#!/usr/bin/env python3 # -*- coding: utf-8 -*- # # Telegram bot to play UNO in group chats # Copyright (c) 2016 Jannes Höke # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . import gettext from functools import wraps from locales import available_locales from database import db_session from user_setting import UserSetting from shared_vars import gm GETTEXT_DOMAIN = 'unobot' GETTEXT_DIR = 'locales' class _Underscore(object): """Class to emulate flufl.i18n behaviour, but with plural support""" def __init__(self): self.translators = { locale: gettext.GNUTranslations( open(gettext.find( GETTEXT_DOMAIN, GETTEXT_DIR, languages=[locale] ), 'rb') ) for locale in available_locales.keys() if locale != 'en_US' # No translation file for en_US } self.locale_stack = list() def push(self, locale): self.locale_stack.append(locale) def pop(self): if self.locale_stack: return self.locale_stack.pop() else: return None @property def code(self): if self.locale_stack: return self.locale_stack[-1] else: return None def __call__(self, singular, plural=None, n=1, locale=None): if not locale: locale = self.locale_stack[-1] if locale not in self.translators.keys(): if n is 1: return singular else: return plural translator = self.translators[locale] if plural is None: return translator.gettext(singular) else: return translator.ngettext(singular, plural, n) _ = _Underscore() def __(singular, plural=None, n=1, multi=False): """Translates text into all locales on the stack""" translations = list() if not multi and len(set(_.locale_stack)) >= 1: _.push('en_US') translations.append(_(singular, plural, n)) _.pop() else: for locale in _.locale_stack: translation = _(singular, plural, n, locale) if translation not in translations: translations.append(translation) return '\n'.join(translations) def user_locale(func): @wraps(func) @db_session def wrapped(bot, update, *pargs, **kwargs): user, chat = _user_chat_from_update(update) with db_session: us = UserSetting.get(id=user.id) if us and us.lang != 'en': _.push(us.lang) else: _.push('en_US') result = func(bot, update, *pargs, **kwargs) _.pop() return result return wrapped def game_locales(func): @wraps(func) @db_session def wrapped(bot, update, *pargs, **kwargs): user, chat = _user_chat_from_update(update) player = gm.player_for_user_in_chat(user, chat) locales = list() if player: for player in player.game.players: us = UserSetting.get(id=player.user.id) if us and us.lang != 'en': loc = us.lang else: loc = 'en_US' if loc in locales: continue _.push(loc) locales.append(loc) result = func(bot, update, *pargs, **kwargs) while _.code: _.pop() return result return wrapped def _user_chat_from_update(update): try: user = update.message.from_user chat = update.message.chat except (NameError, AttributeError): try: user = update.inline_query.from_user chat = gm.userid_current[user.id].game.chat except KeyError: chat = None except (NameError, AttributeError): try: user = update.chosen_inline_result.from_user chat = gm.userid_current[user.id].game.chat except (NameError, AttributeError): chat = None return user, chat