scrcpy/app/src/decoder.c
Romain Vimont f7a1b67d66 Make stream push packets to sinks
Now that decoder and recorder implement the packet sink trait, make
stream push packets to the sinks without depending on the concrete sink
types.
2021-04-25 14:38:42 +02:00

100 lines
2.7 KiB
C

#include "decoder.h"
#include <libavformat/avformat.h>
#include "events.h"
#include "video_buffer.h"
#include "util/log.h"
/** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct decoder, packet_sink)
bool
decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOGC("Could not allocate decoder context");
return false;
}
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOGE("Could not create decoder frame");
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true;
}
void
decoder_close(struct decoder *decoder) {
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
decoder_push(struct decoder *decoder, const AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
// nothing to do
return true;
}
int ret;
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (!ret) {
// a frame was received
bool ok = video_buffer_push(decoder->video_buffer, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
return true;
}
static bool
decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct decoder *decoder = DOWNCAST(sink);
return decoder_open(decoder, codec);
}
static void
decoder_packet_sink_close(struct sc_packet_sink *sink) {
struct decoder *decoder = DOWNCAST(sink);
decoder_close(decoder);
}
static bool
decoder_packet_sink_push(struct sc_packet_sink *sink, const AVPacket *packet) {
struct decoder *decoder = DOWNCAST(sink);
return decoder_push(decoder, packet);
}
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder->video_buffer = vb;
static const struct sc_packet_sink_ops ops = {
.open = decoder_packet_sink_open,
.close = decoder_packet_sink_close,
.push = decoder_packet_sink_push,
};
decoder->packet_sink.ops = &ops;
}