3ed80a1fac
Use macros to wrap SDL_Log* functions with the "application" category.
99 lines
3.2 KiB
C
99 lines
3.2 KiB
C
#include "controlevent.h"
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#include <SDL2/SDL_stdinc.h>
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#include "lockutil.h"
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#include "log.h"
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static inline void write16(Uint8 *buf, Uint16 value) {
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buf[0] = value >> 8;
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buf[1] = value;
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}
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static inline void write32(Uint8 *buf, Uint32 value) {
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buf[0] = value >> 24;
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buf[1] = value >> 16;
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buf[2] = value >> 8;
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buf[3] = value;
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}
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static void write_position(Uint8 *buf, const struct position *position) {
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write16(&buf[0], position->point.x);
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write16(&buf[2], position->point.y);
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write16(&buf[4], position->screen_size.width);
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write16(&buf[6], position->screen_size.height);
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}
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int control_event_serialize(const struct control_event *event, unsigned char *buf) {
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buf[0] = event->type;
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switch (event->type) {
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case CONTROL_EVENT_TYPE_KEYCODE:
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buf[1] = event->keycode_event.action;
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write32(&buf[2], event->keycode_event.keycode);
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write32(&buf[6], event->keycode_event.metastate);
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return 10;
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case CONTROL_EVENT_TYPE_TEXT: {
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// write length (1 byte) + date (non nul-terminated)
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size_t len = strlen(event->text_event.text);
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if (len > TEXT_MAX_LENGTH) {
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len = TEXT_MAX_LENGTH;
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}
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buf[1] = (Uint8) len;
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memcpy(&buf[2], &event->text_event.text, len);
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return 2 + len;
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}
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case CONTROL_EVENT_TYPE_MOUSE:
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buf[1] = event->mouse_event.action;
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write32(&buf[2], event->mouse_event.buttons);
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write_position(&buf[6], &event->mouse_event.position);
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return 14;
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case CONTROL_EVENT_TYPE_SCROLL:
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write_position(&buf[1], &event->scroll_event.position);
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write32(&buf[9], (Uint32) event->scroll_event.hscroll);
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write32(&buf[13], (Uint32) event->scroll_event.vscroll);
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return 17;
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case CONTROL_EVENT_TYPE_COMMAND:
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buf[1] = event->command_event.action;
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return 2;
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default:
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LOGW("Unknown event type: %u", (unsigned) event->type);
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return 0;
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}
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}
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SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
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return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
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}
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SDL_bool control_event_queue_init(struct control_event_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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// the current implementation may not fail
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return SDL_TRUE;
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}
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void control_event_queue_destroy(struct control_event_queue *queue) {
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// nothing to do in the current implementation
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}
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SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
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if (control_event_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->data[queue->head] = *event;
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queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
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if (control_event_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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*event = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
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return SDL_TRUE;
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}
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