Remove unused stuff from ts demo

Signed-off-by: Aron Heinecke <aron.heinecke@t-online.de>
This commit is contained in:
Aron Heinecke 2021-05-22 03:05:19 +02:00
parent 4cbcd275e8
commit 92ec89e7f5
6 changed files with 8 additions and 226 deletions

30
Cargo.lock generated
View file

@ -1955,29 +1955,6 @@ dependencies = [
"untrusted",
]
[[package]]
name = "sdl2"
version = "0.34.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "deecbc3fa9460acff5a1e563e05cb5f31bba0aa0c214bb49a43db8159176d54b"
dependencies = [
"bitflags 1.2.1",
"lazy_static",
"libc",
"sdl2-sys",
]
[[package]]
name = "sdl2-sys"
version = "0.34.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "41a29aa21f175b5a41a6e26da572d5e5d1ee5660d35f9f9d0913e8a802098f74"
dependencies = [
"cfg-if 0.1.10",
"libc",
"version-compare",
]
[[package]]
name = "security-framework"
version = "2.2.0"
@ -3163,12 +3140,6 @@ version = "0.2.12"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cbdbff6266a24120518560b5dc983096efb98462e51d0d68169895b237be3e5d"
[[package]]
name = "version-compare"
version = "0.0.10"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d63556a25bae6ea31b52e640d7c41d1ab27faba4ccb600013837a3d0b3994ca1"
[[package]]
name = "version_check"
version = "0.9.3"
@ -3183,7 +3154,6 @@ dependencies = [
"audiopus",
"byte-slice-cast",
"futures",
"sdl2",
"serde",
"serenity",
"slog",

View file

@ -20,7 +20,6 @@ tracing-futures = "0.2"
### TS stuff
audiopus = "0.2"
sdl2 = "0.34"
futures = "0.3"
# we use the ts slog stuff for the code copied
slog = "2"

View file

@ -1,27 +1,18 @@
use std::{env, sync::Arc, time::Duration};
use serde::Deserialize;
use tokio::sync::mpsc;
use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
use tsproto_packets::packets::{AudioData, CodecType, Direction, OutAudio, OutPacket};
use audiopus::coder::Encoder;
use futures::prelude::*;
use sdl2::audio::{AudioCallback, AudioDevice, AudioSpec, AudioSpecDesired, AudioStatus};
use sdl2::AudioSubsystem;
use serenity::prelude::Mentionable;
// This trait adds the `register_songbird` and `register_songbird_with` methods
// to the client builder below, making it easy to install this voice client.
// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
use songbird::{SerenityInit, input::Input};
use songbird::input::Input;
// Import the `Context` to handle commands.
use serenity::client::Context;
use serenity::{
async_trait,
client::{Client, EventHandler},
client::{EventHandler},
framework::{
StandardFramework,
standard::{
Args, CommandResult,
macros::{command, group},
@ -31,13 +22,11 @@ use serenity::{
Result as SerenityResult,
};
use songbird::{
driver::{Config as DriverConfig, DecodeMode},
model::payload::{ClientConnect, ClientDisconnect, Speaking},
CoreEvent,
Event,
EventContext,
EventHandler as VoiceEventHandler,
Songbird,
};
use crate::ListenerHolder;

View file

@ -1,18 +1,15 @@
use std::{collections::HashMap, io::{Read, copy}, mem::size_of, sync::Arc, time::Duration};
use byte_slice_cast::{AsByteSlice, AsMutByteSlice};
use std::{collections::HashMap, io::Read, mem::size_of, sync::Arc, time::Duration};
use byte_slice_cast::AsByteSlice;
use serde::Deserialize;
use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem, audio::AudioHandler};
use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
use tsproto_packets::packets::{AudioData, CodecType, OutAudio, OutPacket};
use audiopus::coder::Encoder;
use futures::prelude::*;
use slog::{debug, o, Drain, Logger};
use tokio::task;
use tokio::task::LocalSet;
use tokio::sync::Mutex;
use anyhow::*;
mod ts_voice;
mod discord;
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
@ -21,24 +18,17 @@ struct ConnectionId(u64);
// This trait adds the `register_songbird` and `register_songbird_with` methods
// to the client builder below, making it easy to install this voice client.
// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
use songbird::{SerenityInit, Songbird, input::Input};
use songbird::{SerenityInit, Songbird};
use songbird::driver::{Config as DriverConfig, DecodeMode};
// Import the `Context` to handle commands.
use serenity::{client::Context, prelude::{RwLock, TypeMapKey}};
use serenity::{prelude::{TypeMapKey}};
use serenity::{
async_trait,
client::{Client, EventHandler},
client::{Client},
framework::{
StandardFramework,
standard::{
Args, CommandResult,
macros::{command, group},
},
},
model::{channel::Message, gateway::Ready},
Result as SerenityResult,
};

View file

@ -1,40 +0,0 @@
use std::sync::{Arc, Mutex};
use anyhow::Result;
use slog::Logger;
use tokio::task::LocalSet;
use ts_to_audio::TsToAudio;
// Example from tsclientlib, to be removed later on
pub mod ts_to_audio;
/// The usual frame size.
///
/// Use 48 kHz, 20 ms frames (50 per second) and mono data (1 channel).
/// This means 1920 samples and 7.5 kiB.
const USUAL_FRAME_SIZE: usize = 48000 / 50;
#[derive(Clone)]
pub struct AudioData {
pub ts2a: Arc<Mutex<TsToAudio>>,
}
pub fn start(logger: Logger, local_set: &LocalSet) -> Result<AudioData> {
let sdl_context = sdl2::init().unwrap();
let audio_subsystem = sdl_context.audio().unwrap();
// SDL automatically disables the screensaver, enable it again
if let Ok(video_subsystem) = sdl_context.video() {
video_subsystem.enable_screen_saver();
}
let ts2a = TsToAudio::new(logger.clone(), audio_subsystem.clone(), local_set)?;
Ok(AudioData { ts2a })
}

View file

@ -1,126 +0,0 @@
use std::sync::{Arc, Mutex};
use anyhow::{format_err, Result};
use futures::prelude::*;
use sdl2::audio::{AudioCallback, AudioDevice, AudioSpecDesired, AudioStatus};
use sdl2::AudioSubsystem;
use slog::{debug, error, o, Logger};
use tokio::task::LocalSet;
use tokio::time::{self, Duration};
use tokio_stream::wrappers::IntervalStream;
use tsclientlib::ClientId;
use tsproto_packets::packets::InAudioBuf;
// Example from tsclientlib, to be removed later on
use super::*;
use crate::ConnectionId;
type Id = (ConnectionId, ClientId);
type AudioHandler = tsclientlib::audio::AudioHandler<Id>;
pub struct TsToAudio {
logger: Logger,
audio_subsystem: AudioSubsystem,
device: AudioDevice<SdlCallback>,
data: Arc<Mutex<AudioHandler>>,
}
struct SdlCallback {
data: Arc<Mutex<AudioHandler>>,
}
impl TsToAudio {
pub fn new(
logger: Logger, audio_subsystem: AudioSubsystem, local_set: &LocalSet,
) -> Result<Arc<Mutex<Self>>> {
let logger = logger.new(o!("pipeline" => "ts-to-audio"));
let data = Arc::new(Mutex::new(AudioHandler::new(logger.clone())));
let device = Self::open_playback(logger.clone(), &audio_subsystem, data.clone())?;
let res = Arc::new(Mutex::new(Self { logger, audio_subsystem, device, data }));
Self::start(res.clone(), local_set);
Ok(res)
}
fn open_playback(
logger: Logger, audio_subsystem: &AudioSubsystem, data: Arc<Mutex<AudioHandler>>,
) -> Result<AudioDevice<SdlCallback>> {
let desired_spec = AudioSpecDesired {
freq: Some(48000),
channels: Some(2),
samples: Some(USUAL_FRAME_SIZE as u16),
};
audio_subsystem.open_playback(None, &desired_spec, move |spec| {
// This spec will always be the desired spec, the sdl wrapper passes
// zero as `allowed_changes`.
debug!(logger, "Got playback spec"; "spec" => ?spec, "driver" => audio_subsystem.current_audio_driver());
SdlCallback {
data,
}
}).map_err(|e| format_err!("SDL error: {}", e))
}
fn start(t2a: Arc<Mutex<Self>>, local_set: &LocalSet) {
local_set.spawn_local(
IntervalStream::new(time::interval(Duration::from_secs(1))).for_each(move |_| {
let mut t2a = t2a.lock().unwrap();
if t2a.device.status() == AudioStatus::Stopped {
// Try to reconnect to audio
match Self::open_playback(
t2a.logger.clone(),
&t2a.audio_subsystem,
t2a.data.clone(),
) {
Ok(d) => {
t2a.device = d;
debug!(t2a.logger, "Reconnected to playback device");
}
Err(e) => {
error!(t2a.logger, "Failed to open playback device"; "error" => %e);
}
};
}
let data_empty = t2a.data.lock().unwrap().get_queues().is_empty();
if t2a.device.status() == AudioStatus::Paused && !data_empty {
debug!(t2a.logger, "Resuming playback");
t2a.device.resume();
} else if t2a.device.status() == AudioStatus::Playing && data_empty {
debug!(t2a.logger, "Pausing playback");
t2a.device.pause();
}
future::ready(())
}),
);
}
pub(crate) fn play_packet(&mut self, id: Id, packet: InAudioBuf) -> Result<()> {
let mut data = self.data.lock().unwrap();
data.handle_packet(id, packet)?;
if self.device.status() == AudioStatus::Paused {
debug!(self.logger, "Resuming playback");
self.device.resume();
}
Ok(())
}
}
impl AudioCallback for SdlCallback {
type Channel = f32;
fn callback(&mut self, buffer: &mut [Self::Channel]) {
// Clear buffer
for d in &mut *buffer {
*d = 0.0;
}
let mut data = self.data.lock().unwrap();
data.fill_buffer(buffer);
}
}