f7a1b67d66
Now that decoder and recorder implement the packet sink trait, make stream push packets to the sinks without depending on the concrete sink types.
44 lines
846 B
C
44 lines
846 B
C
#ifndef STREAM_H
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#define STREAM_H
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#include "common.h"
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#include <stdbool.h>
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#include <stdint.h>
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#include <libavformat/avformat.h>
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#include <SDL2/SDL_atomic.h>
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#include "trait/packet_sink.h"
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#include "util/net.h"
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#include "util/thread.h"
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#define STREAM_MAX_SINKS 2
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struct stream {
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socket_t socket;
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sc_thread thread;
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struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
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unsigned sink_count;
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AVCodecContext *codec_ctx;
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AVCodecParserContext *parser;
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// successive packets may need to be concatenated, until a non-config
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// packet is available
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bool has_pending;
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AVPacket pending;
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};
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void
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stream_init(struct stream *stream, socket_t socket);
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void
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stream_add_sink(struct stream *stream, struct sc_packet_sink *sink);
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bool
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stream_start(struct stream *stream);
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void
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stream_join(struct stream *stream);
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#endif
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