commit b5c7a79ada175365606e1fee83b1a53f56b61702 Author: Jerry Date: Sat Dec 29 20:37:07 2018 +0800 first commit diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..9cecc1d --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + {project} Copyright (C) {year} {fullname} + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/ms_terminal.py b/ms_terminal.py new file mode 100644 index 0000000..27c1b68 --- /dev/null +++ b/ms_terminal.py @@ -0,0 +1,30 @@ +#!/usr/bin/env python3 +# -*- coding: utf-8 -*- +from mscore import Board +from copy import deepcopy + +board = Board(8,8,1) + +while True: + ip = input("row, col: ") + try: + (row, col) = ip.split(',') + row = int(row) + col = int(col) + except Exception as err: + print(type(err), ': ', err) + continue + board.move((row, col)) + bmap = deepcopy(board.map) + for i in range(8): + for j in range(8): + if bmap[i][j] <= 9: + bmap[i][j] = 10 + elif bmap[i][j] >= 10: + bmap[i][j] -= 10 + print(board.map) + print(" 0 1 2 3 4 5 6 7") + print(bmap) + if board.state != 1: + print('exit ', board.state) + break \ No newline at end of file diff --git a/mscore.py b/mscore.py new file mode 100644 index 0000000..fe85643 --- /dev/null +++ b/mscore.py @@ -0,0 +1,134 @@ +#!/usr/bin/env python3 +# -*- coding: utf-8 -*- +import numpy as np +from random import randint + +# 0 - 8: means 0-8 mines, not opened +# opened block = the value of not opened block + 10 +# 9 is mine, not opened +# 19 is flagged mine +# 20 is stepped mine + +# default: +# HEIGHT = 8 +# WIDTH = 8 +# MINES = 9 + +IS_MINE = 9 +DEAD = 20 + +def check_params(height, width, mines): + if mines > height * width: + return (False, "放不下这么多雷嘛!") + elif mines == height * width: + return (False, "一点就爆炸,有意思吗?") + elif mines < 0: + return (False, "暂时还不会放负数颗雷呢。") + elif mines <= height * width: + return (True, "") +def get_row_col(width, index): + row = index // width + col = index - width * row + return (row, col) +def get_index(width, row_col): + (row, col) = row_col + index = width * row + col + return index +class Board(): + def __init__(self, height, width, mines): + self.height = height + self.width = width + self.mines = mines + self.map = None + self.moves = list() + self.state = 0 # 0:not playing, 1:playing, 2:win, 3:dead + def __gen_map(self, first_move): + height = self.height + width = self.width + mines = self.mines + if mines >= height * width: + return + elif mines < 0: + return + mines_1d = list(range(height * width)) + # first_move should't be a mine + del mines_1d[get_index(width, first_move)] + mines_index = list() + self.map = np.zeros((height, width), dtype=np.int8) + for i in range(mines): + index = randint(1, len(mines_1d)) - 1 + mines_index.append(mines_1d[index]) + del mines_1d[index] + for mine_index in mines_index: + (row, col) = get_row_col(width, mine_index) + self.map[row][col] = IS_MINE + for row in range(height): + for col in range(width): + if self.map[row][col] != IS_MINE: + mine_count = 0 + for nbr_value in self.__iter_neighbour(row, col, return_rc=False): + if nbr_value == IS_MINE: + mine_count += 1 + self.map[row][col] = mine_count + def __iter_neighbour(self, row, col, return_rc=True): + height = self.height + width = self.width + for i in [a - 1 for a in range(3)]: + for j in [b - 1 for b in range(3)]: + if (i != 0 or j != 0) and row + i >= 0 and row + i <= height - 1 and \ + col + j >= 0 and col + j <= width - 1: + if return_rc: + yield (row + i, col + j) + else: + yield self.map[row + i][col + j] + def __do_i_win(self): + unopened = 0 + mines_opened = 0 + for x in np.nditer(self.map): + if x <= 8: + unopened += 1 + elif x == 19: + mines_opened += 1 + if mines_opened == self.mines: + return True + elif unopened == 0: + return True + else: + return False + def __open(self, row, col, automatic=False): + if self.state != 1: + return + if not automatic and self.map[row][col] == 9: + self.map[row][col] = DEAD + self.state = 3 + elif self.__do_i_win(): + self.state = 2 + elif self.map[row][col] == 0: + self.map[row][col] += 10 # open this block + # open other blocks + for nbr in self.__iter_neighbour(row, col): + self.__open(nbr[0], nbr[1], automatic=True) + elif self.map[row][col] >= 10: + # already opened + if automatic: + return + neighbour_mine_opened = 0 + neighbour_unopened = 0 + for neighbour in self.__iter_neighbour(row, col, return_rc=False): + if neighbour == 19: + neighbour_mine_opened += 1 + if neighbour <= 9: + neighbour_unopened += 1 + if (neighbour_mine_opened == self.map[row][col] - 10) or \ + (neighbour_unopened == self.map[row][col] - 10 - neighbour_mine_opened): + for nbr in self.__iter_neighbour(row, col): + self.__open(nbr[0], nbr[1], automatic=True) + else: + self.map[row][col] += 10 + + def move(self, row_col): + if self.state == 0: + self.__gen_map(row_col) + self.state = 1 + (row, col) = row_col + self.__open(row, col) diff --git a/tgmsbot.py b/tgmsbot.py new file mode 100644 index 0000000..c288575 --- /dev/null +++ b/tgmsbot.py @@ -0,0 +1,204 @@ +#!/usr/bin/env python3 +# -*- coding: utf-8 -*- +from mscore import Board, check_params +from copy import deepcopy +from telegram import InlineKeyboardMarkup, InlineKeyboardButton +from telegram.ext import Updater, CommandHandler, CallbackQueryHandler +from numpy import array_equal +import logging + +logging.basicConfig(level=logging.INFO,format='%(asctime)s - %(name)s - %(levelname)s - %(message)s') +logger = logging.getLogger(__name__) + +token = "token_here" +updater = Updater(token, workers=16) + +HEIGHT = 8 +WIDTH = 8 +MINES = 9 + +UNOPENED_CELL = "\u2588" +FLAGGED_CELL = "\u259a" +STEPPED_CELL = "*" + + +def display_username(user, atuser=True, shorten=False, markdown=True): + """ + atuser and shorten has no effect if markdown is True. + """ + name = user.full_name + if markdown: + mdtext = user.mention_markdown(name=user.full_name) + return mdtext + if shorten: + return name + if user.username: + if atuser: + name += " (@{})".format(user.username) + else: + name += " ({})".format(user.username) + return name + +class Game(): + def __init__(self, board, board_hash, group, creators): + self.board = board + self.board_hash = board_hash + self.group = group + self.creators = creators + self.actions = dict() + def save_action(self, user, spot): + '''spot is supposed to be a tuple''' + if self.actions.get(user, None): + self.actions[user].append(spot) + else: + self.actions[user] = [spot,] + def get_actions(self): + '''Convert actions into text''' + msg = "" + for user in self.actions: + count = len(self.actions.get(user, list())) + msg = "{}{}: {}项操作\n".format(msg, display_username(user), count) + return msg + +class GameManager: + __games = list() + def append(self, board, board_hash, group_id, creator_id): + self.__games.append(Game(board, board_hash, group_id, creator_id)) + def remove(self, board_hash): + board = self.get_game_from_hash(board_hash) + if board: + self.__games.remove(board) + return True + else: + return False + def get_game_from_hash(self, board_hash): + for gm in self.__games: + if gm.board_hash == board_hash: + return gm + else: + return None + def count(self): + return len(self.__games) + +game_manager = GameManager() + + + +def send_keyboard(bot, update, args): + msg = update.message + logger.info("Mine from {0}".format(update.message.from_user.id)) + # create a game board + if len(args) == 3: + height = HEIGHT + width = WIDTH + mines = MINES + try: + height = int(args[0]) + width = int(args[1]) + mines = int(args[2]) + except: + pass + ck = check_params(height, width, mines) + if ck[0]: + board = Board(height, width, mines) + else: + msg.reply_text(ck[1]) + return + if len(args) == 0: + board = Board(HEIGHT, WIDTH, MINES) + else: + msg.reply_text('你输入的是什么鬼!') + return + bhash = hash(board) + game_manager.append(board, bhash, msg.chat, msg.from_user) + # create a new keyboard + keyboard = list() + for row in range(board.height): + current_row = list() + for col in range(board.width): + cell = InlineKeyboardButton(text=UNOPENED_CELL, callback_data="{} {} {}".format(bhash, row, col)) + current_row.append(cell) + keyboard.append(current_row) + # send the keyboard + bot.send_message(chat_id=msg.chat.id, text="路过的大爷~来扫个雷嘛~", reply_to_message_id=msg.message_id, + parse_mode="Markdown", reply_markup=InlineKeyboardMarkup(keyboard)) + +def send_help(bot, update): + logger.debug("Start from {0}".format(update.message.from_user.id)) + +def send_source(bot, update): + logger.debug("Source from {0}".format(update.message.from_user.id)) + update.message.reply_text('Source code: https://git.jerryxiao.cc/Jerry/tgmsbot') + +def send_status(bot, update): + logger.info("Status from {0}".format(update.message.from_user.id)) + count = game_manager.count() + update.message.reply_text('当前进行的游戏: {}'.format(count)) + +def gen_keyboard(board): + pass + +def handle_button_click(bot, update): + msg = update.callback_query.message + user = update.callback_query.from_user + chat_id = update.callback_query.message.chat.id + data = update.callback_query.data + logger.debug('Button clicked by {}, data={}.'.format(user.id, data)) + bot.answer_callback_query(callback_query_id=update.callback_query.id) + try: + data = data.split(' ') + data = [int(i) for i in data] + (bhash, row, col) = data + except Exception as err: + logger.info('Unknown callback data: {} from user {}'.format(data, user.id)) + return + game = game_manager.get_game_from_hash(bhash) + if game is None: + logger.info("No game found for hash {}".format(bhash)) + return + board = game.board + FIRST_MOVE = False + if board.state == 0: + FIRST_MOVE = True + else: + mmap = deepcopy(board.map) + board.move((row, col)) + if FIRST_MOVE or (not array_equal(board.map, mmap)): + keyboard = list() + for row in range(board.height): + current_row = list() + for col in range(board.width): + if board.map[row][col] <= 9: + cell_text = UNOPENED_CELL + elif board.map[row][col] == 10: + cell_text = " " + elif board.map[row][col] == 19: + cell_text = FLAGGED_CELL + elif board.map[row][col] == 20: + cell_text = STEPPED_CELL + else: + cell_text = str(board.map[row][col] - 10) + cell = InlineKeyboardButton(text=cell_text, callback_data="{} {} {}".format(bhash, row, col)) + current_row.append(cell) + keyboard.append(current_row) + if board.state != 1: + if board.state == 2: + reply_text = "Win" + game_manager.remove(bhash) + elif board.state == 3: + reply_text = "Lose" + game_manager.remove(bhash) + else: + reply_text = msg.text_markdown + bot.edit_message_text(chat_id=chat_id, message_id=msg.message_id, + text=reply_text, parse_mode="Markdown", + reply_markup=InlineKeyboardMarkup(keyboard)) + + +updater.dispatcher.add_handler(CommandHandler('start', send_help)) +updater.dispatcher.add_handler(CommandHandler('mine', send_keyboard, pass_args=True)) +updater.dispatcher.add_handler(CommandHandler('status', send_status)) +updater.dispatcher.add_handler(CommandHandler('source', send_source)) +updater.dispatcher.add_handler(CallbackQueryHandler(handle_button_click)) +updater.start_polling() +updater.idle()