Fix indentation
Previous refactorings broke indentation.
This commit is contained in:
parent
0fbab42f8c
commit
d2504f974c
2 changed files with 9 additions and 10 deletions
|
@ -421,8 +421,7 @@ finally_destroy_server:
|
||||||
wait_show_touches(proc_show_touches);
|
wait_show_touches(proc_show_touches);
|
||||||
}
|
}
|
||||||
LOGI("Disable show_touches");
|
LOGI("Disable show_touches");
|
||||||
proc_show_touches = set_show_touches_enabled(options->serial,
|
proc_show_touches = set_show_touches_enabled(options->serial, false);
|
||||||
false);
|
|
||||||
wait_show_touches(proc_show_touches);
|
wait_show_touches(proc_show_touches);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -18,12 +18,12 @@ struct server {
|
||||||
bool send_frame_meta; // request frame PTS to be able to record properly
|
bool send_frame_meta; // request frame PTS to be able to record properly
|
||||||
};
|
};
|
||||||
|
|
||||||
#define SERVER_INITIALIZER { \
|
#define SERVER_INITIALIZER { \
|
||||||
.serial = NULL, \
|
.serial = NULL, \
|
||||||
.process = PROCESS_NONE, \
|
.process = PROCESS_NONE, \
|
||||||
.server_socket = INVALID_SOCKET, \
|
.server_socket = INVALID_SOCKET, \
|
||||||
.device_socket = INVALID_SOCKET, \
|
.device_socket = INVALID_SOCKET, \
|
||||||
.local_port = 0, \
|
.local_port = 0, \
|
||||||
.tunnel_enabled = false, \
|
.tunnel_enabled = false, \
|
||||||
.tunnel_forward = false, \
|
.tunnel_forward = false, \
|
||||||
.send_frame_meta = false, \
|
.send_frame_meta = false, \
|
||||||
|
@ -36,8 +36,8 @@ server_init(struct server *server);
|
||||||
// push, enable tunnel et start the server
|
// push, enable tunnel et start the server
|
||||||
bool
|
bool
|
||||||
server_start(struct server *server, const char *serial,
|
server_start(struct server *server, const char *serial,
|
||||||
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
|
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
|
||||||
const char *crop, bool send_frame_meta);
|
const char *crop, bool send_frame_meta);
|
||||||
|
|
||||||
// block until the communication with the server is established
|
// block until the communication with the server is established
|
||||||
socket_t
|
socket_t
|
||||||
|
|
Loading…
Reference in a new issue