5a434fe775
Set player to spectator if it in 'white_team'
ea4a69ff16
Add command to shuffle team
4d810e1e71
Fix: player will enter ghost if die in lobby
102862ed89
hide teammate status bar
030dd385f3
Prevent ghost operation buddha
655ea34f59
Add new configure 'buddha_discard' to control the number of the buddha
bef54ec95f
ghost cannot be attacked
f9cf193fa9
Add a pumpkin head on player ghost
ff3b253201
Add status show on sidebar
ab27f1a060
Add vectory detection in game task
c5b21f60da
Allow sprint on player in ghost
803c68bb4d
play sound on player near a buddha
4970b8664b
remove extra invisibility
1e09d8771c
Add revive mechanism
2d1359aafb
Merge branch 'master' into nyaa2024dragon
1ad513967a
Add sword model for common role
5971d239d5
Teleport all player to the venue on game start
2c380b922a
Add buddha grab gamerule
9296920765
Add unbreakable for bow
214c6df511
Increase lava particle count from 5 to 10 for attack animation
92b847083b
Add a gust animation for thrust attack
96b03b90e9
Balance: make posture period recovery cooldown from 6s to 3s
71643a0caa
Make level3 charged attack animation smoother
de36b5f1dd
Make normal attack smoother
3a6f3460ea
Add player dead sound
ac65f53e8d
Bind defense and thrust attack sound
79f07d77b7
Fix: make hard attack hint more smooth
7e01949fd9
Add 4 level resistance and 4 level regenration for player
3de45e88ea
Add kill animation
53e839c10b
Add main title hint on killing
35a2ec4785
Fix: player will not show defense UI on shaking the katana
42aff2fe18
Balance ThrustAttack: increase knockback distance and add iframe
9e5b3ba832
Update player ring ui
386cc08779
Balance: reduce the number of deflect failure tolerated from 2 to 1
48bec65b59
Add 1 posture consume for ThrushAttack
a5d6332de0
Add ThrushAttack UI attack hint on bossbar
d4223c8570
If player using level 2 charged attack, decrease knockback distance to ensure two attack all hit
8f668df57d
Remove debug message for normal attack
921d8761f9
Prevent player attack their teammate on player slash
eed61e8be3
Decrease to 50% probability to knock away damager on normal attack stage 1-3
37dca2c004
Bind knockback effect on player normal attack and charged attack
06342250b5
Add 2tick i-frames on player dash
9d0de1aa59
Upgrade battle flag effect
5d1dbc8c86
Add 'MonitorTask', this task will trigger if meet the condition
0351c303b9
Bind player ring ui
28e58ed0c2
Add entity scoreboard tag "ring" for ring entity
38c0eeda90
Hidden player ring to all other player until battle start
f2001ecec3
Balance: decrease player normal attack scope from 4pi/3 to pi/2
c20fa7f409
Fix: player normal attack will cause vanilla fist attack if left click player
27ba92006d
Hide player its ring entity only for itself
afbef6a8f4
Fix: player sword ui will stuck if player dash in stun status
924e73e8f7
Prevent dash through target on 3 level charged attack