fix waiting time display and reset
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parent
1d10388d8e
commit
4c1a5537eb
1 changed files with 6 additions and 5 deletions
11
bot.py
11
bot.py
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@ -360,13 +360,13 @@ def skip_player(bot, update):
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game.current_player.anti_cheat += 1
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game.current_player.anti_cheat += 1
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game.current_player.waiting_time -= 30
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game.current_player.waiting_time -= 30
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game.current_player.cards.append(game.deck.draw())
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game.current_player.cards.append(game.deck.draw())
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game.turn()
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send_async(bot, chat_id,
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send_async(bot, chat_id,
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text="Waiting time to skip this player has "
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text="Waiting time to skip this player has "
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"been reduced to %d seconds.\n"
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"been reduced to %d seconds.\n"
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"Next player: %s"
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"Next player: %s"
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% (game.current_player.waiting_time,
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% (game.current_player.waiting_time,
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display_name(game.current_player.user)))
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display_name(game.current_player.user)))
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game.turn()
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return
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return
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elif len(game.players) > 2:
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elif len(game.players) > 2:
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@ -479,6 +479,11 @@ def process_result(bot, update):
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logger.debug("Selected result: " + result_id)
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logger.debug("Selected result: " + result_id)
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if player.waiting_time < 90:
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player.waiting_time = 90
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send_async(bot, chat_id, text="Waiting time for %s has been reset to "
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"90 seconds" % display_name(user))
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result_id, anti_cheat = result_id.split(':')
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result_id, anti_cheat = result_id.split(':')
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last_anti_cheat = player.anti_cheat
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last_anti_cheat = player.anti_cheat
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player.anti_cheat += 1
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player.anti_cheat += 1
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@ -508,10 +513,6 @@ def process_result(bot, update):
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def do_play_card(bot, chat_id, game, player, result_id, user):
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def do_play_card(bot, chat_id, game, player, result_id, user):
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if player.waiting_time < 90:
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player.waiting_time = 90
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send_async(bot, chat_id, text="Waiting time for %s has been reset to "
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"90 seconds" % display_name(user))
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card = c.from_str(result_id)
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card = c.from_str(result_id)
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game.play_card(card)
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game.play_card(card)
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player.cards.remove(card)
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player.cards.remove(card)
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