bird/proto/bgp/bgp.c

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/*
* BIRD -- The Border Gateway Protocol
*
* (c) 2000 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#define LOCAL_DEBUG
#include "nest/bird.h"
#include "nest/iface.h"
#include "nest/protocol.h"
#include "nest/route.h"
#include "nest/locks.h"
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#include "conf/conf.h"
#include "lib/socket.h"
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#include "bgp.h"
static sock *bgp_listen_sk; /* Global listening socket */
static int bgp_counter; /* Number of protocol instances using the listening socket */
static list bgp_list; /* List of active BGP instances */
static void bgp_connect(struct bgp_proto *p);
static void bgp_setup_sk(struct bgp_proto *p, struct bgp_conn *conn, sock *s);
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static void
bgp_rt_notify(struct proto *P, net *n, rte *new, rte *old, ea_list *tmpa)
{
}
static struct proto *
bgp_init(struct proto_config *C)
{
struct bgp_config *c = (struct bgp_config *) C;
struct proto *P = proto_new(C, sizeof(struct bgp_proto));
struct bgp_proto *p = (struct bgp_proto *) P;
P->rt_notify = bgp_rt_notify;
p->cf = c;
p->local_as = c->local_as;
p->remote_as = c->remote_as;
p->is_internal = (c->local_as == c->remote_as);
p->local_id = C->global->router_id;
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return P;
}
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void
bgp_close(struct bgp_proto *p)
{
rem_node(&p->bgp_node);
ASSERT(bgp_counter);
bgp_counter--;
if (!bgp_counter)
{
rfree(bgp_listen_sk);
bgp_listen_sk = NULL;
}
/* FIXME: Automatic restart after errors? */
}
void
bgp_start_timer(timer *t, int value)
{
/* FIXME: Randomize properly */
/* FIXME: Check if anybody uses tm_start directly */
if (value)
tm_start(t, value);
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else
tm_stop(t);
}
void
bgp_close_conn(struct bgp_conn *conn)
{
struct bgp_proto *p = conn->bgp;
DBG("BGP: Closing connection\n");
conn->packets_to_send = 0;
rfree(conn->connect_retry_timer);
conn->connect_retry_timer = NULL;
rfree(conn->keepalive_timer);
conn->keepalive_timer = NULL;
rfree(conn->hold_timer);
conn->hold_timer = NULL;
sk_close(conn->sk);
conn->sk = NULL;
conn->state = BS_IDLE;
if (conn->primary)
{
bgp_close(p);
p->conn = NULL;
proto_notify_state(&p->p, PS_DOWN);
}
}
static void
bgp_send_open(struct bgp_conn *conn)
{
DBG("BGP: Sending open\n");
conn->sk->rx_hook = bgp_rx;
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conn->sk->tx_hook = bgp_tx;
tm_stop(conn->connect_retry_timer);
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bgp_schedule_packet(conn, PKT_OPEN);
conn->state = BS_OPENSENT;
bgp_start_timer(conn->hold_timer, conn->bgp->cf->initial_hold_time);
}
static void
bgp_connected(sock *sk)
{
struct bgp_conn *conn = sk->data;
DBG("BGP: Connected\n");
bgp_send_open(conn);
}
static void
bgp_connect_timeout(timer *t)
{
struct bgp_conn *conn = t->data;
DBG("BGP: Connect timeout, retrying\n");
bgp_close_conn(conn);
bgp_connect(conn->bgp);
}
static void
bgp_sock_err(sock *sk, int err)
{
struct bgp_conn *conn = sk->data;
DBG("BGP: Socket error %d in state %d\n", err, conn->state);
switch (conn->state)
{
case BS_CONNECT:
case BS_OPENSENT:
conn->state = BS_ACTIVE;
bgp_start_timer(conn->connect_retry_timer, conn->bgp->cf->connect_retry_time);
break;
case BS_OPENCONFIRM:
case BS_ESTABLISHED:
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break;
default:
bug("bgp_sock_err called in invalid state %d", conn->state);
}
bgp_close_conn(conn);
}
static int
bgp_incoming_connection(sock *sk, int dummy)
{
node *n;
DBG("BGP: Incoming connection from %I port %d\n", sk->daddr, sk->dport);
WALK_LIST(n, bgp_list)
{
struct bgp_proto *p = SKIP_BACK(struct bgp_proto, bgp_node, n);
if (ipa_equal(p->cf->remote_ip, sk->daddr) && sk->dport == BGP_PORT)
{
DBG("BGP: Authorized\n");
if (p->incoming_conn.sk)
{
DBG("BGP: But one incoming connection already exists, how is that possible?\n");
break;
}
bgp_setup_sk(p, &p->incoming_conn, sk);
bgp_send_open(&p->incoming_conn);
return 0;
}
}
DBG("BGP: Unauthorized\n");
rfree(sk);
return 0;
}
static void
bgp_hold_timeout(timer *t)
{
struct bgp_conn *conn = t->data;
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DBG("BGP: Hold timeout, closing connection\n");
bgp_error(conn, 4, 0, 0, 0);
}
static void
bgp_keepalive_timeout(timer *t)
{
struct bgp_conn *conn = t->data;
DBG("BGP: Keepalive timer\n");
bgp_schedule_packet(conn, PKT_KEEPALIVE);
}
static void
bgp_setup_sk(struct bgp_proto *p, struct bgp_conn *conn, sock *s)
{
timer *t;
s->data = conn;
s->ttl = p->cf->multihop ? : 1;
s->rbsize = BGP_RX_BUFFER_SIZE;
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s->tbsize = BGP_TX_BUFFER_SIZE;
s->err_hook = bgp_sock_err;
s->tos = IP_PREC_INTERNET_CONTROL;
conn->bgp = p;
conn->sk = s;
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conn->packets_to_send = 0;
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conn->error_flag = 0;
conn->primary = 0;
t = conn->connect_retry_timer = tm_new(p->p.pool);
t->hook = bgp_connect_timeout;
t->data = conn;
t = conn->hold_timer = tm_new(p->p.pool);
t->hook = bgp_hold_timeout;
t->data = conn;
t = conn->keepalive_timer = tm_new(p->p.pool);
t->hook = bgp_keepalive_timeout;
t->data = conn;
}
static void
bgp_connect(struct bgp_proto *p) /* Enter Connect state and start establishing connection */
{
sock *s;
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struct bgp_conn *conn = &p->outgoing_conn;
DBG("BGP: Connecting\n");
s = sk_new(p->p.pool);
s->type = SK_TCP_ACTIVE;
s->saddr = _MI(0x3ea80001); /* FIXME: Hack */
s->daddr = p->cf->remote_ip;
#if 0
s->sport = /* FIXME */
#endif
s->dport = BGP_PORT;
bgp_setup_sk(p, conn, s);
s->tx_hook = bgp_connected;
conn->state = BS_CONNECT;
if (sk_open(s))
{
bgp_sock_err(s, 0);
return;
}
DBG("BGP: Waiting for connect success\n");
bgp_start_timer(conn->connect_retry_timer, p->cf->connect_retry_time);
}
static void
bgp_start_locked(struct object_lock *lock)
{
struct bgp_proto *p = lock->data;
DBG("BGP: Got lock\n");
if (!bgp_counter++)
init_list(&bgp_list);
if (!bgp_listen_sk)
{
sock *s = sk_new(&root_pool);
DBG("BGP: Creating incoming socket\n");
s->type = SK_TCP_PASSIVE;
s->sport = BGP_PORT;
s->tos = IP_PREC_INTERNET_CONTROL;
s->ttl = 1;
s->rbsize = BGP_RX_BUFFER_SIZE;
s->rx_hook = bgp_incoming_connection;
if (sk_open(s))
{
log(L_ERR "Unable to open incoming BGP socket");
rfree(s);
}
else
bgp_listen_sk = s;
}
add_tail(&bgp_list, &p->bgp_node);
bgp_connect(p); /* FIXME: Use neighbor cache for fast up/down transitions? */
}
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static int
bgp_start(struct proto *P)
{
struct bgp_proto *p = (struct bgp_proto *) P;
struct object_lock *lock;
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DBG("BGP: Startup.\n");
p->outgoing_conn.state = BS_IDLE;
p->incoming_conn.state = BS_IDLE;
/*
* Before attempting to create the connection, we need to lock the
* port, so that are sure we're the only instance attempting to talk
* with that neighbor.
*/
lock = p->lock = olock_new(P->pool);
lock->addr = p->cf->remote_ip;
lock->type = OBJLOCK_TCP;
lock->port = BGP_PORT;
lock->iface = NULL;
lock->hook = bgp_start_locked;
lock->data = p;
olock_acquire(lock);
return PS_START;
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}
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static int
bgp_graceful_close(struct bgp_conn *c)
{
switch (c->state)
{
case BS_IDLE:
return 0;
case BS_CONNECT:
case BS_ACTIVE:
bgp_close_conn(c);
return 1;
case BS_OPENSENT:
case BS_OPENCONFIRM:
case BS_ESTABLISHED:
bgp_error(c, 6, 0, 0, 0);
return 1;
default:
bug("bgp_graceful_close: Unknown state %d", c->state);
}
}
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static int
bgp_shutdown(struct proto *P)
{
struct bgp_proto *p = (struct bgp_proto *) P;
DBG("BGP: Explicit shutdown\n");
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/*
* We want to send the Cease notification message to all connections
* we have open, but we don't want to wait for all of them to complete.
* We are willing to handle the primary connection carefully, but for
* the others we just try to send the packet and if there is no buffer
* space free, we'll gracefully finish.
*/
proto_notify_state(&p->p, PS_STOP);
if (!p->conn)
{
if (p->outgoing_conn.state != BS_IDLE)
p->outgoing_conn.primary = 1; /* Shuts protocol down after connection close */
else if (p->incoming_conn.state != BS_IDLE)
p->incoming_conn.primary = 1;
}
if (bgp_graceful_close(&p->outgoing_conn) || bgp_graceful_close(&p->incoming_conn))
return p->p.proto_state;
else
{
/* No connections open, shutdown automatically */
bgp_close(p);
return PS_DOWN;
}
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}
void
bgp_error(struct bgp_conn *c, unsigned code, unsigned subcode, unsigned data, unsigned len)
{
DBG("BGP: Error %d,%d,%d,%d\n", code, subcode, data, len); /* FIXME: Better messages */
if (c->error_flag)
return;
c->error_flag = 1;
c->notify_code = code;
c->notify_subcode = subcode;
c->notify_arg = data;
c->notify_arg_size = len;
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if (c->primary)
proto_notify_state(&c->bgp->p, PS_STOP);
bgp_schedule_packet(c, PKT_NOTIFICATION);
}
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void
bgp_check(struct bgp_config *c)
{
if (!c->local_as)
cf_error("Local AS number must be set");
if (!c->remote_as)
cf_error("Neighbor must be configured");
}
struct protocol proto_bgp = {
name: "BGP",
template: "bgp%d",
init: bgp_init,
start: bgp_start,
shutdown: bgp_shutdown,
#if 0
dump: bgp_dump,
get_status: bgp_get_status,
get_route_info: bgp_get_route_info,
show_route_data: bgp_show_route_data
#endif
};