Fix indentation
Previous refactorings broke indentation.
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0fbab42f8c
commit
d2504f974c
2 changed files with 9 additions and 10 deletions
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@ -421,8 +421,7 @@ finally_destroy_server:
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wait_show_touches(proc_show_touches);
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}
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LOGI("Disable show_touches");
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proc_show_touches = set_show_touches_enabled(options->serial,
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false);
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proc_show_touches = set_show_touches_enabled(options->serial, false);
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wait_show_touches(proc_show_touches);
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}
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@ -18,12 +18,12 @@ struct server {
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bool send_frame_meta; // request frame PTS to be able to record properly
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};
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#define SERVER_INITIALIZER { \
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.serial = NULL, \
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.process = PROCESS_NONE, \
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.server_socket = INVALID_SOCKET, \
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.device_socket = INVALID_SOCKET, \
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.local_port = 0, \
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#define SERVER_INITIALIZER { \
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.serial = NULL, \
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.process = PROCESS_NONE, \
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.server_socket = INVALID_SOCKET, \
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.device_socket = INVALID_SOCKET, \
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.local_port = 0, \
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.tunnel_enabled = false, \
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.tunnel_forward = false, \
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.send_frame_meta = false, \
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@ -36,8 +36,8 @@ server_init(struct server *server);
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// push, enable tunnel et start the server
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bool
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server_start(struct server *server, const char *serial,
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uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
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const char *crop, bool send_frame_meta);
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uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
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const char *crop, bool send_frame_meta);
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// block until the communication with the server is established
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socket_t
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