from uuid import uuid4 from telegram import InlineQueryResultArticle, InputTextMessageContent, \ InlineQueryResultCachedSticker as Sticker import card as c from utils import * def add_choose_color(results): for color in c.COLORS: results.append( InlineQueryResultArticle( id=color, title="Choose Color", description=display_color(color), input_message_content= InputTextMessageContent(display_color(color)) ) ) def add_other_cards(playable, player, results, game): if not playable: playable = list() players = player_list(game) results.append( InlineQueryResultArticle( "hand", title="Cards (tap for game state):", description=', '.join([repr(card) for card in list_subtract(player.cards, playable)]), input_message_content=InputTextMessageContent( "Current player: " + display_name(game.current_player.user) + "\n" + "Last card: " + repr(game.last_card) + "\n" + "Players: " + " -> ".join(players)) ) ) def player_list(game): players = list() for player in game.players: add_player(player, players) return players def add_no_game(results): results.append( InlineQueryResultArticle( "nogame", title="You are not playing", input_message_content= InputTextMessageContent('Not playing right now. Use /new to start ' 'a game or /join to join the current game ' 'in this group') ) ) def add_not_started(results): results.append( InlineQueryResultArticle( "nogame", title="The game wasn't started yet", input_message_content= InputTextMessageContent('Start the game with /start') ) ) def add_draw(player, results): results.append( Sticker( "draw", sticker_file_id=c.STICKERS['option_draw'], input_message_content= InputTextMessageContent('Drawing %d card(s)' % (player.game.draw_counter or 1)) ) ) def add_gameinfo(game, results): players = player_list(game) results.append( Sticker( "gameinfo", sticker_file_id=c.STICKERS['option_info'], input_message_content=InputTextMessageContent( "Current player: " + display_name(game.current_player.user) + "\n" + "Last card: " + repr(game.last_card) + "\n" + "Players: " + " -> ".join(players)) ) ) def add_pass(results): results.append( Sticker( "pass", sticker_file_id=c.STICKERS['option_pass'], input_message_content=InputTextMessageContent('Pass') ) ) def add_call_bluff(results): results.append( Sticker( "call_bluff", sticker_file_id=c.STICKERS['option_bluff'], input_message_content= InputTextMessageContent("I'm calling your bluff!") ) ) def add_play_card(game, card, results, can_play): players = player_list(game) if can_play: results.append( Sticker(str(card), sticker_file_id=c.STICKERS[str(card)]) ) else: results.append( Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)], input_message_content=InputTextMessageContent( "Current player: " + display_name( game.current_player.user) + "\n" + "Last card: " + repr(game.last_card) + "\n" + "Players: " + " -> ".join(players))) ) def add_player(itplayer, players): players.append(itplayer.user.first_name + " (%d cards)" % len(itplayer.cards))