i18n: logger messages shouldn't be translatable.
Co-authored-by: Jim Chen <jimchen5209@gmail.com>
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e283d7af10
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1 changed files with 3 additions and 3 deletions
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@ -51,7 +51,7 @@ def do_skip(bot, player, job_queue=None):
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.format(time=n,
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name=display_name(next_player.user))
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)
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logger.info(__("{player} was skipped! ", multi=game.translate)
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logger.info("{player} was skipped! "
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.format(player=display_name(player.user)))
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game.turn()
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if job_queue:
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@ -66,7 +66,7 @@ def do_skip(bot, player, job_queue=None):
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"Next player: {name2}", multi=game.translate)
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.format(name1=display_name(skipped_player.user),
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name2=display_name(next_player.user)))
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logger.info(__("{player} was skipped! ", multi=game.translate)
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logger.info("{player} was skipped! "
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.format(player=display_name(player.user)))
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if job_queue:
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start_player_countdown(bot, game, job_queue)
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@ -210,4 +210,4 @@ def skip_job(bot, job):
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game = player.game
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if game_is_running(game):
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job_queue = job.context.job_queue
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do_skip(bot, player, job_queue)
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do_skip(bot, player, job_queue)
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