v2ray-plugin-android/app/go-build.bash

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#!/bin/bash
[[ -z "${ANDROID_NDK_HOME}" ]] && ANDROID_NDK_HOME="${ANDROID_HOME}/ndk-bundle"
TOOLCHAIN="$(find ${ANDROID_NDK_HOME}/toolchains/llvm/prebuilt/* -maxdepth 1 -type d -print -quit)/bin"
ABIS=(armeabi-v7a arm64-v8a x86 x86_64)
GO_ARCHS=('arm GOARM=7' arm64 386 amd64)
CLANG_ARCHS=(armv7a-linux-androideabi aarch64-linux-android i686-linux-android x86_64-linux-android)
STRIP_ARCHS=(arm-linux-androideabi aarch64-linux-android i686-linux-android x86_64-linux-android)
MIN_API="$1"
ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
OUT_DIR="$ROOT/build/go"
cd "$ROOT/src/main/go/v2ray-plugin"
BIN="libv2ray.so"
for i in "${!ABIS[@]}"; do
ABI="${ABIS[$i]}"
[[ -f "${OUT_DIR}/${ABI}/${BIN}" ]] && continue
echo "Build ${BIN} ${ABI}"
mkdir -p ${OUT_DIR}/${ABI} \
&& env \
CGO_ENABLED=1 CC="${TOOLCHAIN}/${CLANG_ARCHS[$i]}${MIN_API}-clang" \
GOOS=android GOARCH=${GO_ARCHS[$i]} \
go build -v -ldflags='-s -w' -o "${OUT_DIR}/unstripped" \
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&& "${TOOLCHAIN}/llvm-strip" "${OUT_DIR}/unstripped" -o "${OUT_DIR}/${ABI}/${BIN}" \
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|| exit -1
rm "${OUT_DIR}/unstripped"
done
cd "$ROOT"