forked from test/mau_mau_bot
Add /kick command and remove botan support (#38)
* kick handler test * Add authentication and fix bugs * Add help text * minor fix * Remove useless comments * Get user object from reply first. * Update bot.py * minor fix * update help text * Update AUTHORS.md * Remove old /kick implementation * minor fix * Manually merge upstream changes * No need to accept args * remove unused chat_setting.py * botan * import botan from submodule for compatibility with python-telegram-bot 8.1+ * fix typo * Update requirements.txt * delete submodule * Drop botan support completely * Refine the way of getting config * Bug fix
This commit is contained in:
parent
187cc6f4ea
commit
1c713de46d
13 changed files with 111 additions and 43 deletions
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@ -8,5 +8,6 @@ The following wonderful people contributed directly or indirectly to this projec
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- [imlonghao](https://github.com/imlonghao)
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- [imlonghao](https://github.com/imlonghao)
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- [qubitnerd](https://github.com/qubitnerd)
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- [qubitnerd](https://github.com/qubitnerd)
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- [SYHGroup](https://github.com/SYHGroup)
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Please add yourself here alphabetically when you submit your first pull request.
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Please add yourself here alphabetically when you submit your first pull request.
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@ -16,7 +16,8 @@ To run the bot yourself, you will need:
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- Use `/setinline` and `/setinlinefeedback` with BotFather for your bot.
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- Use `/setinline` and `/setinlinefeedback` with BotFather for your bot.
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- Install requirements (using a `virtualenv` is recommended): `pip install -r requirements.txt`
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- Install requirements (using a `virtualenv` is recommended): `pip install -r requirements.txt`
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You can change some gameplay parameters like turn times, minimum amount of players and default gamemode in `gameplay_config.py`. Check the gamemodes available with the `/modes` command.
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You can change some gameplay parameters like turn times, minimum amount of players and default gamemode in `config.json`.
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Current gamemodes available: classic, fast and wild. Check the details with the `/modes` command.
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Then run the bot with `python3 bot.py`.
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Then run the bot with `python3 bot.py`.
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10
actions.py
10
actions.py
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@ -7,10 +7,10 @@ from datetime import datetime
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from telegram import Message, Chat
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from telegram import Message, Chat
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from gameplay_config import TIME_REMOVAL_AFTER_SKIP, MIN_FAST_TURN_TIME
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from config import TIME_REMOVAL_AFTER_SKIP, MIN_FAST_TURN_TIME
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from errors import DeckEmptyError, NotEnoughPlayersError
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from errors import DeckEmptyError, NotEnoughPlayersError
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from internationalization import __, _
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from internationalization import __, _
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from shared_vars import gm, botan
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from shared_vars import gm
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from user_setting import UserSetting
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from user_setting import UserSetting
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from utils import send_async, display_name, game_is_running
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from utils import send_async, display_name, game_is_running
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@ -128,12 +128,6 @@ def do_play_card(bot, player, result_id):
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gm.end_game(chat, user)
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gm.end_game(chat, user)
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if botan:
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random_int = random.randrange(1, 999999999)
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botan.track(Message(random_int, user, datetime.now(),
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Chat(chat.id, 'group')),
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'Played cards')
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def do_draw(bot, player):
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def do_draw(bot, player):
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"""Does the drawing"""
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"""Does the drawing"""
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77
bot.py
77
bot.py
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@ -30,14 +30,14 @@ import card as c
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import settings
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import settings
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import simple_commands
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import simple_commands
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from actions import do_skip, do_play_card, do_draw, do_call_bluff, start_player_countdown
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from actions import do_skip, do_play_card, do_draw, do_call_bluff, start_player_countdown
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from gameplay_config import WAITING_TIME, DEFAULT_GAMEMODE, MIN_PLAYERS
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from config import WAITING_TIME, DEFAULT_GAMEMODE, MIN_PLAYERS
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from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
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from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
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NotEnoughPlayersError, DeckEmptyError)
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NotEnoughPlayersError, DeckEmptyError)
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from internationalization import _, __, user_locale, game_locales
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from internationalization import _, __, user_locale, game_locales
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from results import (add_call_bluff, add_choose_color, add_draw, add_gameinfo,
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from results import (add_call_bluff, add_choose_color, add_draw, add_gameinfo,
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add_no_game, add_not_started, add_other_cards, add_pass,
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add_no_game, add_not_started, add_other_cards, add_pass,
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add_card, add_mode_classic, add_mode_fast, add_mode_wild)
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add_card, add_mode_classic, add_mode_fast, add_mode_wild)
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from shared_vars import botan, gm, updater, dispatcher
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from shared_vars import gm, updater, dispatcher
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from simple_commands import help_handler
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from simple_commands import help_handler
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from start_bot import start_bot
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from start_bot import start_bot
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from utils import display_name
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from utils import display_name
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@ -93,8 +93,6 @@ def new_game(bot, update):
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text=_("Created a new game! Join the game with /join "
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text=_("Created a new game! Join the game with /join "
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"and start the game with /start"))
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"and start the game with /start"))
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if botan:
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botan.track(update.message, 'New games')
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@user_locale
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@user_locale
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def kill_game(bot, update):
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def kill_game(bot, update):
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@ -215,6 +213,76 @@ def leave_game(bot, update):
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reply_to_message_id=update.message.message_id)
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reply_to_message_id=update.message.message_id)
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@user_locale
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def kick_player(bot, update):
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"""Handler for the /kick command"""
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if update.message.chat.type == 'private':
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help_handler(bot, update)
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return
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chat = update.message.chat
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user = update.message.from_user
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try:
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game = gm.chatid_games[chat.id][-1]
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except (KeyError, IndexError):
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send_async(bot, chat.id,
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text=_("No game is running at the moment. "
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"Create a new game with /new"),
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reply_to_message_id=update.message.message_id)
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return
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if not game.started:
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send_async(bot, chat.id,
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text=_("The game is not started yet. "
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"Join the game with /join and start the game with /start"),
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reply_to_message_id=update.message.message_id)
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return
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if user_is_creator_or_admin(user, game, bot, chat):
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if update.message.reply_to_message:
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kicked = update.message.reply_to_message.from_user
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try:
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gm.leave_game(kicked, chat)
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except NoGameInChatError:
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send_async(bot, chat.id, text=_("Player {name} is not found in the current game.".format(name=display_name(kicked))),
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reply_to_message_id=update.message.message_id)
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return
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except NotEnoughPlayersError:
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gm.end_game(chat, user)
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send_async(bot, chat.id,
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text=_("{0} was kicked by {1}".format(display_name(kicked), display_name(user))))
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send_async(bot, chat.id, text=__("Game ended!", multi=game.translate))
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return
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send_async(bot, chat.id,
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text=_("{0} was kicked by {1}".format(display_name(kicked), display_name(user))))
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else:
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send_async(bot, chat.id,
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text=_("Please reply to the person you want to kick and type /kick again."),
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reply_to_message_id=update.message.message_id)
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return
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send_async(bot, chat.id,
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text=__("Okay. Next Player: {name}",
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multi=game.translate).format(
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name=display_name(game.current_player.user)),
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reply_to_message_id=update.message.message_id)
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else:
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send_async(bot, chat.id,
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text=_("Only the game creator ({name}) and admin can do that.")
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.format(name=game.starter.first_name),
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reply_to_message_id=update.message.message_id)
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def select_game(bot, update):
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def select_game(bot, update):
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"""Handler for callback queries to select the current game"""
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"""Handler for callback queries to select the current game"""
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@ -652,6 +720,7 @@ dispatcher.add_handler(CommandHandler('new', new_game))
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dispatcher.add_handler(CommandHandler('kill', kill_game))
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dispatcher.add_handler(CommandHandler('kill', kill_game))
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dispatcher.add_handler(CommandHandler('join', join_game))
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dispatcher.add_handler(CommandHandler('join', join_game))
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dispatcher.add_handler(CommandHandler('leave', leave_game))
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dispatcher.add_handler(CommandHandler('leave', leave_game))
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dispatcher.add_handler(CommandHandler('kick', kick_player))
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dispatcher.add_handler(CommandHandler('open', open_game))
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dispatcher.add_handler(CommandHandler('open', open_game))
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dispatcher.add_handler(CommandHandler('close', close_game))
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dispatcher.add_handler(CommandHandler('close', close_game))
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dispatcher.add_handler(CommandHandler('enable_translations',
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dispatcher.add_handler(CommandHandler('enable_translations',
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@ -1,8 +1,12 @@
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{
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{
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"token": "token_here",
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"token": "token_here",
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"botan_token": null,
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"admin_list": [0],
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"admin_list": [0],
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"open_lobby": true,
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"open_lobby": true,
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"enable_translations": false,
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"enable_translations": false,
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"workers": 32
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"workers": 32,
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"default_gamemode": "fast",
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"waiting_time": 120,
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"time_removal_after_skip": 20,
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"min_fast_turn_time": 15,
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"min_players": 2
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}
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}
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@ -18,4 +18,18 @@
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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pass
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import json
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with open("config.json","r") as f:
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config = json.loads(f.read())
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TOKEN=config.get("token")
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WORKERS=config.get("workers", 32)
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ADMIN_LIST = config.get("admin_list", None)
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OPEN_LOBBY = config.get("open_lobby", True)
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ENABLE_TRANSLATIONS = config.get("enable_translations", False)
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DEFAULT_GAMEMODE = config.get("default_gamemode", "fast")
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WAITING_TIME = config.get("waiting_time", 120)
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TIME_REMOVAL_AFTER_SKIP = config.get("time_removal_after_skip", 20)
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MIN_FAST_TURN_TIME = config.get("min_fast_turn_time", 15)
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MIN_PLAYERS = config.get("min_players", 2)
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11
game.py
11
game.py
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@ -19,10 +19,9 @@
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import logging
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import logging
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import json
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from config import ADMIN_LIST, OPEN_LOBBY, DEFAULT_GAMEMODE, ENABLE_TRANSLATIONS
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from datetime import datetime
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from datetime import datetime
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from gameplay_config import DEFAULT_GAMEMODE
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from deck import Deck
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from deck import Deck
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import card as c
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import card as c
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starter = None
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starter = None
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mode = DEFAULT_GAMEMODE
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mode = DEFAULT_GAMEMODE
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job = None
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job = None
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with open("config.json","r") as f:
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owner = ADMIN_LIST
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config = json.loads(f.read())
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open = OPEN_LOBBY
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owner = config.get("admin_list", None)
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translate = ENABLE_TRANSLATIONS
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open = config.get("open_lobby", True)
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translate = config.get("enable_translations", False)
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def __init__(self, chat):
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def __init__(self, chat):
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self.chat = chat
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self.chat = chat
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@ -1,6 +0,0 @@
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# Current gamemodes: "classic", "fast", "wild"
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DEFAULT_GAMEMODE = "fast"
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WAITING_TIME = 120
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TIME_REMOVAL_AFTER_SKIP = 20
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MIN_FAST_TURN_TIME = 15
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MIN_PLAYERS = 2
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@ -23,7 +23,7 @@ from datetime import datetime
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import card as c
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import card as c
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from errors import DeckEmptyError
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from errors import DeckEmptyError
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from gameplay_config import WAITING_TIME
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from config import WAITING_TIME
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class Player(object):
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class Player(object):
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@ -1,2 +1,2 @@
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python-telegram-bot==7.0.1
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python-telegram-bot==8.1.1
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pony
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pony
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@ -17,11 +17,10 @@
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# You should have received a copy of the GNU Affero General Public License
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# You should have received a copy of the GNU Affero General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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import json
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from config import TOKEN, WORKERS
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import logging
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import logging
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from telegram.ext import Updater
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from telegram.ext import Updater
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from telegram.contrib.botan import Botan
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from game_manager import GameManager
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from game_manager import GameManager
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from database import db
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from database import db
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@ -30,12 +29,5 @@ db.bind('sqlite', 'uno.sqlite3', create_db=True)
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db.generate_mapping(create_tables=True)
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db.generate_mapping(create_tables=True)
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gm = GameManager()
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gm = GameManager()
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with open("config.json","r") as f:
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updater = Updater(token=TOKEN, workers=WORKERS)
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config = json.loads(f.read())
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updater = Updater(token=config.get("token"), workers=config.get("workers", 32))
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dispatcher = updater.dispatcher
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dispatcher = updater.dispatcher
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if config.get("botan_token"):
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botan = Botan(config.get("botan_token"))
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else:
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botan = None
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"/close - Close lobby\n"
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"/close - Close lobby\n"
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"/open - Open lobby\n"
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"/open - Open lobby\n"
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"/kill - Terminate the game\n"
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"/kill - Terminate the game\n"
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"/kick - Select a player to kick "
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"by replying to him or her\n"
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"/enable_translations - Translate relevant texts into all "
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"/enable_translations - Translate relevant texts into all "
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"languages spoken in a game\n"
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"languages spoken in a game\n"
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"/disable_translations - Use English for those texts\n\n"
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"/disable_translations - Use English for those texts\n\n"
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Loading…
Reference in a new issue