mau_mau_bot/player.py
2016-02-29 01:53:59 +01:00

78 lines
2 KiB
Python

import logging
class Player(object):
def __init__(self, game, user):
"""
:param game:
:type game Game
:return:
"""
self.cards = list()
self.game = game
self.user = user
self.logger = logging.getLogger(__name__)
if game.current_player:
self.next = game.current_player
self.prev = game.current_player.prev
game.current_player.prev.next = self
game.current_player.prev = self
else:
self._next = self
self._prev = self
game.current_player = self
for i in range(6):
self.cards.append(self.game.deck.draw())
def __repr__(self):
return repr(self.user)
def __str__(self):
return str(self.user)
@property
def next(self):
return self._next if not self.game.reversed else self._prev
@next.setter
def next(self, player):
if not self.game.reversed:
self._next = player
else:
self._prev = player
@property
def prev(self):
return self._prev if not self.game.reversed else self._next
@prev.setter
def prev(self, player):
if not self.game.reversed:
self._prev = player
else:
self._next = player
def playable_cards(self):
if self.game.current_player.user.id is not self.user.id:
self.logger.debug("Player is not current player")
return False
playable = list()
last = self.game.last_card
self.logger.debug("Last card was" + str(last))
for card in self.cards:
self.logger.debug("Checking card " + str(card))
if (card.color is last.color or card.value is last.value or
card.special) and \
not last.special and card not in playable:
self.logger.debug("Matching!")
playable.append(card)
return playable