forked from test/mau_mau_bot
python-telegram-bot v7 compatability + more (#35)
* Remove import of telegram.Emoji * Using a list of filters in MessageHandler is getting deprecated * Update requirements Proudly upgrades to latest python-telegram-bot * Refine readme * Test kill command * Another implement * Add /kill command * initial config support * json config * Add token into json * Typo * Add Admin list * Refine admin & starter * Fix an exception * Fix typo * refine readme * Update help
This commit is contained in:
parent
8be4bc688d
commit
783e010956
12 changed files with 113 additions and 84 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -1,3 +1,6 @@
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# Config file
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config.json
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# Byte-compiled / optimized / DLL files
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# Byte-compiled / optimized / DLL files
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__pycache__/
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__pycache__/
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*.py[cod]
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*.py[cod]
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17
README.md
17
README.md
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@ -2,18 +2,19 @@
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[![License: AGPL v3](https://img.shields.io/badge/License-AGPL%20v3-blue.svg)](./LICENSE)
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[![License: AGPL v3](https://img.shields.io/badge/License-AGPL%20v3-blue.svg)](./LICENSE)
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Telegram Bot that allows you to play the popular card game UNO via inline queries. The bot currently runs as [@unobot](http://telegram.me/unobot)
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Telegram Bot that allows you to play the popular card game UNO via inline queries. The bot currently runs as [@unobot](http://telegram.me/unobot).
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To run the bot yourself, you will need:
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To run the bot yourself, you will need:
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- Python (tested with 3.4 and 3.5)
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- Python (tested with 3.4+)
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- The [python-telegram-bot](https://github.com/python-telegram-bot/python-telegram-bot) module version 5.0.0
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- The [python-telegram-bot](https://github.com/python-telegram-bot/python-telegram-bot) module
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- [Pony ORM](https://ponyorm.com/)
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- [Pony ORM](https://ponyorm.com/)
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## Setup
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## Setup
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- Get a bot token from [@BotFather](http://telegram.me/BotFather) and place it in `credentials.py`
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- Get a bot token from [@BotFather](http://telegram.me/BotFather) and change configurations in `config.json`.
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- Convert all language files from .po to .mo using `msgfmt unobot.po -o unobot.mo`
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- Convert all language files from `.po` files to `.mo` files using `msgfmt unobot.po -o unobot.mo`.
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- Use `/setinline` and `/setinlinefeedback` with BotFather for your bot
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Also try `find . -maxdepth 2 -type d -name 'LC_MESSAGES' -exec bash -c 'msgfmt {}/unobot.po -o {}/unobot.mo' \;`.
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- Use `/setinline` and `/setinlinefeedback` with BotFather for your bot.
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Then run the bot with `python3 bot.py`
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Then run the bot with `python3 bot.py`.
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Code documentation is minimal but there
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Code documentation is minimal but there.
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71
bot.py
71
bot.py
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@ -17,7 +17,6 @@
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# You should have received a copy of the GNU Affero General Public License
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import logging
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import logging
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from datetime import datetime
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from datetime import datetime
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from random import randint
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from random import randint
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@ -45,13 +44,16 @@ import settings
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from simple_commands import help
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from simple_commands import help
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#import json
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#with open("config.json","r") as f:
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# config = json.loads(f.read())
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#forbidden = config.get("black_list", None)
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logging.basicConfig(
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logging.basicConfig(
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
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level=logging.INFO)
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level=logging.INFO)
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logger = logging.getLogger(__name__)
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logger = logging.getLogger(__name__)
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@user_locale
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@user_locale
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def notify_me(bot, update):
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def notify_me(bot, update):
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"""Handler for /notify_me command, pm people for next game"""
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"""Handler for /notify_me command, pm people for next game"""
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@ -88,7 +90,8 @@ def new_game(bot, update):
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del gm.remind_dict[update.message.chat_id]
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del gm.remind_dict[update.message.chat_id]
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game = gm.new_game(update.message.chat)
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game = gm.new_game(update.message.chat)
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game.owner = update.message.from_user
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game.starter = update.message.from_user
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game.owner.append(update.message.from_user.id)
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send_async(bot, chat_id,
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send_async(bot, chat_id,
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text=_("Created a new game! Join the game with /join "
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text=_("Created a new game! Join the game with /join "
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"and start the game with /start"))
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"and start the game with /start"))
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@ -96,6 +99,41 @@ def new_game(bot, update):
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if botan:
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if botan:
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botan.track(update.message, 'New games')
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botan.track(update.message, 'New games')
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@user_locale
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def kill_game(bot, update):
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"""Handler for the /kill command"""
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chat = update.message.chat
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user = update.message.from_user
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games = gm.chatid_games.get(chat.id)
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if update.message.chat.type == 'private':
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help(bot, update)
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return
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if not games:
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send_async(bot, chat.id,
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text=_("There is no running game in this chat."))
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return
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game = games[-1]
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if user.id in game.owner:
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try:
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gm.end_game(chat, user)
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send_async(bot, chat.id, text=__("Game ended!", multi=game.translate))
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except NoGameInChatError:
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send_async(bot, chat.id,
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text=_("The game is not started yet. "
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"Join the game with /join and start the game with /start"),
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reply_to_message_id=update.message.message_id)
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else:
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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@user_locale
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@user_locale
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def join_game(bot, update):
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def join_game(bot, update):
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@ -321,7 +359,7 @@ def close_game(bot, update):
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game = games[-1]
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game = games[-1]
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if game.owner.id == user.id:
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if user.id in game.owner:
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game.open = False
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game.open = False
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send_async(bot, chat.id, text=_("Closed the lobby. "
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send_async(bot, chat.id, text=_("Closed the lobby. "
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"No more players can join this game."))
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"No more players can join this game."))
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else:
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else:
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send_async(bot, chat.id,
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) can do that.")
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.owner.first_name),
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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reply_to_message_id=update.message.message_id)
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return
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return
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@ -349,15 +387,15 @@ def open_game(bot, update):
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game = games[-1]
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game = games[-1]
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if game.owner.id == user.id:
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if user.id in game.owner:
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game.open = True
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game.open = True
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send_async(bot, chat.id, text=_("Opened the lobby. "
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send_async(bot, chat.id, text=_("Opened the lobby. "
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"New players may /join the game."))
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"New players may /join the game."))
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return
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return
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else:
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else:
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send_async(bot, chat.id,
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) can do that")
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.owner.first_name),
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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reply_to_message_id=update.message.message_id)
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return
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return
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@ -376,7 +414,7 @@ def enable_translations(bot, update):
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game = games[-1]
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game = games[-1]
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if game.owner.id == user.id:
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if user.id in game.owner:
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game.translate = True
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game.translate = True
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send_async(bot, chat.id, text=_("Enabled multi-translations. "
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send_async(bot, chat.id, text=_("Enabled multi-translations. "
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"Disable with /disable_translations"))
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"Disable with /disable_translations"))
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@ -384,8 +422,8 @@ def enable_translations(bot, update):
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else:
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else:
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send_async(bot, chat.id,
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) can do that")
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.owner.first_name),
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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reply_to_message_id=update.message.message_id)
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return
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return
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@ -404,7 +442,7 @@ def disable_translations(bot, update):
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game = games[-1]
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game = games[-1]
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if game.owner.id == user.id:
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if user.id in game.owner:
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game.translate = False
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game.translate = False
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send_async(bot, chat.id, text=_("Disabled multi-translations. "
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send_async(bot, chat.id, text=_("Disabled multi-translations. "
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"Enable them again with "
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"Enable them again with "
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else:
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else:
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send_async(bot, chat.id,
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) can do that")
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.owner.first_name),
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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reply_to_message_id=update.message.message_id)
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return
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return
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@ -728,6 +766,7 @@ dispatcher.add_handler(ChosenInlineResultHandler(process_result))
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dispatcher.add_handler(CallbackQueryHandler(select_game))
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dispatcher.add_handler(CallbackQueryHandler(select_game))
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dispatcher.add_handler(CommandHandler('start', start_game, pass_args=True))
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dispatcher.add_handler(CommandHandler('start', start_game, pass_args=True))
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dispatcher.add_handler(CommandHandler('new', new_game))
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dispatcher.add_handler(CommandHandler('new', new_game))
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dispatcher.add_handler(CommandHandler('kill', kill_game))
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dispatcher.add_handler(CommandHandler('join', join_game))
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dispatcher.add_handler(CommandHandler('join', join_game))
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dispatcher.add_handler(CommandHandler('leave', leave_game))
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dispatcher.add_handler(CommandHandler('leave', leave_game))
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dispatcher.add_handler(CommandHandler('open', open_game))
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dispatcher.add_handler(CommandHandler('open', open_game))
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@ -740,7 +779,7 @@ dispatcher.add_handler(CommandHandler('skip', skip_player))
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dispatcher.add_handler(CommandHandler('notify_me', notify_me))
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dispatcher.add_handler(CommandHandler('notify_me', notify_me))
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simple_commands.register()
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simple_commands.register()
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settings.register()
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settings.register()
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dispatcher.add_handler(MessageHandler([Filters.status_update], status_update))
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dispatcher.add_handler(MessageHandler(Filters.status_update, status_update))
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dispatcher.add_error_handler(error)
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dispatcher.add_error_handler(error)
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start_bot(updater)
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start_bot(updater)
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10
card.py
10
card.py
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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from telegram.emoji import Emoji
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# Colors
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# Colors
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RED = 'r'
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RED = 'r'
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BLUE = 'b'
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BLUE = 'b'
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@ -30,10 +28,10 @@ BLACK = 'x'
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COLORS = (RED, BLUE, GREEN, YELLOW)
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COLORS = (RED, BLUE, GREEN, YELLOW)
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COLOR_ICONS = {
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COLOR_ICONS = {
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RED: Emoji.HEAVY_BLACK_HEART,
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RED: '❤️',
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BLUE: Emoji.BLUE_HEART,
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BLUE: '💙',
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GREEN: Emoji.GREEN_HEART,
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GREEN: '💚',
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YELLOW: Emoji.YELLOW_HEART,
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YELLOW: '💛',
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BLACK: '⬛️'
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BLACK: '⬛️'
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}
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}
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8
config.json.example
Normal file
8
config.json.example
Normal file
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@ -0,0 +1,8 @@
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{
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"token": "token_here",
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"botan_token": null,
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"admin_list": [0],
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"open_lobby": true,
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"enable_translations": false,
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"workers": 32
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}
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|
@ -1,21 +0,0 @@
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#!/usr/bin/env python3
|
|
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#
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|
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# Telegram bot to play UNO in group chats
|
|
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# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
|
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#
|
|
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# This program is free software: you can redistribute it and/or modify
|
|
||||||
# it under the terms of the GNU Affero General Public License as
|
|
||||||
# published by the Free Software Foundation, either version 3 of the
|
|
||||||
# License, or (at your option) any later version.
|
|
||||||
#
|
|
||||||
# This program is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
# GNU Affero General Public License for more details.
|
|
||||||
#
|
|
||||||
# You should have received a copy of the GNU Affero General Public License
|
|
||||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
|
|
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|
|
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TOKEN = 'TOKEN'
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|
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BOTAN_TOKEN = '' # Optional: Add a botan.io token if you want bot statistics
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|
14
game.py
14
game.py
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@ -19,23 +19,25 @@
|
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|
|
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|
|
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import logging
|
import logging
|
||||||
|
import json
|
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from datetime import datetime
|
from datetime import datetime
|
||||||
|
|
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from deck import Deck
|
from deck import Deck
|
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import card as c
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import card as c
|
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|
|
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|
|
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class Game(object):
|
class Game(object):
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""" This class represents a game of UNO """
|
""" This class represents a game of UNO """
|
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current_player = None
|
current_player = None
|
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reversed = False
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reversed = False
|
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draw_counter = 0
|
|
||||||
choosing_color = False
|
choosing_color = False
|
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started = False
|
started = False
|
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owner = None
|
draw_counter = 0
|
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open = True
|
|
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translate = False
|
|
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players_won = 0
|
players_won = 0
|
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|
starter = None
|
||||||
|
with open("config.json","r") as f:
|
||||||
|
config = json.loads(f.read())
|
||||||
|
owner = config.get("admin_list", None)
|
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|
open = config.get("open_lobby", True)
|
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|
translate = config.get("enable_translations", False)
|
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|
|
||||||
def __init__(self, chat):
|
def __init__(self, chat):
|
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self.chat = chat
|
self.chat = chat
|
||||||
|
|
|
@ -1,2 +1,2 @@
|
||||||
python-telegram-bot==5
|
python-telegram-bot
|
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pony
|
pony
|
||||||
|
|
22
settings.py
22
settings.py
|
@ -18,7 +18,7 @@
|
||||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
|
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from telegram import ReplyKeyboardMarkup, Emoji
|
from telegram import ReplyKeyboardMarkup
|
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from telegram.ext import CommandHandler, RegexHandler
|
from telegram.ext import CommandHandler, RegexHandler
|
||||||
|
|
||||||
from utils import send_async
|
from utils import send_async
|
||||||
|
@ -44,12 +44,12 @@ def show_settings(bot, update):
|
||||||
us = UserSetting(id=update.message.from_user.id)
|
us = UserSetting(id=update.message.from_user.id)
|
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|
|
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if not us.stats:
|
if not us.stats:
|
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stats = Emoji.BAR_CHART + ' ' + _("Enable statistics")
|
stats = '📊' + ' ' + _("Enable statistics")
|
||||||
else:
|
else:
|
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stats = Emoji.CROSS_MARK + ' ' + _("Delete all statistics")
|
stats = '❌' + ' ' + _("Delete all statistics")
|
||||||
|
|
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kb = [[stats], [Emoji.EARTH_GLOBE_EUROPE_AFRICA + ' ' + _("Language")]]
|
kb = [[stats], ['🌍' + ' ' + _("Language")]]
|
||||||
send_async(bot, chat.id, text=Emoji.WRENCH + ' ' + _("Settings"),
|
send_async(bot, chat.id, text='🔧' + ' ' + _("Settings"),
|
||||||
reply_markup=ReplyKeyboardMarkup(keyboard=kb,
|
reply_markup=ReplyKeyboardMarkup(keyboard=kb,
|
||||||
one_time_keyboard=True))
|
one_time_keyboard=True))
|
||||||
|
|
||||||
|
@ -60,12 +60,12 @@ def kb_select(bot, update, groups):
|
||||||
user = update.message.from_user
|
user = update.message.from_user
|
||||||
option = groups[0]
|
option = groups[0]
|
||||||
|
|
||||||
if option == Emoji.BAR_CHART:
|
if option == '📊':
|
||||||
us = UserSetting.get(id=user.id)
|
us = UserSetting.get(id=user.id)
|
||||||
us.stats = True
|
us.stats = True
|
||||||
send_async(bot, chat.id, text=_("Enabled statistics!"))
|
send_async(bot, chat.id, text=_("Enabled statistics!"))
|
||||||
|
|
||||||
elif option == Emoji.EARTH_GLOBE_EUROPE_AFRICA:
|
elif option == '🌍':
|
||||||
kb = [[locale + ' - ' + descr]
|
kb = [[locale + ' - ' + descr]
|
||||||
for locale, descr
|
for locale, descr
|
||||||
in sorted(available_locales.items())]
|
in sorted(available_locales.items())]
|
||||||
|
@ -73,7 +73,7 @@ def kb_select(bot, update, groups):
|
||||||
reply_markup=ReplyKeyboardMarkup(keyboard=kb,
|
reply_markup=ReplyKeyboardMarkup(keyboard=kb,
|
||||||
one_time_keyboard=True))
|
one_time_keyboard=True))
|
||||||
|
|
||||||
elif option == Emoji.CROSS_MARK:
|
elif option == '❌':
|
||||||
us = UserSetting.get(id=user.id)
|
us = UserSetting.get(id=user.id)
|
||||||
us.stats = False
|
us.stats = False
|
||||||
us.first_places = 0
|
us.first_places = 0
|
||||||
|
@ -98,9 +98,9 @@ def locale_select(bot, update, groups):
|
||||||
|
|
||||||
def register():
|
def register():
|
||||||
dispatcher.add_handler(CommandHandler('settings', show_settings))
|
dispatcher.add_handler(CommandHandler('settings', show_settings))
|
||||||
dispatcher.add_handler(RegexHandler('^([' + Emoji.BAR_CHART +
|
dispatcher.add_handler(RegexHandler('^([' + '📊' +
|
||||||
Emoji.EARTH_GLOBE_EUROPE_AFRICA +
|
'🌍' +
|
||||||
Emoji.CROSS_MARK + ']) .+$',
|
'❌' + ']) .+$',
|
||||||
kb_select, pass_groups=True))
|
kb_select, pass_groups=True))
|
||||||
dispatcher.add_handler(RegexHandler(r'^(\w\w_\w\w) - .*',
|
dispatcher.add_handler(RegexHandler(r'^(\w\w_\w\w) - .*',
|
||||||
locale_select, pass_groups=True))
|
locale_select, pass_groups=True))
|
||||||
|
|
|
@ -17,21 +17,20 @@
|
||||||
# You should have received a copy of the GNU Affero General Public License
|
# You should have received a copy of the GNU Affero General Public License
|
||||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
import json
|
||||||
from telegram.ext import Updater
|
from telegram.ext import Updater
|
||||||
from telegram.contrib.botan import Botan
|
from telegram.contrib.botan import Botan
|
||||||
|
|
||||||
from game_manager import GameManager
|
from game_manager import GameManager
|
||||||
from database import db
|
from database import db
|
||||||
from credentials import TOKEN, BOTAN_TOKEN
|
|
||||||
|
|
||||||
db.bind('sqlite', 'uno.sqlite3', create_db=True)
|
db.bind('sqlite', 'uno.sqlite3', create_db=True)
|
||||||
db.generate_mapping(create_tables=True)
|
db.generate_mapping(create_tables=True)
|
||||||
|
|
||||||
gm = GameManager()
|
gm = GameManager()
|
||||||
updater = Updater(token=TOKEN, workers=32)
|
with open("config.json","r") as f:
|
||||||
|
config = json.loads(f.read())
|
||||||
|
updater = Updater(token=config.get("token"), workers=config.get("workers", 32))
|
||||||
dispatcher = updater.dispatcher
|
dispatcher = updater.dispatcher
|
||||||
|
|
||||||
botan = False
|
botan = Botan(config.get("botan_token", None))
|
||||||
if BOTAN_TOKEN:
|
|
||||||
botan = Botan(BOTAN_TOKEN)
|
|
||||||
|
|
|
@ -46,6 +46,7 @@ help_text = ("Follow these steps:\n\n"
|
||||||
"Other commands (only game creator):\n"
|
"Other commands (only game creator):\n"
|
||||||
"/close - Close lobby\n"
|
"/close - Close lobby\n"
|
||||||
"/open - Open lobby\n"
|
"/open - Open lobby\n"
|
||||||
|
"/kill - Terminate the game\n"
|
||||||
"/enable_translations - Translate relevant texts into all "
|
"/enable_translations - Translate relevant texts into all "
|
||||||
"languages spoken in a game\n"
|
"languages spoken in a game\n"
|
||||||
"/disable_translations - Use English for those texts\n\n"
|
"/disable_translations - Use English for those texts\n\n"
|
||||||
|
|
17
utils.py
17
utils.py
|
@ -20,7 +20,6 @@
|
||||||
|
|
||||||
import logging
|
import logging
|
||||||
|
|
||||||
from telegram import Emoji
|
|
||||||
from telegram.ext.dispatcher import run_async
|
from telegram.ext.dispatcher import run_async
|
||||||
|
|
||||||
from internationalization import _, __
|
from internationalization import _, __
|
||||||
|
@ -51,29 +50,29 @@ def display_name(user):
|
||||||
def display_color(color):
|
def display_color(color):
|
||||||
""" Convert a color code to actual color name """
|
""" Convert a color code to actual color name """
|
||||||
if color == "r":
|
if color == "r":
|
||||||
return _("{emoji} Red").format(emoji=Emoji.HEAVY_BLACK_HEART)
|
return _("{emoji} Red").format(emoji='❤️')
|
||||||
if color == "b":
|
if color == "b":
|
||||||
return _("{emoji} Blue").format(emoji=Emoji.BLUE_HEART)
|
return _("{emoji} Blue").format(emoji='💙')
|
||||||
if color == "g":
|
if color == "g":
|
||||||
return _("{emoji} Green").format(emoji=Emoji.GREEN_HEART)
|
return _("{emoji} Green").format(emoji='💚')
|
||||||
if color == "y":
|
if color == "y":
|
||||||
return _("{emoji} Yellow").format(emoji=Emoji.YELLOW_HEART)
|
return _("{emoji} Yellow").format(emoji='💛')
|
||||||
|
|
||||||
|
|
||||||
def display_color_group(color, game):
|
def display_color_group(color, game):
|
||||||
""" Convert a color code to actual color name """
|
""" Convert a color code to actual color name """
|
||||||
if color == "r":
|
if color == "r":
|
||||||
return __("{emoji} Red", game.translate).format(
|
return __("{emoji} Red", game.translate).format(
|
||||||
emoji=Emoji.HEAVY_BLACK_HEART)
|
emoji='❤️')
|
||||||
if color == "b":
|
if color == "b":
|
||||||
return __("{emoji} Blue", game.translate).format(
|
return __("{emoji} Blue", game.translate).format(
|
||||||
emoji=Emoji.BLUE_HEART)
|
emoji='💙')
|
||||||
if color == "g":
|
if color == "g":
|
||||||
return __("{emoji} Green", game.translate).format(
|
return __("{emoji} Green", game.translate).format(
|
||||||
emoji=Emoji.GREEN_HEART)
|
emoji='💚')
|
||||||
if color == "y":
|
if color == "y":
|
||||||
return __("{emoji} Yellow", game.translate).format(
|
return __("{emoji} Yellow", game.translate).format(
|
||||||
emoji=Emoji.YELLOW_HEART)
|
emoji='💛')
|
||||||
|
|
||||||
|
|
||||||
def error(bot, update, error):
|
def error(bot, update, error):
|
||||||
|
|
Loading…
Reference in a new issue