mau_mau_bot/game_manager.py

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import logging
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from game import Game
from player import Player
class GameManager(object):
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""" Manages all running games by using a confusing amount of dicts """
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def __init__(self):
self.chatid_game = dict()
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self.userid_game = dict()
self.userid_player = dict()
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self.logger = logging.getLogger(__name__)
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def new_game(self, chat_id):
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"""
Generate a game join link with a unique ID and connect the game to the
group chat
"""
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self.logger.info("Creating new game with id " + str(chat_id))
game = Game()
self.chatid_game[chat_id] = game
self.chatid_game[game] = chat_id
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def join_game(self, chat_id, user):
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""" Create a player from the Telegram user and add it to the game """
self.logger.info("Joining game with id " + str(chat_id))
try:
game = self.chatid_game[chat_id]
except KeyError:
return None
if user.id not in self.userid_game or \
self.userid_game[user.id] is not game:
try:
self.leave_game(user)
player = Player(game, user)
except AttributeError:
return None
self.userid_player[user.id] = player
self.userid_game[user.id] = game
return True
else:
return False
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def leave_game(self, user):
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""" Remove a player from its current game """
try:
player = self.userid_player[user.id]
player.leave()
del self.userid_player[user.id]
del self.userid_game[user.id]
return True
except KeyError:
return False
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def end_game(self, chat_id):
"""
Generate a game join link with a unique ID and connect the game to the
group chat
"""
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self.logger.info("Game with id " + str(chat_id) + " ended")
game = self.chatid_game[chat_id]
self.leave_game(game.current_player.user)
del self.chatid_game[chat_id]
del self.chatid_game[game]