import argparse parser = argparse.ArgumentParser() parser.add_argument('--skip', type=int, default=0, help="skip x lines (unused)") parser.add_argument('--drawfirst', action='store_true', help="draw image first (unused)") parser.add_argument('--slp', type=float, default=0.0001, help="sleep x seconds after each ping") parser.add_argument('--slp1', type=float, default=0.5, help="sleep x seconds after each frame") parser.add_argument('-i', '--image', type=str, default='1.png', help="input image") args = parser.parse_args() skip, slp, slp1, draw_img = args.skip, args.slp, args.slp1, args.drawfirst import struct class ICMP6: _ICMP_ECHO_REQUEST = 128 def __init__(self, destination, id, sequence, payload=None, payload_size=56, ttl=64, traffic_class=0): if payload is not None: payload_size = len(payload) else: payload = b'\x00'*payload_size self._destination = destination self._id = id & 0xffff self._sequence = sequence & 0xffff self._payload = payload self._payload_size = payload_size self._ttl = ttl self._traffic_class = traffic_class self._time = 0 def _checksum(self, data): ''' Compute the checksum of an ICMP packet. Checksums are used to verify the integrity of packets. ''' sum = 0 data += b'\x00' for i in range(0, len(data) - 1, 2): sum += (data[i] << 8) + data[i + 1] sum = (sum & 0xffff) + (sum >> 16) sum = ~sum & 0xffff return sum def _create_packet(self): ''' Build an ICMP packet from an identifier, a sequence number and a payload. This method returns the newly created ICMP header concatenated to the payload passed in parameters. ''' id, sequence, payload = self._id, self._sequence, self._payload checksum = 0 # Temporary ICMP header to compute the checksum header = struct.pack('!2B3H', self._ICMP_ECHO_REQUEST, 0, checksum, id, sequence) checksum = self._checksum(header + payload) # Definitive ICMP header header = struct.pack('!2B3H', self._ICMP_ECHO_REQUEST, 0, checksum, id, sequence) return header + payload X=512 Y=512 import socket, traceback, time from PIL import Image #img = Image.open(args.image) #img = img.resize((X, Y), Image.Resampling.LANCZOS) #img.save('out.png') #img = img.convert('RGBA') imgdvd = Image.open('dvd.png') imgdvd = imgdvd.convert('RGBA') icmp6pkt = ICMP6(None, 0xad, 0, b'')._create_packet() import concurrent.futures def send_icmp_mt(addrs, workers=10): def sendto(addr): with socket.socket(socket.AF_INET6, socket.SOCK_DGRAM, socket.IPPROTO_ICMPV6) as s: s.sendto(icmp6pkt, (addr, 0)) time.sleep(slp) with concurrent.futures.ThreadPoolExecutor(max_workers=workers) as executor: for addr in addrs: executor.submit(sendto, addr) executor.shutdown(wait=True, cancel_futures=False) def send_icmp_st(addrs): try: for addr in addrs: with socket.socket(socket.AF_INET6, socket.SOCK_DGRAM, socket.IPPROTO_ICMPV6) as s: s.sendto(icmp6pkt, (addr, 0)) time.sleep(slp) except Exception: traceback.print_exc() send_icmp = send_icmp_st headers = {'User-Agent': 'curl/7.88.1)'} mkreq = lambda u: urllib.request.Request(u, data=None, headers=headers) timeout = 60 import urllib.request import contextlib import base64 import io import threading img = None imglock = threading.Lock() def get_bg(): global img while True: try: with contextlib.closing(urllib.request.urlopen(mkreq('http://us2.g-load.eu:9090/stream'), timeout=timeout)) as resp: for line in resp: if line.startswith(b'data:'): with imglock: imgn = Image.open(io.BytesIO(base64.b64decode(line[5:-1]))) assert imgn.size == (X, Y) #print(imgn.mode) if img is None: img = imgn.convert(mode='RGBA') else: assert imgn.mode == 'RGBA' img.paste(imgn, (0, 0), imgn) except Exception: traceback.print_exc() print('get_bg exit') time.sleep(3) def start_bg_task(): threading.Thread(target=get_bg, daemon=True).start() while img is None: time.sleep(1) print('connection established') import random Dx, Dy = imgdvd.size sx = random.randint(0, X-1-Dx) sy = random.randint(0, Y-1-Dy) fx = random.choice((1, -1)) fy = random.choice((1, -1)) #import numpy as np #draw_seq = np.arange(X*Y) #np.random.shuffle(draw_seq) #def _spr(rangex): # maxidx = len(rangex) - 1 # ret = [] # mid = maxidx // 2 # dl = mid # dr = mid # ret.append(mid) # while True: # if dr < maxidx: # dr += 1 # ret.append(dr) # if dl > 0: # dl -= 1 # ret.append(dl) # if dl <= 0 and dr >= maxidx: # assert len(ret) - 1 == maxidx # return ret #draw_seq = [(i // X, i % X) for i in range(X*Y)] #draw_seq = [(x, y) for x in _spr(range(X)) for y in _spr(range(Y))] draw_seq = [(x, y) for x in range(X) for y in range(Y)] #random.shuffle(draw_seq) start_bg_task() ldraw = Image.new(mode="RGBA", size=(X, Y)) def draw(img): global ldraw send_icmp_q = [] start = time.time() print('draw 1 frame in ', end='') #for x in range(X): for x, y in draw_seq: #for y in range(Y): #if x < skip: # continue newpix = img.getpixel((x, y)) r, g, b, a = newpix if a and newpix != ldraw.getpixel((x, y)): send_icmp_q.append(f"fdcf:8538:9ad5:3333:{x:x}:{y:x}:11{r:02x}:{g:02x}{b:02x}") #print(f"fdcf:8538:9ad5:3333:{x:x}:{y:x}:11{r:02x}:{g:02x}{b:02x}") #time.sleep(slp) startsend = time.time() send_icmp(send_icmp_q) ldraw = img.copy() end = time.time() print(f"{1000*(end-start):.1f}ms {1000*(end-startsend):.1f}ms") D_RGB = [0, 0, 0] imgdvdc = None def update_drgb(): global imgdvdc D_RGB.clear() D_RGB.extend([random.randint(50, 250), random.randint(50, 250), random.randint(50, 250)]) imgdvdc = imgdvd.copy() for x in range(Dx): for y in range(Dy): _, _, _, a = imgdvd.getpixel((x, y)) imgdvdc.putpixel((x, y), (*D_RGB, a)) update_drgb() import collections oldn = collections.deque() for _ in range(5): oldn.append(((0, 0), Image.new(mode="RGBA", size=(Dx, Dy)))) assert len(oldn) >= 3 def blend(doexit=False): global img with imglock: for old1 in oldn: img.paste(old1[1], old1[0], old1[1]) new = img.crop((sx, sy, sx+Dx, sy+Dy)) oldn.append(((sx, sy), new.copy())) oldn.popleft() new.paste(imgdvdc, (0, 0), imgdvdc) new1 = Image.new(mode="RGBA", size=(X, Y)) #new1 = img.copy() old2 = oldn[-2] new1.paste(old2[1], old2[0], old2[1]) if doexit: old3 = oldn[-3] new1.paste(old3[1], old3[0], old3[1]) return new1 new1.paste(new, (sx, sy), new) #new1.save('/tmp/2.png') #time.sleep(0.5) return new1 STEP=5 #if draw_img: # draw(img) try: while True: draw(blend()) if fx > 0: if sx + Dx >= X: fx = -fx update_drgb() else: if sx <= 0: fx = -fx update_drgb() if fy > 0: if sy + Dy >= Y: fy = -fy update_drgb() else: if sy <= 0: fy = -fy update_drgb() sx += STEP * fx sy += STEP * fy sx = sx if sx >= 0 else 0 sx = sx if sx + Dx < X else X - Dx sy = sy if sy >= 0 else 0 sy = sy if sy + Dy < Y else Y - Dy time.sleep(slp1) except KeyboardInterrupt: print('exit...') ldraw = Image.new(mode="RGBA", size=(X, Y)) draw(blend(doexit=True)) time.sleep(1)