumb_link(),
|
||||||
|
description=repr(card),
|
||||||
|
parse_mode=ParseMode.HTML)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def not_your_turn(game, results):
|
||||||
|
results.append(
|
||||||
|
InlineQueryResultArticle(
|
||||||
|
"not_your_turn",
|
||||||
|
title="Not your turn",
|
||||||
|
description="Tap to see the current player",
|
||||||
|
message_text="Current player: " +
|
||||||
|
game.current_player.user.first_name
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
def chosen_card(bot, update):
|
||||||
|
user = update.chosen_inline_result.from_user
|
||||||
|
game = gm.userid_game[user.id]
|
||||||
|
player = gm.userid_player[user.id]
|
||||||
|
result_id = update.chosen_inline_result.result_id
|
||||||
|
chat_id = gm.chatid_gameid[game]
|
||||||
|
logger.info("Selected result: " + result_id)
|
||||||
|
|
||||||
|
if result_id in ('hand', 'not_your_turn'):
|
||||||
|
return
|
||||||
|
elif result_id == 'draw':
|
||||||
|
for n in range(game.draw_counter or 1):
|
||||||
|
player.cards.append(game.deck.draw())
|
||||||
|
game.draw_counter = 0
|
||||||
|
player.drew = True
|
||||||
|
|
||||||
|
if game.last_card.value == c.DRAW_TWO or \
|
||||||
|
not player.card_playable(player.cards[-1], list()):
|
||||||
|
game.turn()
|
||||||
|
elif result_id == 'pass':
|
||||||
|
game.turn()
|
||||||
|
elif result_id in c.COLORS:
|
||||||
|
game.choose_color(result_id)
|
||||||
|
else:
|
||||||
|
card = c.from_str(result_id)
|
||||||
|
game.play_card(card)
|
||||||
|
player.cards.remove(card)
|
||||||
|
if game.choosing_color:
|
||||||
|
bot.sendMessage(chat_id, text="Please choose a color")
|
||||||
|
elif len(player.cards) == 1:
|
||||||
|
bot.sendMessage(chat_id, text="Last Card!")
|
||||||
|
elif len(player.cards) == 0:
|
||||||
|
gm.leave_game(user)
|
||||||
|
bot.sendMessage(chat_id, text="Player won!")
|
||||||
|
|
||||||
|
bot.sendMessage(chat_id,
|
||||||
|
text="Next player: " +
|
||||||
|
game.current_player.user.first_name)
|
||||||
|
|
||||||
|
|
||||||
def error(bot, update, error):
|
def error(bot, update, error):
|
||||||
|
|
3
card.py
3
card.py
|
@ -56,6 +56,9 @@ class Card(object):
|
||||||
def __eq__(self, other):
|
def __eq__(self, other):
|
||||||
return str(self) == str(other)
|
return str(self) == str(other)
|
||||||
|
|
||||||
|
def __lt__(self, other):
|
||||||
|
return str(self) < str(other)
|
||||||
|
|
||||||
def get_image_link(self):
|
def get_image_link(self):
|
||||||
return IMAGE_PATTERN % str(self)
|
return IMAGE_PATTERN % str(self)
|
||||||
|
|
||||||
|
|
8
game.py
8
game.py
|
@ -25,7 +25,9 @@ class Game(object):
|
||||||
self.reversed = not self.reversed
|
self.reversed = not self.reversed
|
||||||
|
|
||||||
def turn(self):
|
def turn(self):
|
||||||
|
self.logger.debug("Next Player")
|
||||||
self.current_player = self.current_player.next
|
self.current_player = self.current_player.next
|
||||||
|
self.current_player.drew = False
|
||||||
|
|
||||||
def play_card(self, card):
|
def play_card(self, card):
|
||||||
"""
|
"""
|
||||||
|
@ -39,7 +41,7 @@ class Game(object):
|
||||||
|
|
||||||
self.logger.info("Playing card " + repr(card))
|
self.logger.info("Playing card " + repr(card))
|
||||||
if card.value == c.SKIP:
|
if card.value == c.SKIP:
|
||||||
self.current_player = self.current_player.next.next
|
self.turn()
|
||||||
elif card.special == c.DRAW_FOUR:
|
elif card.special == c.DRAW_FOUR:
|
||||||
self.draw_counter += 4
|
self.draw_counter += 4
|
||||||
self.logger.debug("Draw counter increased by 4")
|
self.logger.debug("Draw counter increased by 4")
|
||||||
|
@ -50,12 +52,12 @@ class Game(object):
|
||||||
self.reverse()
|
self.reverse()
|
||||||
|
|
||||||
if card.special not in (c.CHOOSE, c.DRAW_FOUR):
|
if card.special not in (c.CHOOSE, c.DRAW_FOUR):
|
||||||
self.current_player = self.current_player.next
|
self.turn()
|
||||||
else:
|
else:
|
||||||
self.logger.debug("Choosing Color...")
|
self.logger.debug("Choosing Color...")
|
||||||
self.choosing_color = True
|
self.choosing_color = True
|
||||||
|
|
||||||
def choose_color(self, color):
|
def choose_color(self, color):
|
||||||
self.last_card.color = color
|
self.last_card.color = color
|
||||||
self.current_player = self.current_player.next
|
self.turn()
|
||||||
self.choosing_color = False
|
self.choosing_color = False
|
||||||
|
|
56
player.py
56
player.py
|
@ -27,9 +27,12 @@ class Player(object):
|
||||||
self._prev = self
|
self._prev = self
|
||||||
game.current_player = self
|
game.current_player = self
|
||||||
|
|
||||||
for i in range(6):
|
for i in range(7):
|
||||||
self.cards.append(self.game.deck.draw())
|
self.cards.append(self.game.deck.draw())
|
||||||
|
|
||||||
|
self.bluffing = False
|
||||||
|
self.drew = False
|
||||||
|
|
||||||
def leave(self):
|
def leave(self):
|
||||||
self.next.prev = self.prev
|
self.next.prev = self.prev
|
||||||
self.prev.next = self.next
|
self.prev.next = self.next
|
||||||
|
@ -76,29 +79,34 @@ class Player(object):
|
||||||
self.logger.debug("Last card was" + str(last))
|
self.logger.debug("Last card was" + str(last))
|
||||||
|
|
||||||
for card in self.cards:
|
for card in self.cards:
|
||||||
self.logger.debug("Checking card " + str(card))
|
if self.card_playable(card, playable):
|
||||||
if (card.color != last.color and card.value != last.value and
|
self.logger.debug("Matching!")
|
||||||
not card.special):
|
playable.append(card)
|
||||||
self.logger.debug("Card's color or value doesn't match")
|
|
||||||
continue
|
|
||||||
|
|
||||||
if last.value == c.DRAW_TWO and not \
|
self.bluffing = bool(len(playable) - 1)
|
||||||
(card.value == c.DRAW_TWO or
|
|
||||||
card.special == c.DRAW_FOUR or
|
|
||||||
not self.game.draw_counter):
|
|
||||||
self.logger.debug("Player has to draw and can't counter")
|
|
||||||
continue
|
|
||||||
|
|
||||||
if last.special == c.DRAW_FOUR and self.game.draw_counter:
|
|
||||||
self.logger.debug("Player has to draw and can't counter")
|
|
||||||
continue
|
|
||||||
|
|
||||||
if not last.color or card in playable:
|
|
||||||
self.logger.debug("Last card has no color or the card was "
|
|
||||||
"already added to the list")
|
|
||||||
continue
|
|
||||||
|
|
||||||
self.logger.debug("Matching!")
|
|
||||||
playable.append(card)
|
|
||||||
|
|
||||||
return playable
|
return playable
|
||||||
|
|
||||||
|
def card_playable(self, card, playable):
|
||||||
|
is_playable = True
|
||||||
|
last = self.game.last_card
|
||||||
|
self.logger.debug("Checking card " + str(card))
|
||||||
|
if (card.color != last.color and card.value != last.value and
|
||||||
|
not card.special):
|
||||||
|
self.logger.debug("Card's color or value doesn't match")
|
||||||
|
is_playable = False
|
||||||
|
if last.value == c.DRAW_TWO and not \
|
||||||
|
(card.value == c.DRAW_TWO or
|
||||||
|
card.special == c.DRAW_FOUR or
|
||||||
|
not self.game.draw_counter):
|
||||||
|
self.logger.debug("Player has to draw and can't counter")
|
||||||
|
is_playable = False
|
||||||
|
if last.special == c.DRAW_FOUR and self.game.draw_counter:
|
||||||
|
self.logger.debug("Player has to draw and can't counter")
|
||||||
|
is_playable = False
|
||||||
|
if not last.color or card in playable:
|
||||||
|
self.logger.debug("Last card has no color or the card was "
|
||||||
|
"already added to the list")
|
||||||
|
is_playable = False
|
||||||
|
|
||||||
|
return is_playable
|
||||||
|
|
Loading…
Reference in a new issue