f410f2bdc4
A video buffer had 2 responsibilities: - handle the frame delaying mechanism (queuing packets and pushing them after the expected delay); - keep only the most recent frame (using a sc_frame_buffer). In order to be able to reuse only the frame delaying mechanism, extract it to a separate component, sc_delay_buffer. |
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data | ||
prebuilt-deps | ||
src | ||
tests | ||
meson.build | ||
scrcpy-windows.manifest | ||
scrcpy-windows.rc | ||
scrcpy.1 |