commit
c6c17ff7e2
4 changed files with 26 additions and 7 deletions
3
bot.py
3
bot.py
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@ -36,7 +36,7 @@ from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
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from internationalization import _, __, user_locale, game_locales
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from internationalization import _, __, user_locale, game_locales
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from results import (add_call_bluff, add_choose_color, add_draw, add_gameinfo,
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from results import (add_call_bluff, add_choose_color, add_draw, add_gameinfo,
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add_no_game, add_not_started, add_other_cards, add_pass,
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add_no_game, add_not_started, add_other_cards, add_pass,
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add_card, add_mode_classic, add_mode_fast, add_mode_wild)
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add_card, add_mode_classic, add_mode_fast, add_mode_wild, add_mode_text)
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from shared_vars import gm, updater, dispatcher
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from shared_vars import gm, updater, dispatcher
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from simple_commands import help_handler
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from simple_commands import help_handler
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from start_bot import start_bot
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from start_bot import start_bot
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@ -595,6 +595,7 @@ def reply_to_query(bot, update):
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add_mode_classic(results)
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add_mode_classic(results)
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add_mode_fast(results)
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add_mode_fast(results)
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add_mode_wild(results)
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add_mode_wild(results)
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add_mode_text(results)
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else:
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else:
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add_not_started(results)
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add_not_started(results)
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17
results.py
17
results.py
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@ -130,6 +130,18 @@ def add_mode_wild(results):
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)
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)
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def add_mode_text(results):
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"""Change mode to text"""
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results.append(
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InlineQueryResultArticle(
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"mode_text",
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title=_("✍️ Text mode"),
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input_message_content=
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InputTextMessageContent(_('Text ✍️'))
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)
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)
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def add_draw(player, results):
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def add_draw(player, results):
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"""Add option to draw"""
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"""Add option to draw"""
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n = player.game.draw_counter or 1
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n = player.game.draw_counter or 1
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@ -187,9 +199,14 @@ def add_card(game, card, results, can_play):
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"""Add an option that represents a card"""
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"""Add an option that represents a card"""
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if can_play:
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if can_play:
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if game.mode != "text":
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results.append(
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results.append(
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Sticker(str(card), sticker_file_id=c.STICKERS[str(card)])
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Sticker(str(card), sticker_file_id=c.STICKERS[str(card)])
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)
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)
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if game.mode == "text":
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results.append(
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Sticker(str(card), sticker_file_id=c.STICKERS[str(card)], input_message_content=InputTextMessageContent("Card Played: {card}".format(card=repr(card).replace('Draw Four', '+4').replace('Draw', '+2').replace('Colorchooser', 'Color Chooser')))
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))
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else:
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else:
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results.append(
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results.append(
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Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)],
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Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)],
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@ -70,10 +70,11 @@ def help_handler(bot, update):
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@user_locale
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@user_locale
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def modes(bot, update):
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def modes(bot, update):
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"""Handler for the /help command"""
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"""Handler for the /help command"""
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modes_explanation = _("This UNO bot has three game modes: Classic, Sanic and Wild.\n\n"
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modes_explanation = _("This UNO bot has four game modes: Classic, Sanic, Wild and Text.\n\n"
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" 🎻 The Classic mode uses the conventional UNO deck and there is no auto skip.\n"
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" 🎻 The Classic mode uses the conventional UNO deck and there is no auto skip.\n"
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" 🚀 The Sanic mode uses the conventional UNO deck and the bot automatically skips a player if he/she takes too long to play its turn\n"
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" 🚀 The Sanic mode uses the conventional UNO deck and the bot automatically skips a player if he/she takes too long to play its turn\n"
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" 🐉 The Wild mode uses a deck with more special cards, less number variety and no auto skip.\n\n"
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" 🐉 The Wild mode uses a deck with more special cards, less number variety and no auto skip.\n"
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" ✍️ The Text mode uses the conventional UNO deck but instead of stickers it uses the text.\n\n"
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"To change the game mode, the GAME CREATOR has to type the bot nickname and a space, "
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"To change the game mode, the GAME CREATOR has to type the bot nickname and a space, "
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"just like when playing a card, and all gamemode options should appear.")
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"just like when playing a card, and all gamemode options should appear.")
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send_async(bot, update.message.chat_id, text=modes_explanation,
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send_async(bot, update.message.chat_id, text=modes_explanation,
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