daeeb8e982
This also fixes bug that timer->recurrent was not cleared in tm_new() and unexpected recurrence of startup timer in BGP confused state machine and caused crash.
250 lines
5.5 KiB
C
250 lines
5.5 KiB
C
/*
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* BIRD Resource Manager -- Memory Pools
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*
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* (c) 1998--2000 Martin Mares <mj@ucw.cz>
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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/**
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* DOC: Linear memory pools
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*
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* Linear memory pools are collections of memory blocks which
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* support very fast allocation of new blocks, but are able to free only
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* the whole collection at once.
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*
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* Example: Each configuration is described by a complex system of structures,
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* linked lists and function trees which are all allocated from a single linear
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* pool, thus they can be freed at once when the configuration is no longer used.
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*/
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#include <stdlib.h>
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#include "nest/bird.h"
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#include "lib/resource.h"
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#include "lib/string.h"
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struct lp_chunk {
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struct lp_chunk *next;
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unsigned int size;
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uintptr_t data_align[0];
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byte data[0];
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};
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struct linpool {
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resource r;
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byte *ptr, *end;
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struct lp_chunk *first, *current, **plast; /* Normal (reusable) chunks */
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struct lp_chunk *first_large; /* Large chunks */
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unsigned chunk_size, threshold, total, total_large;
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};
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static void lp_free(resource *);
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static void lp_dump(resource *);
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static resource *lp_lookup(resource *, unsigned long);
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static struct resclass lp_class = {
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"LinPool",
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sizeof(struct linpool),
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lp_free,
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lp_dump,
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lp_lookup
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};
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/**
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* lp_new - create a new linear memory pool
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* @p: pool
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* @blk: block size
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*
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* lp_new() creates a new linear memory pool resource inside the pool @p.
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* The linear pool consists of a list of memory chunks of size at least
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* @blk.
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*/
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linpool
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*lp_new(pool *p, unsigned blk)
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{
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linpool *m = ralloc(p, &lp_class);
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m->plast = &m->first;
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m->chunk_size = blk;
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m->threshold = 3*blk/4;
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return m;
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}
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/**
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* lp_alloc - allocate memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* lp_alloc() allocates @size bytes of memory from a &linpool @m
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* and it returns a pointer to the allocated memory.
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*
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* It works by trying to find free space in the last memory chunk
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* associated with the &linpool and creating a new chunk of the standard
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* size (as specified during lp_new()) if the free space is too small
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* to satisfy the allocation. If @size is too large to fit in a standard
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* size chunk, an "overflow" chunk is created for it instead.
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*/
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void *
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lp_alloc(linpool *m, unsigned size)
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{
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byte *a = (byte *) BIRD_ALIGN((unsigned long) m->ptr, CPU_STRUCT_ALIGN);
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byte *e = a + size;
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if (e <= m->end)
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{
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m->ptr = e;
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return a;
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}
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else
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{
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struct lp_chunk *c;
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if (size >= m->threshold)
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{
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/* Too large => allocate large chunk */
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c = xmalloc(sizeof(struct lp_chunk) + size);
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m->total_large += size;
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c->next = m->first_large;
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m->first_large = c;
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c->size = size;
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}
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else
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{
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if (m->current)
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{
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/* Still have free chunks from previous incarnation (before lp_flush()) */
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c = m->current;
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m->current = c->next;
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}
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else
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{
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/* Need to allocate a new chunk */
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c = xmalloc(sizeof(struct lp_chunk) + m->chunk_size);
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m->total += m->chunk_size;
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*m->plast = c;
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m->plast = &c->next;
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c->next = NULL;
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c->size = m->chunk_size;
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}
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m->ptr = c->data + size;
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m->end = c->data + m->chunk_size;
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}
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return c->data;
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}
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}
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/**
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* lp_allocu - allocate unaligned memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* lp_allocu() allocates @size bytes of memory from a &linpool @m
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* and it returns a pointer to the allocated memory. It doesn't
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* attempt to align the memory block, giving a very efficient way
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* how to allocate strings without any space overhead.
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*/
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void *
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lp_allocu(linpool *m, unsigned size)
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{
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byte *a = m->ptr;
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byte *e = a + size;
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if (e <= m->end)
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{
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m->ptr = e;
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return a;
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}
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return lp_alloc(m, size);
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}
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/**
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* lp_allocz - allocate cleared memory from a &linpool
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* @m: linear memory pool
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* @size: amount of memory
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*
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* This function is identical to lp_alloc() except that it
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* clears the allocated memory block.
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*/
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void *
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lp_allocz(linpool *m, unsigned size)
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{
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void *z = lp_alloc(m, size);
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bzero(z, size);
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return z;
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}
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/**
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* lp_flush - flush a linear memory pool
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* @m: linear memory pool
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*
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* This function frees the whole contents of the given &linpool @m,
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* but leaves the pool itself.
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*/
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void
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lp_flush(linpool *m)
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{
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struct lp_chunk *c;
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/* Relink all normal chunks to free list and free all large chunks */
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m->ptr = m->end = NULL;
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m->current = m->first;
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while (c = m->first_large)
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{
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m->first_large = c->next;
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xfree(c);
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}
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m->total_large = 0;
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}
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static void
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lp_free(resource *r)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c, *d;
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for(d=m->first; d; d = c)
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{
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c = d->next;
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xfree(d);
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}
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for(d=m->first_large; d; d = c)
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{
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c = d->next;
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xfree(d);
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}
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}
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static void
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lp_dump(resource *r)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c;
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int cnt, cntl;
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for(cnt=0, c=m->first; c; c=c->next, cnt++)
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;
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for(cntl=0, c=m->first_large; c; c=c->next, cntl++)
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;
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debug("(chunk=%d threshold=%d count=%d+%d total=%d+%d)\n",
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m->chunk_size,
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m->threshold,
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cnt,
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cntl,
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m->total,
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m->total_large);
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}
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static resource *
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lp_lookup(resource *r, unsigned long a)
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{
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linpool *m = (linpool *) r;
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struct lp_chunk *c;
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for(c=m->first; c; c=c->next)
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if ((unsigned long) c->data <= a && (unsigned long) c->data + c->size > a)
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return r;
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for(c=m->first_large; c; c=c->next)
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if ((unsigned long) c->data <= a && (unsigned long) c->data + c->size > a)
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return r;
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return NULL;
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}
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