The slope encodes the drift between the device clock and the computer
clock. Its real value is expected very close to 1.
To estimate it, just assume it is exactly 1.
Since the clock is used to estimate very close points in the future, the
error caused by clock drift is totally negligible, and in practice it is
way lower than the slope estimation error.
Therefore, only estimate the offset.
A delay buffer delayed all the frames except the first one, to open the
scrcpy window immediately and get a picture.
Make this feature optional, so that the delay buffer might also be used
for audio (especially for simulating a high delay for debugging).
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
For clarity, the fields used only when a delay was set were wrapped in
an anonymous structure.
Now that the delay buffer has been extracted to a separate component,
the delay is necessarily set (it may not be 0), so the fields are always
used.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
The components needing delayed frames (sc_screen and sc_v4l2_sink)
managed a sc_video_buffer instance, which itself embedded a
sc_frame_buffer instance (to keep only the most recent frame).
In theory, these components should not be aware of delaying: they should
just receive AVFrames later, and only handle a sc_frame_buffer.
Therefore, refactor sc_delay_buffer as a frame source (it consumes)
frames) and a frame sink (it produces frames, after some delay), and
plug an instance in the pipeline only when a delay is requested.
This also removes the need for a specific sc_video_buffer.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
A video buffer had 2 responsibilities:
- handle the frame delaying mechanism (queuing packets and pushing them
after the expected delay);
- keep only the most recent frame (using a sc_frame_buffer).
In order to be able to reuse only the frame delaying mechanism, extract
it to a separate component, sc_delay_buffer.