Commit graph

5 commits

Author SHA1 Message Date
Romain Vimont
1038bad385 Make it work over tcpip
"adb reverse" currently does not work over tcpip (i.e. on a device
connected by "adb connect"):
<https://issuetracker.google.com/issues/37066218>

To work around the problem, if the call to "adb reverse" fails, then
fallback to "adb forward", and reverse the client/server roles.

Keep the "adb reverse" mode as the default because it does not involve
connection retries: when using "adb forward", the client must try to
connect successively until the server listens.

Due to the tunnel, every connect() will succeed, so the client must
attempt to read() to detect a connection failure. For this purpose, when
using the "adb forward" mode, the server initially writes a dummy byte,
read by the client.

Fixes <https://github.com/Genymobile/scrcpy/issues/5>.
2018-03-12 14:10:32 +01:00
Romain Vimont
6db22ef339 Log socket errors
Do not silently ignore close() and shutdown() errors, and use perror()
to get the errno.
2018-02-16 15:03:50 +01:00
Romain Vimont
ad6209f6ff Terminate the device process gracefully
Call shutdown() on the device socket to make the device process finish
its execution quickly and gracefully, without killing it.
2018-02-16 11:47:42 +01:00
Romain Vimont
a791c272bc Send and recv all data when necessary
Expose net_recv_all() and net_send_all(), equivalent of net_recv() and
net_send(), but that waits/retries until the requested length has been
transferred.

Use these new functions where it was (wrongly) assumed that the
requested length had been transferred.
2018-02-16 00:57:48 +01:00
Romain Vimont
9b056f5091 Replace SDL_net by custom implementation
SDL_net is not very suitable for scrcpy.

For example, SDLNet_TCP_Accept() is non-blocking, so we have to wrap it
by calling many SDL_Net-specific functions to make it blocking.

But above all, SDLNet_TCP_Open() is a server socket only when no IP is
provided; otherwise, it's a client socket. Therefore, it is not possible
to create a server socket bound to localhost, so it accepts connections
from anywhere.

This is a problem for scrcpy, because on start, the application listens
for nearly 1 second until it accepts the first connection, supposedly
from the device. If someone on the local network manages to connect to
the server socket first, then they can stream arbitrary H.264 video.
This may be troublesome, for example during a public presentation ;-)

Provide our own simplified API (net.h) instead, implemented for the
different platforms.
2018-02-16 00:56:58 +01:00