mirror of
https://github.com/Kioubit/ColorPing
synced 2024-11-22 07:40:42 +08:00
183 lines
3.4 KiB
Go
183 lines
3.4 KiB
Go
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package main
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import (
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"bytes"
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"encoding/base64"
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"encoding/binary"
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"fmt"
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"github.com/songgao/water"
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"image"
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"image/color"
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"image/png"
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"log"
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"sync"
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)
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const interfaceName = "canvas"
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const handlerCount = 4
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func main() {
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prePopulatePixelArray()
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packetChan := make(chan *[]byte, 1000)
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for i := 0; i < handlerCount; i++ {
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go packetHandler(packetChan)
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}
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go startInterface(packetChan)
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go streamServer()
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fmt.Println("Kioubit ColorPing started")
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fmt.Println("Interface name:", interfaceName)
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httpServer()
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}
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func prePopulatePixelArray() {
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for x := 0; x < len(pixelArray); x++ {
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for y := 0; y < len(pixelArray[x]); y++ {
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pixelArray[x][y] = &pixel{
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r: uint8(0),
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g: uint8(0),
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b: uint8(0),
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}
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}
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}
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}
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func startInterface(packetChan chan *[]byte) {
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config := water.Config{
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DeviceType: water.TUN,
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}
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config.Name = interfaceName
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iFace, err := water.New(config)
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if err != nil {
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log.Fatal(err)
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}
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for {
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packet := make([]byte, 2000)
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n, err := iFace.Read(packet)
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if err != nil {
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log.Fatal(err)
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}
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packet = packet[:n]
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packetChan <- &packet
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}
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}
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func packetHandler(packetChan chan *[]byte) {
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for {
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packet := <-packetChan
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if len(*packet) < 40 {
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continue
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}
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if (*packet)[0] != 0x60 {
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continue
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}
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destinationAddress := (*packet)[24:40]
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relevant := destinationAddress[8:]
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// FORMAT: XXXX:YYYY:11RR:GGBB
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x := binary.BigEndian.Uint16(relevant[0:2])
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y := binary.BigEndian.Uint16(relevant[2:4])
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if relevant[4] != 0x11 {
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continue
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}
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r := relevant[5]
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g := relevant[6]
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b := relevant[7]
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if x > 512 || y > 512 {
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continue
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}
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obj := pixelArray[x][y]
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obj.Lock()
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if obj.r != r || obj.g != g || obj.b != b {
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obj.r = r
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obj.g = g
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obj.b = b
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obj.changed = true
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}
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obj.Unlock()
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}
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}
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type pixel struct {
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sync.Mutex
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r uint8
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g uint8
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b uint8
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changed bool
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}
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// 0 - 513
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var pixelArray [513][513]*pixel
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func getPicture(fullUpdate bool, incrementalUpdate bool) (string, string) {
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anyChange := false
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canvasFullUpdate := image.NewRGBA(image.Rect(0, 0, 512, 512))
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canvasIncrementalUpdate := image.NewRGBA(image.Rect(0, 0, 512, 512))
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for x := 0; x < len(pixelArray); x++ {
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for y := 0; y < len(pixelArray[x]); y++ {
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obj := pixelArray[x][y]
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obj.Lock()
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var newColor *color.RGBA
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if incrementalUpdate {
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if obj.changed {
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newColor = &color.RGBA{
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R: obj.r,
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G: obj.g,
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B: obj.b,
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A: 255,
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}
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obj.changed = false
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anyChange = true
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canvasIncrementalUpdate.SetRGBA(x, y, *newColor)
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} else if !fullUpdate {
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obj.Unlock()
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continue
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}
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}
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if newColor == nil {
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newColor = &color.RGBA{
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R: obj.r,
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G: obj.g,
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B: obj.b,
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A: 255,
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}
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}
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obj.Unlock()
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canvasFullUpdate.SetRGBA(x, y, *newColor)
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}
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}
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encoder := png.Encoder{
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CompressionLevel: png.BestSpeed,
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}
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incrementalUpdateResult := "0"
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if anyChange {
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buff := new(bytes.Buffer)
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err := encoder.Encode(buff, canvasIncrementalUpdate)
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if err != nil {
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log.Println(err.Error())
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}
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incrementalUpdateResult = "event: u\ndata:" + base64.StdEncoding.EncodeToString(buff.Bytes()) + "\n\n"
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}
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fullUpdateResult := "0"
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if fullUpdate {
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buff := new(bytes.Buffer)
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err := encoder.Encode(buff, canvasFullUpdate)
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if err != nil {
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log.Println(err.Error())
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}
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fullUpdateResult = "event: u\ndata:" + base64.StdEncoding.EncodeToString(buff.Bytes()) + "\n\n"
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}
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return fullUpdateResult, incrementalUpdateResult
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}
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