Release controller lock while processing events
Once the controller took a control event, release the mutex before processing it, so that the main thread is not blocked to push a new event.
This commit is contained in:
parent
ec02823045
commit
bb3a7f05ac
1 changed files with 15 additions and 10 deletions
|
@ -54,27 +54,32 @@ static SDL_bool process_event(struct controller *controller, const struct contro
|
|||
static int run_controller(void *data) {
|
||||
struct controller *controller = data;
|
||||
|
||||
mutex_lock(controller->mutex);
|
||||
for (;;) {
|
||||
mutex_lock(controller->mutex);
|
||||
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
|
||||
cond_wait(controller->event_cond, controller->mutex);
|
||||
}
|
||||
if (controller->stopped) {
|
||||
// stop immediately, do not process further events
|
||||
mutex_unlock(controller->mutex);
|
||||
break;
|
||||
}
|
||||
struct control_event event;
|
||||
while (control_event_queue_take(&controller->queue, &event)) {
|
||||
SDL_bool ok = process_event(controller, &event);
|
||||
control_event_destroy(&event);
|
||||
if (!ok) {
|
||||
LOGD("Cannot write event to socket");
|
||||
goto end;
|
||||
}
|
||||
#ifdef BUILD_DEBUG
|
||||
bool non_empty = control_event_queue_take(&controller->queue, &event);
|
||||
SDL_assert(non_empty);
|
||||
#else
|
||||
control_event_queue_take(&controller->queue, &event);
|
||||
#endif
|
||||
mutex_unlock(controller->mutex);
|
||||
|
||||
SDL_bool ok = process_event(controller, &event);
|
||||
control_event_destroy(&event);
|
||||
if (!ok) {
|
||||
LOGD("Cannot write event to socket");
|
||||
break;
|
||||
}
|
||||
}
|
||||
end:
|
||||
mutex_unlock(controller->mutex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue