Explicitly pass control flag to input manager

Replace the "global" control flag in the input_manager by a function
parameter to make explicit that the behavior depends whether
--no-control has been set.
This commit is contained in:
Romain Vimont 2019-03-03 11:05:26 +01:00
parent 6baed8a06f
commit f7efafd846
3 changed files with 11 additions and 16 deletions

View file

@ -191,7 +191,8 @@ input_manager_process_text_input(struct input_manager *input_manager,
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event) {
const SDL_KeyboardEvent *event,
bool control) {
bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
@ -202,9 +203,6 @@ input_manager_process_key(struct input_manager *input_manager,
return;
}
// false if the user requested not to interact with the device
bool control = input_manager->control;
// capture all Ctrl events
if (ctrl | meta) {
SDL_Keycode keycode = event->keysym.sym;
@ -341,10 +339,8 @@ is_outside_device_screen(struct input_manager *input_manager, int x, int y)
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event) {
// false if the user requested not to interact with the device
bool control = input_manager->control;
const SDL_MouseButtonEvent *event,
bool control) {
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);

View file

@ -13,7 +13,6 @@ struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
bool control;
};
void
@ -22,7 +21,8 @@ input_manager_process_text_input(struct input_manager *input_manager,
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event);
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
@ -30,7 +30,8 @@ input_manager_process_mouse_motion(struct input_manager *input_manager,
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event);
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,

View file

@ -39,7 +39,6 @@ static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.screen = &screen,
.control = true,
};
// init SDL and set appropriate hints
@ -146,7 +145,7 @@ handle_event(SDL_Event *event, bool control) {
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key);
input_manager_process_key(&input_manager, &event->key, control);
break;
case SDL_MOUSEMOTION:
if (!control) {
@ -164,7 +163,8 @@ handle_event(SDL_Event *event, bool control) {
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button);
input_manager_process_mouse_button(&input_manager, &event->button,
control);
break;
case SDL_DROPFILE: {
if (!control) {
@ -301,8 +301,6 @@ scrcpy(const struct scrcpy_options *options) {
goto finally_destroy_server;
}
input_manager.control = control;
struct decoder *dec = NULL;
if (display) {
if (!video_buffer_init(&video_buffer)) {