kind-of bugfix for duplicate players
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1 changed files with 13 additions and 3 deletions
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@ -144,10 +144,20 @@ class GameManager(object):
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pass
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if this_users_players:
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self.userid_current[player_in_game.user.id] = this_users_players[0]
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try:
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self.userid_current[player_in_game.user.id] = this_users_players[0]
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except KeyError:
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pass
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else:
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del self.userid_players[player_in_game.user.id]
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del self.userid_current[player_in_game.user.id]
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try:
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del self.userid_players[player_in_game.user.id]
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except KeyError:
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pass
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try:
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del self.userid_current[player_in_game.user.id]
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except KeyError:
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pass
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self.chatid_games[chat.id].remove(game)
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if not self.chatid_games[chat.id]:
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