Update code style
Limit source code to 80 chars, and declare functions return type and modifiers on a separate line. This allows to avoid very long lines, and all function names are aligned. (We do this on VLC, and I like it.)
This commit is contained in:
parent
b2fe005498
commit
aeda583a2c
45 changed files with 813 additions and 409 deletions
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@ -3,23 +3,27 @@
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#include <SDL2/SDL_stdinc.h>
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static inline void buffer_write16be(Uint8 *buf, Uint16 value) {
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static inline void
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buffer_write16be(Uint8 *buf, Uint16 value) {
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buf[0] = value >> 8;
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buf[1] = value;
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}
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static inline void buffer_write32be(Uint8 *buf, Uint32 value) {
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static inline void
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buffer_write32be(Uint8 *buf, Uint32 value) {
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buf[0] = value >> 24;
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buf[1] = value >> 16;
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buf[2] = value >> 8;
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buf[3] = value;
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}
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static inline Uint32 buffer_read32be(Uint8 *buf) {
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static inline Uint32
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buffer_read32be(Uint8 *buf) {
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return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
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}
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static inline Uint64 buffer_read64be(Uint8 *buf) {
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static inline
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Uint64 buffer_read64be(Uint8 *buf) {
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Uint32 msb = buffer_read32be(buf);
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Uint32 lsb = buffer_read32be(&buf[4]);
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return ((Uint64) msb << 32) | lsb;
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@ -10,7 +10,8 @@
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static const char *adb_command;
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static inline const char *get_adb_command(void) {
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static inline const char *
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get_adb_command(void) {
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if (!adb_command) {
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adb_command = getenv("ADB");
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if (!adb_command)
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@ -19,7 +20,8 @@ static inline const char *get_adb_command(void) {
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return adb_command;
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}
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static void show_adb_err_msg(enum process_result err) {
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static void
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show_adb_err_msg(enum process_result err) {
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switch (err) {
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case PROCESS_ERROR_GENERIC:
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LOGE("Failed to execute adb");
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@ -34,7 +36,8 @@ static void show_adb_err_msg(enum process_result err) {
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}
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}
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process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
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process_t
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adb_execute(const char *serial, const char *const adb_cmd[], int len) {
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const char *cmd[len + 4];
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int i;
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process_t process;
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@ -57,7 +60,9 @@ process_t adb_execute(const char *serial, const char *const adb_cmd[], int len)
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return process;
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}
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process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
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process_t
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adb_forward(const char *serial, uint16_t local_port,
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const char *device_socket_name) {
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char local[4 + 5 + 1]; // tcp:PORT
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char remote[108 + 14 + 1]; // localabstract:NAME
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sprintf(local, "tcp:%" PRIu16, local_port);
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@ -66,14 +71,17 @@ process_t adb_forward(const char *serial, uint16_t local_port, const char *devic
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_forward_remove(const char *serial, uint16_t local_port) {
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process_t
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adb_forward_remove(const char *serial, uint16_t local_port) {
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char local[4 + 5 + 1]; // tcp:PORT
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sprintf(local, "tcp:%" PRIu16, local_port);
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const char *const adb_cmd[] = {"forward", "--remove", local};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
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process_t
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adb_reverse(const char *serial, const char *device_socket_name,
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uint16_t local_port) {
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char local[4 + 5 + 1]; // tcp:PORT
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char remote[108 + 14 + 1]; // localabstract:NAME
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sprintf(local, "tcp:%" PRIu16, local_port);
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@ -82,14 +90,16 @@ process_t adb_reverse(const char *serial, const char *device_socket_name, uint16
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
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process_t
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adb_reverse_remove(const char *serial, const char *device_socket_name) {
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char remote[108 + 14 + 1]; // localabstract:NAME
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snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
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const char *const adb_cmd[] = {"reverse", "--remove", remote};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_push(const char *serial, const char *local, const char *remote) {
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process_t
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adb_push(const char *serial, const char *local, const char *remote) {
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#ifdef __WINDOWS__
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// Windows will parse the string, so the paths must be quoted
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// (see sys/win/command.c)
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@ -115,7 +125,8 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
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return proc;
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}
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process_t adb_install(const char *serial, const char *local) {
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process_t
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adb_install(const char *serial, const char *local) {
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#ifdef __WINDOWS__
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// Windows will parse the string, so the local name must be quoted
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// (see sys/win/command.c)
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@ -135,7 +146,8 @@ process_t adb_install(const char *serial, const char *local) {
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return proc;
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}
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SDL_bool process_check_success(process_t proc, const char *name) {
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SDL_bool
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process_check_success(process_t proc, const char *name) {
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if (proc == PROCESS_NONE) {
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LOGE("Could not execute \"%s\"", name);
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return SDL_FALSE;
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@ -6,7 +6,8 @@
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#ifdef _WIN32
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# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
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// not needed here, but winsock2.h must never be included AFTER windows.h
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# include <winsock2.h>
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# include <windows.h>
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# define PRIexitcode "lu"
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// <https://stackoverflow.com/a/44383330/1987178>
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@ -38,20 +39,41 @@ enum process_result {
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PROCESS_ERROR_MISSING_BINARY,
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};
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enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
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SDL_bool cmd_terminate(process_t pid);
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SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
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enum process_result
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cmd_execute(const char *path, const char *const argv[], process_t *process);
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process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
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process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
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process_t adb_forward_remove(const char *serial, uint16_t local_port);
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process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
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process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
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process_t adb_push(const char *serial, const char *local, const char *remote);
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process_t adb_install(const char *serial, const char *local);
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SDL_bool
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cmd_terminate(process_t pid);
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SDL_bool
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cmd_simple_wait(process_t pid, exit_code_t *exit_code);
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process_t
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adb_execute(const char *serial, const char *const adb_cmd[], int len);
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process_t
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adb_forward(const char *serial, uint16_t local_port,
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const char *device_socket_name);
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process_t
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adb_forward_remove(const char *serial, uint16_t local_port);
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process_t
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adb_reverse(const char *serial, const char *device_socket_name,
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uint16_t local_port);
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process_t
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adb_reverse_remove(const char *serial, const char *device_socket_name);
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process_t
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adb_push(const char *serial, const char *local, const char *remote);
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process_t
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adb_install(const char *serial, const char *local);
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// convenience function to wait for a successful process execution
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// automatically log process errors with the provided process name
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SDL_bool process_check_success(process_t process, const char *name);
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SDL_bool
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process_check_success(process_t process, const char *name);
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#endif
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@ -19,7 +19,8 @@ struct point {
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struct position {
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// The video screen size may be different from the real device screen size,
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// so store to which size the absolute position apply, to scale it accordingly.
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// so store to which size the absolute position apply, to scale it
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// accordingly.
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struct size screen_size;
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struct point point;
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};
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@ -7,14 +7,16 @@
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#include "lock_util.h"
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#include "log.h"
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static void write_position(Uint8 *buf, const struct position *position) {
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static void
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write_position(Uint8 *buf, const struct position *position) {
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buffer_write32be(&buf[0], position->point.x);
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buffer_write32be(&buf[4], position->point.y);
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buffer_write16be(&buf[8], position->screen_size.width);
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buffer_write16be(&buf[10], position->screen_size.height);
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}
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int control_event_serialize(const struct control_event *event, unsigned char *buf) {
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int
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control_event_serialize(const struct control_event *event, unsigned char *buf) {
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buf[0] = event->type;
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switch (event->type) {
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case CONTROL_EVENT_TYPE_KEYCODE:
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}
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}
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void control_event_destroy(struct control_event *event) {
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void
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control_event_destroy(struct control_event *event) {
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if (event->type == CONTROL_EVENT_TYPE_TEXT) {
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SDL_free(event->text_event.text);
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}
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}
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SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
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SDL_bool
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control_event_queue_is_empty(const struct control_event_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
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SDL_bool
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control_event_queue_is_full(const struct control_event_queue *queue) {
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return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
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}
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SDL_bool control_event_queue_init(struct control_event_queue *queue) {
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SDL_bool
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control_event_queue_init(struct control_event_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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// the current implementation may not fail
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return SDL_TRUE;
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}
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void control_event_queue_destroy(struct control_event_queue *queue) {
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void
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control_event_queue_destroy(struct control_event_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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control_event_destroy(&queue->data[i]);
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}
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}
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SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
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SDL_bool
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control_event_queue_push(struct control_event_queue *queue,
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const struct control_event *event) {
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if (control_event_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
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SDL_bool
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control_event_queue_take(struct control_event_queue *queue,
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struct control_event *event) {
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if (control_event_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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@ -60,18 +60,31 @@ struct control_event_queue {
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};
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// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
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int control_event_serialize(const struct control_event *event, unsigned char *buf);
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int
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control_event_serialize(const struct control_event *event, unsigned char *buf);
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SDL_bool control_event_queue_init(struct control_event_queue *queue);
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void control_event_queue_destroy(struct control_event_queue *queue);
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SDL_bool
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control_event_queue_init(struct control_event_queue *queue);
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SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
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SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
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void
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control_event_queue_destroy(struct control_event_queue *queue);
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SDL_bool
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control_event_queue_is_empty(const struct control_event_queue *queue);
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SDL_bool
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control_event_queue_is_full(const struct control_event_queue *queue);
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// event is copied, the queue does not use the event after the function returns
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SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
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SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
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SDL_bool
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control_event_queue_push(struct control_event_queue *queue,
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const struct control_event *event);
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void control_event_destroy(struct control_event *event);
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SDL_bool
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control_event_queue_take(struct control_event_queue *queue,
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struct control_event *event);
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void
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control_event_destroy(struct control_event *event);
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#endif
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#include "lock_util.h"
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#include "log.h"
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SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
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SDL_bool
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controller_init(struct controller *controller, socket_t video_socket) {
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if (!control_event_queue_init(&controller->queue)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void controller_destroy(struct controller *controller) {
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void
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controller_destroy(struct controller *controller) {
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SDL_DestroyCond(controller->event_cond);
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SDL_DestroyMutex(controller->mutex);
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control_event_queue_destroy(&controller->queue);
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}
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SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
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SDL_bool
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controller_push_event(struct controller *controller,
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const struct control_event *event) {
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SDL_bool res;
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mutex_lock(controller->mutex);
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SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
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return res;
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}
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static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
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static SDL_bool
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process_event(struct controller *controller,
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const struct control_event *event) {
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unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
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int length = control_event_serialize(event, serialized_event);
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if (!length) {
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@ -53,12 +59,14 @@ static SDL_bool process_event(struct controller *controller, const struct contro
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return w == length;
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}
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static int run_controller(void *data) {
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static int
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run_controller(void *data) {
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struct controller *controller = data;
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for (;;) {
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mutex_lock(controller->mutex);
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while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
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while (!controller->stopped
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&& control_event_queue_is_empty(&controller->queue)) {
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cond_wait(controller->event_cond, controller->mutex);
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}
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if (controller->stopped) {
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@ -67,7 +75,8 @@ static int run_controller(void *data) {
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break;
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}
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struct control_event event;
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SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
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SDL_bool non_empty = control_event_queue_take(&controller->queue,
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&event);
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SDL_assert(non_empty);
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mutex_unlock(controller->mutex);
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@ -81,10 +90,12 @@ static int run_controller(void *data) {
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return 0;
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}
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SDL_bool controller_start(struct controller *controller) {
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SDL_bool
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controller_start(struct controller *controller) {
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LOGD("Starting controller thread");
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controller->thread = SDL_CreateThread(run_controller, "controller", controller);
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controller->thread = SDL_CreateThread(run_controller, "controller",
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controller);
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if (!controller->thread) {
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LOGC("Could not start controller thread");
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return SDL_FALSE;
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@ -93,13 +104,15 @@ SDL_bool controller_start(struct controller *controller) {
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return SDL_TRUE;
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}
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void controller_stop(struct controller *controller) {
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void
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controller_stop(struct controller *controller) {
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mutex_lock(controller->mutex);
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controller->stopped = SDL_TRUE;
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cond_signal(controller->event_cond);
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mutex_unlock(controller->mutex);
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}
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void controller_join(struct controller *controller) {
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void
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controller_join(struct controller *controller) {
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SDL_WaitThread(controller->thread, NULL);
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}
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@ -18,14 +18,24 @@ struct controller {
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struct control_event_queue queue;
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};
|
||||
|
||||
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
|
||||
void controller_destroy(struct controller *controller);
|
||||
SDL_bool
|
||||
controller_init(struct controller *controller, socket_t video_socket);
|
||||
|
||||
SDL_bool controller_start(struct controller *controller);
|
||||
void controller_stop(struct controller *controller);
|
||||
void controller_join(struct controller *controller);
|
||||
void
|
||||
controller_destroy(struct controller *controller);
|
||||
|
||||
SDL_bool
|
||||
controller_start(struct controller *controller);
|
||||
|
||||
void
|
||||
controller_stop(struct controller *controller);
|
||||
|
||||
void
|
||||
controller_join(struct controller *controller);
|
||||
|
||||
// expose simple API to hide control_event_queue
|
||||
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
|
||||
SDL_bool
|
||||
controller_push_event(struct controller *controller,
|
||||
const struct control_event *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
|
||||
#define FAIL default: return SDL_FALSE
|
||||
|
||||
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
static SDL_bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
|
||||
|
@ -11,7 +12,8 @@ static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent
|
|||
}
|
||||
}
|
||||
|
||||
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependant flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
|
@ -30,7 +32,8 @@ static enum android_metastate autocomplete_metastate(enum android_metastate meta
|
|||
}
|
||||
|
||||
|
||||
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
|
||||
static enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
|
@ -70,7 +73,8 @@ static enum android_metastate convert_meta_state(SDL_Keymod mod) {
|
|||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
|
||||
static SDL_bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
|
||||
switch (from) {
|
||||
MAP(SDLK_RETURN, AKEYCODE_ENTER);
|
||||
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
|
||||
|
@ -123,7 +127,8 @@ static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint
|
|||
}
|
||||
}
|
||||
|
||||
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
static SDL_bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
|
@ -131,7 +136,8 @@ static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motioneven
|
|||
}
|
||||
}
|
||||
|
||||
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(Uint32 state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
|
@ -151,8 +157,9 @@ static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
|
|||
return buttons;
|
||||
}
|
||||
|
||||
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to) {
|
||||
SDL_bool
|
||||
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
|
||||
|
@ -169,9 +176,10 @@ SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
SDL_bool
|
||||
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_MOUSE;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
|
||||
|
@ -186,9 +194,10 @@ SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
SDL_bool
|
||||
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_MOUSE;
|
||||
to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->mouse_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
@ -199,9 +208,10 @@ SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to) {
|
||||
SDL_bool
|
||||
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_SCROLL;
|
||||
|
||||
to->scroll_event.position = position;
|
||||
|
|
|
@ -15,21 +15,26 @@ struct complete_mouse_wheel_event {
|
|||
struct point position;
|
||||
};
|
||||
|
||||
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to);
|
||||
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
SDL_bool
|
||||
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to);
|
||||
|
||||
// the video size may be different from the real device size, so we need the size
|
||||
// to which the absolute position apply, to scale it accordingly
|
||||
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
SDL_bool
|
||||
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
|
||||
// the video size may be different from the real device size, so we need the
|
||||
// size to which the absolute position apply, to scale it accordingly
|
||||
SDL_bool
|
||||
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
|
||||
// on Android, a scroll event requires the current mouse position
|
||||
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to);
|
||||
SDL_bool
|
||||
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -18,8 +18,10 @@
|
|||
#include "video_buffer.h"
|
||||
|
||||
// set the decoded frame as ready for rendering, and notify
|
||||
static void push_frame(struct decoder *decoder) {
|
||||
SDL_bool previous_frame_consumed = video_buffer_offer_decoded_frame(decoder->video_buffer);
|
||||
static void
|
||||
push_frame(struct decoder *decoder) {
|
||||
SDL_bool previous_frame_consumed =
|
||||
video_buffer_offer_decoded_frame(decoder->video_buffer);
|
||||
if (!previous_frame_consumed) {
|
||||
// the previous EVENT_NEW_FRAME will consume this frame
|
||||
return;
|
||||
|
@ -30,11 +32,13 @@ static void push_frame(struct decoder *decoder) {
|
|||
SDL_PushEvent(&new_frame_event);
|
||||
}
|
||||
|
||||
void decoder_init(struct decoder *decoder, struct video_buffer *vb) {
|
||||
void
|
||||
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
|
||||
decoder->video_buffer = vb;
|
||||
}
|
||||
|
||||
SDL_bool decoder_open(struct decoder *decoder, AVCodec *codec) {
|
||||
SDL_bool
|
||||
decoder_open(struct decoder *decoder, AVCodec *codec) {
|
||||
decoder->codec_ctx = avcodec_alloc_context3(codec);
|
||||
if (!decoder->codec_ctx) {
|
||||
LOGC("Could not allocate decoder context");
|
||||
|
@ -50,12 +54,14 @@ SDL_bool decoder_open(struct decoder *decoder, AVCodec *codec) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void decoder_close(struct decoder *decoder) {
|
||||
void
|
||||
decoder_close(struct decoder *decoder) {
|
||||
avcodec_close(decoder->codec_ctx);
|
||||
avcodec_free_context(&decoder->codec_ctx);
|
||||
}
|
||||
|
||||
SDL_bool decoder_push(struct decoder *decoder, AVPacket *packet) {
|
||||
SDL_bool
|
||||
decoder_push(struct decoder *decoder, AVPacket *packet) {
|
||||
// the new decoding/encoding API has been introduced by:
|
||||
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
|
||||
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
|
||||
|
@ -90,6 +96,7 @@ SDL_bool decoder_push(struct decoder *decoder, AVPacket *packet) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void decoder_interrupt(struct decoder *decoder) {
|
||||
void
|
||||
decoder_interrupt(struct decoder *decoder) {
|
||||
video_buffer_interrupt(decoder->video_buffer);
|
||||
}
|
||||
|
|
|
@ -11,12 +11,19 @@ struct decoder {
|
|||
AVCodecContext *codec_ctx;
|
||||
};
|
||||
|
||||
void decoder_init(struct decoder *decoder, struct video_buffer *vb);
|
||||
void
|
||||
decoder_init(struct decoder *decoder, struct video_buffer *vb);
|
||||
|
||||
SDL_bool decoder_open(struct decoder *decoder, AVCodec *codec);
|
||||
void decoder_close(struct decoder *decoder);
|
||||
SDL_bool
|
||||
decoder_open(struct decoder *decoder, AVCodec *codec);
|
||||
|
||||
SDL_bool decoder_push(struct decoder *decoder, AVPacket *packet);
|
||||
void decoder_interrupt(struct decoder *decoder);
|
||||
void
|
||||
decoder_close(struct decoder *decoder);
|
||||
|
||||
SDL_bool
|
||||
decoder_push(struct decoder *decoder, AVPacket *packet);
|
||||
|
||||
void
|
||||
decoder_interrupt(struct decoder *decoder);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,18 +1,22 @@
|
|||
#include "device.h"
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
SDL_bool
|
||||
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
int r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
LOGE("Could not retrieve device information");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
|
||||
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
// in case the client sends garbage
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
|
||||
// strcpy is safe here, since name contains at least
|
||||
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
strcpy(device_name, (char *) buf);
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#define DEVICE_SDCARD_PATH "/sdcard/"
|
||||
|
||||
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
|
||||
SDL_bool
|
||||
device_read_info(socket_t device_socket, char *name, struct size *frame_size);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -13,7 +13,8 @@ struct request {
|
|||
const char *file;
|
||||
};
|
||||
|
||||
static struct request *request_new(file_handler_action_t action, const char *file) {
|
||||
static struct request *
|
||||
request_new(file_handler_action_t action, const char *file) {
|
||||
struct request *req = SDL_malloc(sizeof(*req));
|
||||
if (!req) {
|
||||
return NULL;
|
||||
|
@ -23,7 +24,8 @@ static struct request *request_new(file_handler_action_t action, const char *fil
|
|||
return req;
|
||||
}
|
||||
|
||||
static void request_free(struct request *req) {
|
||||
static void
|
||||
request_free(struct request *req) {
|
||||
if (!req) {
|
||||
return;
|
||||
}
|
||||
|
@ -31,21 +33,25 @@ static void request_free(struct request *req) {
|
|||
SDL_free((void *) req);
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
|
||||
static SDL_bool
|
||||
request_queue_is_empty(const struct request_queue *queue) {
|
||||
return queue->head == queue->tail;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
|
||||
static SDL_bool
|
||||
request_queue_is_full(const struct request_queue *queue) {
|
||||
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_init(struct request_queue *queue) {
|
||||
static SDL_bool
|
||||
request_queue_init(struct request_queue *queue) {
|
||||
queue->head = 0;
|
||||
queue->tail = 0;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static void request_queue_destroy(struct request_queue *queue) {
|
||||
static void
|
||||
request_queue_destroy(struct request_queue *queue) {
|
||||
int i = queue->tail;
|
||||
while (i != queue->head) {
|
||||
request_free(queue->reqs[i]);
|
||||
|
@ -53,7 +59,8 @@ static void request_queue_destroy(struct request_queue *queue) {
|
|||
}
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
|
||||
static SDL_bool
|
||||
request_queue_push(struct request_queue *queue, struct request *req) {
|
||||
if (request_queue_is_full(queue)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
@ -62,7 +69,8 @@ static SDL_bool request_queue_push(struct request_queue *queue, struct request *
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
|
||||
static SDL_bool
|
||||
request_queue_take(struct request_queue *queue, struct request **req) {
|
||||
if (request_queue_is_empty(queue)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
@ -72,7 +80,8 @@ static SDL_bool request_queue_take(struct request_queue *queue, struct request *
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
|
||||
SDL_bool
|
||||
file_handler_init(struct file_handler *file_handler, const char *serial) {
|
||||
|
||||
if (!request_queue_init(&file_handler->queue)) {
|
||||
return SDL_FALSE;
|
||||
|
@ -107,24 +116,28 @@ SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void file_handler_destroy(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_destroy(struct file_handler *file_handler) {
|
||||
SDL_DestroyCond(file_handler->event_cond);
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
request_queue_destroy(&file_handler->queue);
|
||||
SDL_free((void *) file_handler->serial);
|
||||
}
|
||||
|
||||
static process_t install_apk(const char *serial, const char *file) {
|
||||
static process_t
|
||||
install_apk(const char *serial, const char *file) {
|
||||
return adb_install(serial, file);
|
||||
}
|
||||
|
||||
static process_t push_file(const char *serial, const char *file) {
|
||||
static process_t
|
||||
push_file(const char *serial, const char *file) {
|
||||
return adb_push(serial, file, DEVICE_SDCARD_PATH);
|
||||
}
|
||||
|
||||
SDL_bool file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file) {
|
||||
SDL_bool
|
||||
file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file) {
|
||||
SDL_bool res;
|
||||
|
||||
// start file_handler if it's used for the first time
|
||||
|
@ -135,7 +148,8 @@ SDL_bool file_handler_request(struct file_handler *file_handler,
|
|||
file_handler->initialized = SDL_TRUE;
|
||||
}
|
||||
|
||||
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
|
||||
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
|
||||
file);
|
||||
struct request *req = request_new(action, file);
|
||||
if (!req) {
|
||||
LOGE("Could not create request");
|
||||
|
@ -152,13 +166,15 @@ SDL_bool file_handler_request(struct file_handler *file_handler,
|
|||
return res;
|
||||
}
|
||||
|
||||
static int run_file_handler(void *data) {
|
||||
static int
|
||||
run_file_handler(void *data) {
|
||||
struct file_handler *file_handler = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
|
||||
while (!file_handler->stopped
|
||||
&& request_queue_is_empty(&file_handler->queue)) {
|
||||
cond_wait(file_handler->event_cond, file_handler->mutex);
|
||||
}
|
||||
if (file_handler->stopped) {
|
||||
|
@ -200,10 +216,12 @@ static int run_file_handler(void *data) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool file_handler_start(struct file_handler *file_handler) {
|
||||
SDL_bool
|
||||
file_handler_start(struct file_handler *file_handler) {
|
||||
LOGD("Starting file_handler thread");
|
||||
|
||||
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
|
||||
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
|
||||
file_handler);
|
||||
if (!file_handler->thread) {
|
||||
LOGC("Could not start file_handler thread");
|
||||
return SDL_FALSE;
|
||||
|
@ -212,7 +230,8 @@ SDL_bool file_handler_start(struct file_handler *file_handler) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void file_handler_stop(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_stop(struct file_handler *file_handler) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
file_handler->stopped = SDL_TRUE;
|
||||
cond_signal(file_handler->event_cond);
|
||||
|
@ -226,6 +245,7 @@ void file_handler_stop(struct file_handler *file_handler) {
|
|||
mutex_unlock(file_handler->mutex);
|
||||
}
|
||||
|
||||
void file_handler_join(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler) {
|
||||
SDL_WaitThread(file_handler->thread, NULL);
|
||||
}
|
||||
|
|
|
@ -30,15 +30,24 @@ struct file_handler {
|
|||
struct request_queue queue;
|
||||
};
|
||||
|
||||
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
|
||||
void file_handler_destroy(struct file_handler *file_handler);
|
||||
SDL_bool
|
||||
file_handler_init(struct file_handler *file_handler, const char *serial);
|
||||
|
||||
SDL_bool file_handler_start(struct file_handler *file_handler);
|
||||
void file_handler_stop(struct file_handler *file_handler);
|
||||
void file_handler_join(struct file_handler *file_handler);
|
||||
void
|
||||
file_handler_destroy(struct file_handler *file_handler);
|
||||
|
||||
SDL_bool file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file);
|
||||
SDL_bool
|
||||
file_handler_start(struct file_handler *file_handler);
|
||||
|
||||
void
|
||||
file_handler_stop(struct file_handler *file_handler);
|
||||
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler);
|
||||
|
||||
SDL_bool
|
||||
file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -4,13 +4,15 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
void fps_counter_init(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_init(struct fps_counter *counter) {
|
||||
counter->started = SDL_FALSE;
|
||||
// no need to initialize the other fields, they are meaningful only when
|
||||
// started is true
|
||||
}
|
||||
|
||||
void fps_counter_start(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_start(struct fps_counter *counter) {
|
||||
counter->started = SDL_TRUE;
|
||||
counter->slice_start = SDL_GetTicks();
|
||||
counter->nr_rendered = 0;
|
||||
|
@ -19,14 +21,17 @@ void fps_counter_start(struct fps_counter *counter) {
|
|||
#endif
|
||||
}
|
||||
|
||||
void fps_counter_stop(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter) {
|
||||
counter->started = SDL_FALSE;
|
||||
}
|
||||
|
||||
static void display_fps(struct fps_counter *counter) {
|
||||
static void
|
||||
display_fps(struct fps_counter *counter) {
|
||||
#ifdef SKIP_FRAMES
|
||||
if (counter->nr_skipped) {
|
||||
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
|
||||
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered,
|
||||
counter->nr_skipped);
|
||||
} else {
|
||||
#endif
|
||||
LOGI("%d fps", counter->nr_rendered);
|
||||
|
@ -35,7 +40,8 @@ static void display_fps(struct fps_counter *counter) {
|
|||
#endif
|
||||
}
|
||||
|
||||
static void check_expired(struct fps_counter *counter) {
|
||||
static void
|
||||
check_expired(struct fps_counter *counter) {
|
||||
Uint32 now = SDL_GetTicks();
|
||||
if (now - counter->slice_start >= 1000) {
|
||||
display_fps(counter);
|
||||
|
@ -49,13 +55,15 @@ static void check_expired(struct fps_counter *counter) {
|
|||
}
|
||||
}
|
||||
|
||||
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
check_expired(counter);
|
||||
++counter->nr_rendered;
|
||||
}
|
||||
|
||||
#ifdef SKIP_FRAMES
|
||||
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
check_expired(counter);
|
||||
++counter->nr_skipped;
|
||||
}
|
||||
|
|
|
@ -14,13 +14,21 @@ struct fps_counter {
|
|||
#endif
|
||||
};
|
||||
|
||||
void fps_counter_init(struct fps_counter *counter);
|
||||
void fps_counter_start(struct fps_counter *counter);
|
||||
void fps_counter_stop(struct fps_counter *counter);
|
||||
void
|
||||
fps_counter_init(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_start(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_add_rendered_frame(struct fps_counter *counter);
|
||||
|
||||
void fps_counter_add_rendered_frame(struct fps_counter *counter);
|
||||
#ifdef SKIP_FRAMES
|
||||
void fps_counter_add_skipped_frame(struct fps_counter *counter);
|
||||
void
|
||||
fps_counter_add_skipped_frame(struct fps_counter *counter);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -5,11 +5,13 @@
|
|||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer coordinates (as provided in SDL mouse events)
|
||||
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
|
||||
// coordinates (as provided in SDL mouse events)
|
||||
//
|
||||
// See my question:
|
||||
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
|
||||
static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||
static void
|
||||
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||
SDL_Rect viewport;
|
||||
float scale_x, scale_y;
|
||||
SDL_RenderGetViewport(renderer, &viewport);
|
||||
|
@ -18,7 +20,8 @@ static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int
|
|||
*y = (int) (*y / scale_y) - viewport.y;
|
||||
}
|
||||
|
||||
static struct point get_mouse_point(struct screen *screen) {
|
||||
static struct point
|
||||
get_mouse_point(struct screen *screen) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
|
@ -32,7 +35,9 @@ static struct point get_mouse_point(struct screen *screen) {
|
|||
static const int ACTION_DOWN = 1;
|
||||
static const int ACTION_UP = 1 << 1;
|
||||
|
||||
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
|
||||
static void
|
||||
send_keycode(struct controller *controller, enum android_keycode keycode,
|
||||
int actions, const char *name) {
|
||||
// send DOWN event
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
|
||||
|
@ -55,66 +60,80 @@ static void send_keycode(struct controller *controller, enum android_keycode key
|
|||
}
|
||||
}
|
||||
|
||||
static inline void action_home(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_home(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
|
||||
}
|
||||
|
||||
static inline void action_back(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_back(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
|
||||
}
|
||||
|
||||
static inline void action_app_switch(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_app_switch(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
|
||||
}
|
||||
|
||||
static inline void action_power(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_power(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
|
||||
}
|
||||
|
||||
static inline void action_volume_up(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_volume_up(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
|
||||
}
|
||||
|
||||
static inline void action_volume_down(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_volume_down(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
|
||||
}
|
||||
|
||||
static inline void action_menu(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_menu(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
|
||||
}
|
||||
|
||||
// turn the screen on if it was off, press BACK otherwise
|
||||
static void press_back_or_turn_screen_on(struct controller *controller) {
|
||||
static void
|
||||
press_back_or_turn_screen_on(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot turn screen on");
|
||||
}
|
||||
}
|
||||
|
||||
static void expand_notification_panel(struct controller *controller) {
|
||||
static void
|
||||
expand_notification_panel(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action = CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot expand notification panel");
|
||||
}
|
||||
}
|
||||
|
||||
static void collapse_notification_panel(struct controller *controller) {
|
||||
static void
|
||||
collapse_notification_panel(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action = CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot collapse notification panel");
|
||||
}
|
||||
}
|
||||
|
||||
static void switch_fps_counter_state(struct video_buffer *vb) {
|
||||
static void
|
||||
switch_fps_counter_state(struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
if (vb->fps_counter.started) {
|
||||
LOGI("FPS counter stopped");
|
||||
|
@ -126,7 +145,8 @@ static void switch_fps_counter_state(struct video_buffer *vb) {
|
|||
mutex_unlock(vb->mutex);
|
||||
}
|
||||
|
||||
static void clipboard_paste(struct controller *controller) {
|
||||
static void
|
||||
clipboard_paste(struct controller *controller) {
|
||||
char *text = SDL_GetClipboardText();
|
||||
if (!text) {
|
||||
LOGW("Cannot get clipboard text: %s", SDL_GetError());
|
||||
|
@ -147,8 +167,9 @@ static void clipboard_paste(struct controller *controller) {
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event) {
|
||||
void
|
||||
input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
SDL_assert(event->text[1] == '\0');
|
||||
|
@ -168,8 +189,9 @@ void input_manager_process_text_input(struct input_manager *input_manager,
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
void
|
||||
input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
||||
SDL_bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
|
||||
SDL_bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
|
||||
|
@ -285,29 +307,33 @@ void input_manager_process_key(struct input_manager *input_manager,
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
void
|
||||
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
if (!event->state) {
|
||||
// do not send motion events when no button is pressed
|
||||
return;
|
||||
}
|
||||
struct control_event control_event;
|
||||
if (mouse_motion_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
|
||||
if (mouse_motion_from_sdl_to_android(event,
|
||||
input_manager->screen->frame_size,
|
||||
&control_event)) {
|
||||
if (!controller_push_event(input_manager->controller, &control_event)) {
|
||||
LOGW("Cannot send mouse motion event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool is_outside_device_screen(struct input_manager *input_manager,
|
||||
int x, int y)
|
||||
static SDL_bool
|
||||
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
|
||||
{
|
||||
return x < 0 || x >= input_manager->screen->frame_size.width ||
|
||||
y < 0 || y >= input_manager->screen->frame_size.height;
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
void
|
||||
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
if (event->type == SDL_MOUSEBUTTONDOWN) {
|
||||
if (event->button == SDL_BUTTON_RIGHT) {
|
||||
press_back_or_turn_screen_on(input_manager->controller);
|
||||
|
@ -331,15 +357,18 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
|
|||
}
|
||||
|
||||
struct control_event control_event;
|
||||
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
|
||||
if (mouse_button_from_sdl_to_android(event,
|
||||
input_manager->screen->frame_size,
|
||||
&control_event)) {
|
||||
if (!controller_push_event(input_manager->controller, &control_event)) {
|
||||
LOGW("Cannot send mouse button event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
void
|
||||
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct position position = {
|
||||
.screen_size = input_manager->screen->frame_size,
|
||||
.point = get_mouse_point(input_manager->screen),
|
||||
|
|
|
@ -13,15 +13,24 @@ struct input_manager {
|
|||
struct screen *screen;
|
||||
};
|
||||
|
||||
void input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event);
|
||||
void input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event);
|
||||
void input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
void input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
void
|
||||
input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event);
|
||||
|
||||
void
|
||||
input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event);
|
||||
|
||||
void
|
||||
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
|
||||
void
|
||||
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
|
||||
void
|
||||
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -4,28 +4,32 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
void mutex_lock(SDL_mutex *mutex) {
|
||||
void
|
||||
mutex_lock(SDL_mutex *mutex) {
|
||||
if (SDL_LockMutex(mutex)) {
|
||||
LOGC("Could not lock mutex");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void mutex_unlock(SDL_mutex *mutex) {
|
||||
void
|
||||
mutex_unlock(SDL_mutex *mutex) {
|
||||
if (SDL_UnlockMutex(mutex)) {
|
||||
LOGC("Could not unlock mutex");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||
void
|
||||
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||
if (SDL_CondWait(cond, mutex)) {
|
||||
LOGC("Could not wait on condition");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void cond_signal(SDL_cond *cond) {
|
||||
void
|
||||
cond_signal(SDL_cond *cond) {
|
||||
if (SDL_CondSignal(cond)) {
|
||||
LOGC("Could not signal a condition");
|
||||
abort();
|
||||
|
|
|
@ -5,9 +5,16 @@
|
|||
typedef struct SDL_mutex SDL_mutex;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
void mutex_lock(SDL_mutex *mutex);
|
||||
void mutex_unlock(SDL_mutex *mutex);
|
||||
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
|
||||
void cond_signal(SDL_cond *cond);
|
||||
void
|
||||
mutex_lock(SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
mutex_unlock(SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
cond_wait(SDL_cond *cond, SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
cond_signal(SDL_cond *cond);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -145,17 +145,26 @@ static void usage(const char *arg0) {
|
|||
DEFAULT_LOCAL_PORT);
|
||||
}
|
||||
|
||||
static void print_version(void) {
|
||||
static void
|
||||
print_version(void) {
|
||||
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
|
||||
|
||||
fprintf(stderr, "dependencies:\n");
|
||||
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
|
||||
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
|
||||
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
|
||||
SDL_PATCHLEVEL);
|
||||
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
|
||||
LIBAVCODEC_VERSION_MINOR,
|
||||
LIBAVCODEC_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
|
||||
LIBAVFORMAT_VERSION_MINOR,
|
||||
LIBAVFORMAT_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
|
||||
LIBAVUTIL_VERSION_MINOR,
|
||||
LIBAVUTIL_VERSION_MICRO);
|
||||
}
|
||||
|
||||
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
|
||||
static SDL_bool
|
||||
parse_bit_rate(char *optarg, Uint32 *bit_rate) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Bit-rate parameter is empty");
|
||||
|
@ -186,7 +195,8 @@ static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
|
||||
static SDL_bool
|
||||
parse_max_size(char *optarg, Uint16 *max_size) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Max size parameter is empty");
|
||||
|
@ -206,7 +216,8 @@ static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool parse_port(char *optarg, Uint16 *port) {
|
||||
static SDL_bool
|
||||
parse_port(char *optarg, Uint16 *port) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Invalid port parameter is empty");
|
||||
|
@ -256,7 +267,8 @@ guess_record_format(const char *filename) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
||||
static SDL_bool
|
||||
parse_args(struct args *args, int argc, char *argv[]) {
|
||||
static const struct option long_options[] = {
|
||||
{"always-on-top", no_argument, NULL, 'T'},
|
||||
{"bit-rate", required_argument, NULL, 'b'},
|
||||
|
@ -274,7 +286,8 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
{NULL, 0, NULL, 0 },
|
||||
};
|
||||
int c;
|
||||
while ((c = getopt_long(argc, argv, "b:c:fF:hm:np:r:s:tTv", long_options, NULL)) != -1) {
|
||||
while ((c = getopt_long(argc, argv, "b:c:fF:hm:np:r:s:tTv", long_options,
|
||||
NULL)) != -1) {
|
||||
switch (c) {
|
||||
case 'b':
|
||||
if (!parse_bit_rate(optarg, &args->bit_rate)) {
|
||||
|
@ -362,7 +375,8 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int
|
||||
main(int argc, char *argv[]) {
|
||||
#ifdef __WINDOWS__
|
||||
// disable buffering, we want logs immediately
|
||||
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
|
||||
|
|
|
@ -18,7 +18,8 @@
|
|||
typedef struct in_addr IN_ADDR;
|
||||
#endif
|
||||
|
||||
socket_t net_connect(Uint32 addr, Uint16 port) {
|
||||
socket_t
|
||||
net_connect(Uint32 addr, Uint16 port) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
|
@ -38,7 +39,8 @@ socket_t net_connect(Uint32 addr, Uint16 port) {
|
|||
return sock;
|
||||
}
|
||||
|
||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
||||
socket_t
|
||||
net_listen(Uint32 addr, Uint16 port, int backlog) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
|
@ -46,7 +48,8 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
|||
}
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
sizeof(reuse)) == -1) {
|
||||
perror("setsockopt(SO_REUSEADDR)");
|
||||
}
|
||||
|
||||
|
@ -68,25 +71,30 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
|||
return sock;
|
||||
}
|
||||
|
||||
socket_t net_accept(socket_t server_socket) {
|
||||
socket_t
|
||||
net_accept(socket_t server_socket) {
|
||||
SOCKADDR_IN csin;
|
||||
socklen_t sinsize = sizeof(csin);
|
||||
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
|
||||
}
|
||||
|
||||
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, MSG_WAITALL);
|
||||
}
|
||||
|
||||
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len) {
|
||||
return send(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t w = 0;
|
||||
while (len > 0) {
|
||||
w = send(socket, buf, len, 0);
|
||||
|
@ -99,6 +107,7 @@ ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
|
|||
return w;
|
||||
}
|
||||
|
||||
SDL_bool net_shutdown(socket_t socket, int how) {
|
||||
SDL_bool
|
||||
net_shutdown(socket_t socket, int how) {
|
||||
return !shutdown(socket, how);
|
||||
}
|
||||
|
|
|
@ -16,20 +16,39 @@
|
|||
typedef int socket_t;
|
||||
#endif
|
||||
|
||||
SDL_bool net_init(void);
|
||||
void net_cleanup(void);
|
||||
SDL_bool
|
||||
net_init(void);
|
||||
|
||||
socket_t net_connect(Uint32 addr, Uint16 port);
|
||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
|
||||
socket_t net_accept(socket_t server_socket);
|
||||
void
|
||||
net_cleanup(void);
|
||||
|
||||
socket_t
|
||||
net_connect(Uint32 addr, Uint16 port);
|
||||
|
||||
socket_t
|
||||
net_listen(Uint32 addr, Uint16 port, int backlog);
|
||||
|
||||
socket_t
|
||||
net_accept(socket_t server_socket);
|
||||
|
||||
// the _all versions wait/retry until len bytes have been written/read
|
||||
ssize_t net_recv(socket_t socket, void *buf, size_t len);
|
||||
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
|
||||
ssize_t net_send(socket_t socket, const void *buf, size_t len);
|
||||
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len);
|
||||
|
||||
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
|
||||
SDL_bool net_shutdown(socket_t socket, int how);
|
||||
SDL_bool net_close(socket_t socket);
|
||||
SDL_bool
|
||||
net_shutdown(socket_t socket, int how);
|
||||
|
||||
SDL_bool
|
||||
net_close(socket_t socket);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,7 +9,8 @@
|
|||
|
||||
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
||||
|
||||
static const AVOutputFormat *find_muxer(const char *name) {
|
||||
static const AVOutputFormat *
|
||||
find_muxer(const char *name) {
|
||||
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
|
||||
void *opaque = NULL;
|
||||
#endif
|
||||
|
@ -25,10 +26,11 @@ static const AVOutputFormat *find_muxer(const char *name) {
|
|||
return oformat;
|
||||
}
|
||||
|
||||
SDL_bool recorder_init(struct recorder *recorder,
|
||||
const char *filename,
|
||||
enum recorder_format format,
|
||||
struct size declared_frame_size) {
|
||||
SDL_bool
|
||||
recorder_init(struct recorder *recorder,
|
||||
const char *filename,
|
||||
enum recorder_format format,
|
||||
struct size declared_frame_size) {
|
||||
recorder->filename = SDL_strdup(filename);
|
||||
if (!recorder->filename) {
|
||||
LOGE("Cannot strdup filename");
|
||||
|
@ -42,7 +44,8 @@ SDL_bool recorder_init(struct recorder *recorder,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void recorder_destroy(struct recorder *recorder) {
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder) {
|
||||
SDL_free(recorder->filename);
|
||||
}
|
||||
|
||||
|
@ -55,7 +58,8 @@ recorder_get_format_name(enum recorder_format format) {
|
|||
}
|
||||
}
|
||||
|
||||
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
||||
SDL_bool
|
||||
recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
||||
const char *format_name = recorder_get_format_name(recorder->format);
|
||||
SDL_assert(format_name);
|
||||
const AVOutputFormat *format = find_muxer(format_name);
|
||||
|
@ -110,7 +114,8 @@ SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void recorder_close(struct recorder *recorder) {
|
||||
void
|
||||
recorder_close(struct recorder *recorder) {
|
||||
int ret = av_write_trailer(recorder->ctx);
|
||||
if (ret < 0) {
|
||||
LOGE("Failed to write trailer to %s", recorder->filename);
|
||||
|
@ -161,7 +166,8 @@ recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
|
|||
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
|
||||
}
|
||||
|
||||
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet) {
|
||||
SDL_bool
|
||||
recorder_write(struct recorder *recorder, AVPacket *packet) {
|
||||
if (!recorder->header_written) {
|
||||
SDL_bool ok = recorder_write_header(recorder, packet);
|
||||
if (!ok) {
|
||||
|
|
|
@ -19,16 +19,20 @@ struct recorder {
|
|||
SDL_bool header_written;
|
||||
};
|
||||
|
||||
SDL_bool recorder_init(struct recorder *recoder,
|
||||
const char *filename,
|
||||
enum recorder_format format,
|
||||
struct size declared_frame_size);
|
||||
SDL_bool
|
||||
recorder_init(struct recorder *recoder, const char *filename,
|
||||
enum recorder_format format, struct size declared_frame_size);
|
||||
|
||||
void recorder_destroy(struct recorder *recorder);
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder);
|
||||
|
||||
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec);
|
||||
void recorder_close(struct recorder *recorder);
|
||||
SDL_bool
|
||||
recorder_open(struct recorder *recorder, AVCodec *input_codec);
|
||||
|
||||
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet);
|
||||
void
|
||||
recorder_close(struct recorder *recorder);
|
||||
|
||||
SDL_bool
|
||||
recorder_write(struct recorder *recorder, AVPacket *packet);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -51,8 +51,10 @@ static struct input_manager input_manager = {
|
|||
//
|
||||
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
|
||||
// <https://stackoverflow.com/a/40693139/1987178>
|
||||
static int event_watcher(void *data, SDL_Event *event) {
|
||||
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
static int
|
||||
event_watcher(void *data, SDL_Event *event) {
|
||||
if (event->type == SDL_WINDOWEVENT
|
||||
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
// called from another thread, not very safe, but it's a workaround!
|
||||
screen_render(&screen);
|
||||
}
|
||||
|
@ -60,12 +62,14 @@ static int event_watcher(void *data, SDL_Event *event) {
|
|||
}
|
||||
#endif
|
||||
|
||||
static SDL_bool is_apk(const char *file) {
|
||||
static SDL_bool
|
||||
is_apk(const char *file) {
|
||||
const char *ext = strrchr(file, '.');
|
||||
return ext && !strcmp(ext, ".apk");
|
||||
}
|
||||
|
||||
static SDL_bool event_loop(void) {
|
||||
static SDL_bool
|
||||
event_loop(void) {
|
||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||
SDL_AddEventWatch(event_watcher, NULL);
|
||||
#endif
|
||||
|
@ -104,14 +108,17 @@ static SDL_bool event_loop(void) {
|
|||
input_manager_process_key(&input_manager, &event.key);
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
input_manager_process_mouse_motion(&input_manager, &event.motion);
|
||||
input_manager_process_mouse_motion(&input_manager,
|
||||
&event.motion);
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
input_manager_process_mouse_wheel(&input_manager, &event.wheel);
|
||||
input_manager_process_mouse_wheel(&input_manager,
|
||||
&event.wheel);
|
||||
break;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
input_manager_process_mouse_button(&input_manager, &event.button);
|
||||
input_manager_process_mouse_button(&input_manager,
|
||||
&event.button);
|
||||
break;
|
||||
case SDL_DROPFILE: {
|
||||
file_handler_action_t action;
|
||||
|
@ -128,7 +135,8 @@ static SDL_bool event_loop(void) {
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled) {
|
||||
static process_t
|
||||
set_show_touches_enabled(const char *serial, SDL_bool enabled) {
|
||||
const char *value = enabled ? "1" : "0";
|
||||
const char *const adb_cmd[] = {
|
||||
"shell", "settings", "put", "system", "show_touches", value
|
||||
|
@ -136,12 +144,14 @@ static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled)
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
static void wait_show_touches(process_t process) {
|
||||
static void
|
||||
wait_show_touches(process_t process) {
|
||||
// reap the process, ignore the result
|
||||
process_check_success(process, "show_touches");
|
||||
}
|
||||
|
||||
static SDL_LogPriority sdl_priority_from_av_level(int level) {
|
||||
static SDL_LogPriority
|
||||
sdl_priority_from_av_level(int level) {
|
||||
switch (level) {
|
||||
case AV_LOG_PANIC:
|
||||
case AV_LOG_FATAL:
|
||||
|
@ -175,7 +185,8 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
|
|||
SDL_free(local_fmt);
|
||||
}
|
||||
|
||||
SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
SDL_bool
|
||||
scrcpy(const struct scrcpy_options *options) {
|
||||
SDL_bool record = !!options->record_filename;
|
||||
if (!server_start(&server, options->serial, options->port,
|
||||
options->max_size, options->bit_rate, options->crop,
|
||||
|
@ -208,9 +219,9 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
|||
char device_name[DEVICE_NAME_FIELD_LENGTH];
|
||||
struct size frame_size;
|
||||
|
||||
// screenrecord does not send frames when the screen content does not change
|
||||
// therefore, we transmit the screen size before the video stream, to be able
|
||||
// to init the window immediately
|
||||
// screenrecord does not send frames when the screen content does not
|
||||
// change therefore, we transmit the screen size before the video stream,
|
||||
// to be able to init the window immediately
|
||||
if (!device_read_info(device_socket, device_name, &frame_size)) {
|
||||
server_stop(&server);
|
||||
ret = SDL_FALSE;
|
||||
|
@ -273,7 +284,8 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
|||
goto finally_destroy_controller;
|
||||
}
|
||||
|
||||
if (!screen_init_rendering(&screen, device_name, frame_size, options->always_on_top)) {
|
||||
if (!screen_init_rendering(&screen, device_name, frame_size,
|
||||
options->always_on_top)) {
|
||||
ret = SDL_FALSE;
|
||||
goto finally_stop_and_join_controller;
|
||||
}
|
||||
|
@ -328,7 +340,8 @@ finally_destroy_server:
|
|||
wait_show_touches(proc_show_touches);
|
||||
}
|
||||
LOGI("Disable show_touches");
|
||||
proc_show_touches = set_show_touches_enabled(options->serial, SDL_FALSE);
|
||||
proc_show_touches = set_show_touches_enabled(options->serial,
|
||||
SDL_FALSE);
|
||||
wait_show_touches(proc_show_touches);
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@ struct scrcpy_options {
|
|||
SDL_bool no_window;
|
||||
};
|
||||
|
||||
SDL_bool scrcpy(const struct scrcpy_options *options);
|
||||
SDL_bool
|
||||
scrcpy(const struct scrcpy_options *options);
|
||||
|
||||
#endif
|
||||
|
|
112
app/src/screen.c
112
app/src/screen.c
|
@ -12,7 +12,8 @@
|
|||
|
||||
#define DISPLAY_MARGINS 96
|
||||
|
||||
SDL_bool sdl_init_and_configure(void) {
|
||||
SDL_bool
|
||||
sdl_init_and_configure(void) {
|
||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
|
@ -39,7 +40,8 @@ SDL_bool sdl_init_and_configure(void) {
|
|||
}
|
||||
|
||||
// get the window size in a struct size
|
||||
static struct size get_native_window_size(SDL_Window *window) {
|
||||
static struct size
|
||||
get_native_window_size(SDL_Window *window) {
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
|
@ -51,7 +53,8 @@ static struct size get_native_window_size(SDL_Window *window) {
|
|||
}
|
||||
|
||||
// get the windowed window size
|
||||
static struct size get_window_size(const struct screen *screen) {
|
||||
static struct size
|
||||
get_window_size(const struct screen *screen) {
|
||||
if (screen->fullscreen) {
|
||||
return screen->windowed_window_size;
|
||||
}
|
||||
|
@ -59,7 +62,8 @@ static struct size get_window_size(const struct screen *screen) {
|
|||
}
|
||||
|
||||
// set the window size to be applied when fullscreen is disabled
|
||||
static void set_window_size(struct screen *screen, struct size new_size) {
|
||||
static void
|
||||
set_window_size(struct screen *screen, struct size new_size) {
|
||||
// setting the window size during fullscreen is implementation defined,
|
||||
// so apply the resize only after fullscreen is disabled
|
||||
if (screen->fullscreen) {
|
||||
|
@ -71,7 +75,8 @@ static void set_window_size(struct screen *screen, struct size new_size) {
|
|||
}
|
||||
|
||||
// get the preferred display bounds (i.e. the screen bounds with some margins)
|
||||
static SDL_bool get_preferred_display_bounds(struct size *bounds) {
|
||||
static SDL_bool
|
||||
get_preferred_display_bounds(struct size *bounds) {
|
||||
SDL_Rect rect;
|
||||
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
|
||||
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
|
||||
|
@ -89,10 +94,12 @@ static SDL_bool get_preferred_display_bounds(struct size *bounds) {
|
|||
}
|
||||
|
||||
// return the optimal size of the window, with the following constraints:
|
||||
// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
|
||||
// - it attempts to keep at least one dimension of the current_size (i.e. it
|
||||
// crops the black borders)
|
||||
// - it keeps the aspect ratio
|
||||
// - it scales down to make it fit in the display_size
|
||||
static struct size get_optimal_size(struct size current_size, struct size frame_size) {
|
||||
static struct size
|
||||
get_optimal_size(struct size current_size, struct size frame_size) {
|
||||
if (frame_size.width == 0 || frame_size.height == 0) {
|
||||
// avoid division by 0
|
||||
return current_size;
|
||||
|
@ -117,7 +124,8 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
|
|||
// remove black borders on top and bottom
|
||||
h = frame_size.height * w / frame_size.width;
|
||||
} else {
|
||||
// remove black borders on left and right (or none at all if it already fits)
|
||||
// remove black borders on left and right (or none at all if it already
|
||||
// fits)
|
||||
w = frame_size.width * h / frame_size.height;
|
||||
}
|
||||
|
||||
|
@ -127,29 +135,33 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
|
|||
}
|
||||
|
||||
// same as get_optimal_size(), but read the current size from the window
|
||||
static inline struct size get_optimal_window_size(const struct screen *screen, struct size frame_size) {
|
||||
static inline struct size
|
||||
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
|
||||
struct size current_size = get_window_size(screen);
|
||||
return get_optimal_size(current_size, frame_size);
|
||||
}
|
||||
|
||||
// initially, there is no current size, so use the frame size as current size
|
||||
static inline struct size get_initial_optimal_size(struct size frame_size) {
|
||||
static inline struct size
|
||||
get_initial_optimal_size(struct size frame_size) {
|
||||
return get_optimal_size(frame_size, frame_size);
|
||||
}
|
||||
|
||||
void screen_init(struct screen *screen) {
|
||||
void
|
||||
screen_init(struct screen *screen) {
|
||||
*screen = (struct screen) SCREEN_INITIALIZER;
|
||||
}
|
||||
|
||||
static inline SDL_Texture *create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
||||
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
|
||||
static inline SDL_Texture *
|
||||
create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
||||
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
frame_size.width, frame_size.height);
|
||||
}
|
||||
|
||||
SDL_bool screen_init_rendering(struct screen *screen,
|
||||
const char *device_name,
|
||||
struct size frame_size,
|
||||
SDL_bool always_on_top) {
|
||||
SDL_bool
|
||||
screen_init_rendering(struct screen *screen, const char *device_name,
|
||||
struct size frame_size, SDL_bool always_on_top) {
|
||||
screen->frame_size = frame_size;
|
||||
|
||||
struct size window_size = get_initial_optimal_size(frame_size);
|
||||
|
@ -166,21 +178,25 @@ SDL_bool screen_init_rendering(struct screen *screen,
|
|||
#endif
|
||||
}
|
||||
|
||||
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
window_size.width, window_size.height, window_flags);
|
||||
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
window_size.width, window_size.height,
|
||||
window_flags);
|
||||
if (!screen->window) {
|
||||
LOGC("Could not create window: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, -1, SDL_RENDERER_ACCELERATED);
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, -1,
|
||||
SDL_RENDERER_ACCELERATED);
|
||||
if (!screen->renderer) {
|
||||
LOGC("Could not create renderer: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width, frame_size.height)) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
|
||||
frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
|
@ -195,7 +211,8 @@ SDL_bool screen_init_rendering(struct screen *screen,
|
|||
SDL_SetWindowIcon(screen->window, icon);
|
||||
SDL_FreeSurface(icon);
|
||||
|
||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
|
||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
||||
frame_size.height);
|
||||
screen->texture = create_texture(screen->renderer, frame_size);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
|
@ -206,11 +223,13 @@ SDL_bool screen_init_rendering(struct screen *screen,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void screen_show_window(struct screen *screen) {
|
||||
void
|
||||
screen_show_window(struct screen *screen) {
|
||||
SDL_ShowWindow(screen->window);
|
||||
}
|
||||
|
||||
void screen_destroy(struct screen *screen) {
|
||||
void
|
||||
screen_destroy(struct screen *screen) {
|
||||
if (screen->texture) {
|
||||
SDL_DestroyTexture(screen->texture);
|
||||
}
|
||||
|
@ -223,9 +242,12 @@ void screen_destroy(struct screen *screen) {
|
|||
}
|
||||
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width || screen->frame_size.height != new_frame_size.height) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width, new_frame_size.height)) {
|
||||
static SDL_bool
|
||||
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
|
||||
new_frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
@ -235,8 +257,10 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
|
|||
|
||||
struct size current_size = get_window_size(screen);
|
||||
struct size target_size = {
|
||||
(Uint32) current_size.width * new_frame_size.width / screen->frame_size.width,
|
||||
(Uint32) current_size.height * new_frame_size.height / screen->frame_size.height,
|
||||
(Uint32) current_size.width * new_frame_size.width
|
||||
/ screen->frame_size.width,
|
||||
(Uint32) current_size.height * new_frame_size.height
|
||||
/ screen->frame_size.height,
|
||||
};
|
||||
target_size = get_optimal_size(target_size, new_frame_size);
|
||||
set_window_size(screen, target_size);
|
||||
|
@ -256,14 +280,16 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
|
|||
}
|
||||
|
||||
// write the frame into the texture
|
||||
static void update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
static void
|
||||
update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
SDL_UpdateYUVTexture(screen->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
}
|
||||
|
||||
SDL_bool screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
SDL_bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
|
||||
struct size new_frame_size = {frame->width, frame->height};
|
||||
|
@ -278,13 +304,15 @@ SDL_bool screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void screen_render(struct screen *screen) {
|
||||
void
|
||||
screen_render(struct screen *screen) {
|
||||
SDL_RenderClear(screen->renderer);
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
void screen_switch_fullscreen(struct screen *screen) {
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
// going to fullscreen, store the current windowed window size
|
||||
screen->windowed_window_size = get_native_window_size(screen->window);
|
||||
|
@ -298,24 +326,30 @@ void screen_switch_fullscreen(struct screen *screen) {
|
|||
screen->fullscreen = !screen->fullscreen;
|
||||
if (!screen->fullscreen) {
|
||||
// fullscreen disabled, restore expected windowed window size
|
||||
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width, screen->windowed_window_size.height);
|
||||
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
|
||||
screen->windowed_window_size.height);
|
||||
}
|
||||
|
||||
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
|
||||
screen_render(screen);
|
||||
}
|
||||
|
||||
void screen_resize_to_fit(struct screen *screen) {
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
struct size optimal_size = get_optimal_window_size(screen, screen->frame_size);
|
||||
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
|
||||
struct size optimal_size = get_optimal_window_size(screen,
|
||||
screen->frame_size);
|
||||
SDL_SetWindowSize(screen->window, optimal_size.width,
|
||||
optimal_size.height);
|
||||
LOGD("Resized to optimal size");
|
||||
}
|
||||
}
|
||||
|
||||
void screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
SDL_SetWindowSize(screen->window, screen->frame_size.width, screen->frame_size.height);
|
||||
SDL_SetWindowSize(screen->window, screen->frame_size.width,
|
||||
screen->frame_size.height);
|
||||
LOGD("Resized to pixel-perfect");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,36 +38,44 @@ struct screen {
|
|||
}
|
||||
|
||||
// init SDL and set appropriate hints
|
||||
SDL_bool sdl_init_and_configure(void);
|
||||
SDL_bool
|
||||
sdl_init_and_configure(void);
|
||||
|
||||
// initialize default values
|
||||
void screen_init(struct screen *screen);
|
||||
void
|
||||
screen_init(struct screen *screen);
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
SDL_bool screen_init_rendering(struct screen *screen,
|
||||
const char *device_name,
|
||||
struct size frame_size,
|
||||
SDL_bool always_on_top);
|
||||
SDL_bool
|
||||
screen_init_rendering(struct screen *screen, const char *device_name,
|
||||
struct size frame_size, SDL_bool always_on_top);
|
||||
|
||||
// show the window
|
||||
void screen_show_window(struct screen *screen);
|
||||
void
|
||||
screen_show_window(struct screen *screen);
|
||||
|
||||
// destroy window, renderer and texture (if any)
|
||||
void screen_destroy(struct screen *screen);
|
||||
void
|
||||
screen_destroy(struct screen *screen);
|
||||
|
||||
// resize if necessary and write the rendered frame into the texture
|
||||
SDL_bool screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||
SDL_bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||
|
||||
// render the texture to the renderer
|
||||
void screen_render(struct screen *screen);
|
||||
void
|
||||
screen_render(struct screen *screen);
|
||||
|
||||
// switch the fullscreen mode
|
||||
void screen_switch_fullscreen(struct screen *screen);
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen);
|
||||
|
||||
// resize window to optimal size (remove black borders)
|
||||
void screen_resize_to_fit(struct screen *screen);
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen);
|
||||
|
||||
// resize window to 1:1 (pixel-perfect)
|
||||
void screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -21,7 +21,8 @@
|
|||
|
||||
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
|
||||
|
||||
static const char *get_server_path(void) {
|
||||
static const char *
|
||||
get_server_path(void) {
|
||||
const char *server_path = getenv("SCRCPY_SERVER_PATH");
|
||||
if (!server_path) {
|
||||
server_path = DEFAULT_SERVER_PATH;
|
||||
|
@ -29,32 +30,38 @@ static const char *get_server_path(void) {
|
|||
return server_path;
|
||||
}
|
||||
|
||||
static SDL_bool push_server(const char *serial) {
|
||||
static SDL_bool
|
||||
push_server(const char *serial) {
|
||||
process_t process = adb_push(serial, get_server_path(), DEVICE_SERVER_PATH);
|
||||
return process_check_success(process, "adb push");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
|
||||
static SDL_bool
|
||||
enable_tunnel_reverse(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
|
||||
return process_check_success(process, "adb reverse");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel_reverse(const char *serial) {
|
||||
static SDL_bool
|
||||
disable_tunnel_reverse(const char *serial) {
|
||||
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
|
||||
return process_check_success(process, "adb reverse --remove");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
static SDL_bool
|
||||
enable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
|
||||
return process_check_success(process, "adb forward");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
static SDL_bool
|
||||
disable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
process_t process = adb_forward_remove(serial, local_port);
|
||||
return process_check_success(process, "adb forward --remove");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel(struct server *server) {
|
||||
static SDL_bool
|
||||
enable_tunnel(struct server *server) {
|
||||
if (enable_tunnel_reverse(server->serial, server->local_port)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
@ -64,17 +71,19 @@ static SDL_bool enable_tunnel(struct server *server) {
|
|||
return enable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel(struct server *server) {
|
||||
static SDL_bool
|
||||
disable_tunnel(struct server *server) {
|
||||
if (server->tunnel_forward) {
|
||||
return disable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
return disable_tunnel_reverse(server->serial);
|
||||
}
|
||||
|
||||
static process_t execute_server(const char *serial,
|
||||
Uint16 max_size, Uint32 bit_rate,
|
||||
SDL_bool tunnel_forward, const char *crop,
|
||||
SDL_bool send_frame_meta) {
|
||||
static process_t
|
||||
execute_server(const char *serial,
|
||||
Uint16 max_size, Uint32 bit_rate,
|
||||
SDL_bool tunnel_forward, const char *crop,
|
||||
SDL_bool send_frame_meta) {
|
||||
char max_size_string[6];
|
||||
char bit_rate_string[11];
|
||||
sprintf(max_size_string, "%"PRIu16, max_size);
|
||||
|
@ -96,11 +105,13 @@ static process_t execute_server(const char *serial,
|
|||
|
||||
#define IPV4_LOCALHOST 0x7F000001
|
||||
|
||||
static socket_t listen_on_port(Uint16 port) {
|
||||
static socket_t
|
||||
listen_on_port(Uint16 port) {
|
||||
return net_listen(IPV4_LOCALHOST, port, 1);
|
||||
}
|
||||
|
||||
static socket_t connect_and_read_byte(Uint16 port) {
|
||||
static socket_t
|
||||
connect_and_read_byte(Uint16 port) {
|
||||
socket_t socket = net_connect(IPV4_LOCALHOST, port);
|
||||
if (socket == INVALID_SOCKET) {
|
||||
return INVALID_SOCKET;
|
||||
|
@ -116,7 +127,8 @@ static socket_t connect_and_read_byte(Uint16 port) {
|
|||
return socket;
|
||||
}
|
||||
|
||||
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
||||
static socket_t
|
||||
connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
||||
do {
|
||||
LOGD("Remaining connection attempts: %d", (int) attempts);
|
||||
socket_t socket = connect_and_read_byte(port);
|
||||
|
@ -131,7 +143,8 @@ static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
|||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
static void close_socket(socket_t *socket) {
|
||||
static void
|
||||
close_socket(socket_t *socket) {
|
||||
SDL_assert(*socket != INVALID_SOCKET);
|
||||
net_shutdown(*socket, SHUT_RDWR);
|
||||
if (!net_close(*socket)) {
|
||||
|
@ -141,13 +154,15 @@ static void close_socket(socket_t *socket) {
|
|||
*socket = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void server_init(struct server *server) {
|
||||
void
|
||||
server_init(struct server *server) {
|
||||
*server = (struct server) SERVER_INITIALIZER;
|
||||
}
|
||||
|
||||
SDL_bool server_start(struct server *server, const char *serial,
|
||||
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
|
||||
const char *crop, SDL_bool send_frame_meta) {
|
||||
SDL_bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
|
||||
const char *crop, SDL_bool send_frame_meta) {
|
||||
server->local_port = local_port;
|
||||
|
||||
if (serial) {
|
||||
|
@ -173,8 +188,9 @@ SDL_bool server_start(struct server *server, const char *serial,
|
|||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no need to
|
||||
// try to connect until the server socket is listening on the device.
|
||||
// client can listen before starting the server app, so there is no
|
||||
// need to try to connect until the server socket is listening on the
|
||||
// device.
|
||||
|
||||
server->server_socket = listen_on_port(local_port);
|
||||
if (server->server_socket == INVALID_SOCKET) {
|
||||
|
@ -204,13 +220,15 @@ SDL_bool server_start(struct server *server, const char *serial,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
socket_t server_connect_to(struct server *server) {
|
||||
socket_t
|
||||
server_connect_to(struct server *server) {
|
||||
if (!server->tunnel_forward) {
|
||||
server->device_socket = net_accept(server->server_socket);
|
||||
} else {
|
||||
Uint32 attempts = 100;
|
||||
Uint32 delay = 100; // ms
|
||||
server->device_socket = connect_to_server(server->local_port, attempts, delay);
|
||||
server->device_socket = connect_to_server(server->local_port, attempts,
|
||||
delay);
|
||||
}
|
||||
|
||||
if (server->device_socket == INVALID_SOCKET) {
|
||||
|
@ -229,7 +247,8 @@ socket_t server_connect_to(struct server *server) {
|
|||
return server->device_socket;
|
||||
}
|
||||
|
||||
void server_stop(struct server *server) {
|
||||
void
|
||||
server_stop(struct server *server) {
|
||||
SDL_assert(server->process != PROCESS_NONE);
|
||||
|
||||
if (!cmd_terminate(server->process)) {
|
||||
|
@ -245,7 +264,8 @@ void server_stop(struct server *server) {
|
|||
}
|
||||
}
|
||||
|
||||
void server_destroy(struct server *server) {
|
||||
void
|
||||
server_destroy(struct server *server) {
|
||||
if (server->server_socket != INVALID_SOCKET) {
|
||||
close_socket(&server->server_socket);
|
||||
}
|
||||
|
|
|
@ -27,20 +27,25 @@ struct server {
|
|||
}
|
||||
|
||||
// init default values
|
||||
void server_init(struct server *server);
|
||||
void
|
||||
server_init(struct server *server);
|
||||
|
||||
// push, enable tunnel et start the server
|
||||
SDL_bool server_start(struct server *server, const char *serial,
|
||||
SDL_bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
|
||||
const char *crop, SDL_bool send_frame_meta);
|
||||
|
||||
// block until the communication with the server is established
|
||||
socket_t server_connect_to(struct server *server);
|
||||
socket_t
|
||||
server_connect_to(struct server *server);
|
||||
|
||||
// disconnect and kill the server process
|
||||
void server_stop(struct server *server);
|
||||
void
|
||||
server_stop(struct server *server);
|
||||
|
||||
// close and release sockets
|
||||
void server_destroy(struct server *server);
|
||||
void
|
||||
server_destroy(struct server *server);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -8,7 +8,8 @@
|
|||
# include <tchar.h>
|
||||
#endif
|
||||
|
||||
size_t xstrncpy(char *dest, const char *src, size_t n) {
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n) {
|
||||
size_t i;
|
||||
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
|
||||
dest[i] = src[i];
|
||||
|
@ -17,7 +18,8 @@ size_t xstrncpy(char *dest, const char *src, size_t n) {
|
|||
return src[i] == '\0' ? i : n;
|
||||
}
|
||||
|
||||
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
const char *const *remaining = tokens;
|
||||
const char *token = *remaining++;
|
||||
size_t i = 0;
|
||||
|
@ -40,7 +42,8 @@ truncated:
|
|||
return n;
|
||||
}
|
||||
|
||||
char *strquote(const char *src) {
|
||||
char *
|
||||
strquote(const char *src) {
|
||||
size_t len = strlen(src);
|
||||
char *quoted = malloc(len + 3);
|
||||
if (!quoted) {
|
||||
|
@ -55,7 +58,8 @@ char *strquote(const char *src) {
|
|||
|
||||
#ifdef _WIN32
|
||||
|
||||
wchar_t *utf8_to_wide_char(const char *utf8) {
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8) {
|
||||
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
|
|
|
@ -9,21 +9,25 @@
|
|||
// - it does not write useless bytes if strlen(src) < n
|
||||
// - it returns the number of chars actually written (max n-1) if src has
|
||||
// been copied completely, or n if src has been truncated
|
||||
size_t xstrncpy(char *dest, const char *src, size_t n);
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n);
|
||||
|
||||
// join tokens by sep into dst
|
||||
// returns the number of chars actually written (max n-1) if no trucation
|
||||
// occurred, or n if truncated
|
||||
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
|
||||
// quote a string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
char *strquote(const char *src);
|
||||
char *
|
||||
strquote(const char *src);
|
||||
|
||||
#ifdef _WIN32
|
||||
// convert a UTF-8 string to a wchar_t string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
wchar_t *utf8_to_wide_char(const char *utf8);
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -22,7 +22,8 @@
|
|||
#define HEADER_SIZE 12
|
||||
#define NO_PTS UINT64_C(-1)
|
||||
|
||||
static struct frame_meta *frame_meta_new(Uint64 pts) {
|
||||
static struct frame_meta *
|
||||
frame_meta_new(Uint64 pts) {
|
||||
struct frame_meta *meta = malloc(sizeof(*meta));
|
||||
if (!meta) {
|
||||
return meta;
|
||||
|
@ -32,12 +33,13 @@ static struct frame_meta *frame_meta_new(Uint64 pts) {
|
|||
return meta;
|
||||
}
|
||||
|
||||
static void frame_meta_delete(struct frame_meta *frame_meta) {
|
||||
static void
|
||||
frame_meta_delete(struct frame_meta *frame_meta) {
|
||||
free(frame_meta);
|
||||
}
|
||||
|
||||
static SDL_bool receiver_state_push_meta(struct receiver_state *state,
|
||||
Uint64 pts) {
|
||||
static SDL_bool
|
||||
receiver_state_push_meta(struct receiver_state *state, Uint64 pts) {
|
||||
struct frame_meta *frame_meta = frame_meta_new(pts);
|
||||
if (!frame_meta) {
|
||||
return SDL_FALSE;
|
||||
|
@ -53,7 +55,8 @@ static SDL_bool receiver_state_push_meta(struct receiver_state *state,
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static Uint64 receiver_state_take_meta(struct receiver_state *state) {
|
||||
static Uint64
|
||||
receiver_state_take_meta(struct receiver_state *state) {
|
||||
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
|
||||
SDL_assert(frame_meta); // must not be empty
|
||||
Uint64 pts = frame_meta->pts;
|
||||
|
@ -62,7 +65,8 @@ static Uint64 receiver_state_take_meta(struct receiver_state *state) {
|
|||
return pts;
|
||||
}
|
||||
|
||||
static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
|
||||
static int
|
||||
read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct stream *stream = opaque;
|
||||
struct receiver_state *state = &stream->receiver_state;
|
||||
|
||||
|
@ -121,7 +125,8 @@ static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
|
|||
return r;
|
||||
}
|
||||
|
||||
static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
|
||||
static int
|
||||
read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct stream *stream = opaque;
|
||||
ssize_t r = net_recv(stream->socket, buf, buf_size);
|
||||
if (r == -1) {
|
||||
|
@ -133,13 +138,15 @@ static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
|
|||
return r;
|
||||
}
|
||||
|
||||
static void notify_stopped(void) {
|
||||
static void
|
||||
notify_stopped(void) {
|
||||
SDL_Event stop_event;
|
||||
stop_event.type = EVENT_STREAM_STOPPED;
|
||||
SDL_PushEvent(&stop_event);
|
||||
}
|
||||
|
||||
static int run_stream(void *data) {
|
||||
static int
|
||||
run_stream(void *data) {
|
||||
struct stream *stream = data;
|
||||
|
||||
AVFormatContext *format_ctx = avformat_alloc_context();
|
||||
|
@ -246,14 +253,16 @@ end:
|
|||
return 0;
|
||||
}
|
||||
|
||||
void stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder) {
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder) {
|
||||
stream->socket = socket;
|
||||
stream->decoder = decoder,
|
||||
stream->recorder = recorder;
|
||||
}
|
||||
|
||||
SDL_bool stream_start(struct stream *stream) {
|
||||
SDL_bool
|
||||
stream_start(struct stream *stream) {
|
||||
LOGD("Starting stream thread");
|
||||
|
||||
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
|
||||
|
@ -264,12 +273,14 @@ SDL_bool stream_start(struct stream *stream) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void stream_stop(struct stream *stream) {
|
||||
void
|
||||
stream_stop(struct stream *stream) {
|
||||
if (stream->decoder) {
|
||||
decoder_interrupt(stream->decoder);
|
||||
}
|
||||
}
|
||||
|
||||
void stream_join(struct stream *stream) {
|
||||
void
|
||||
stream_join(struct stream *stream) {
|
||||
SDL_WaitThread(stream->thread, NULL);
|
||||
}
|
||||
|
|
|
@ -26,10 +26,17 @@ struct stream {
|
|||
} receiver_state;
|
||||
};
|
||||
|
||||
void stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder);
|
||||
SDL_bool stream_start(struct stream *stream);
|
||||
void stream_stop(struct stream *stream);
|
||||
void stream_join(struct stream *stream);
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder);
|
||||
|
||||
SDL_bool
|
||||
stream_start(struct stream *stream);
|
||||
|
||||
void
|
||||
stream_stop(struct stream *stream);
|
||||
|
||||
void
|
||||
stream_join(struct stream *stream);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -11,7 +11,8 @@
|
|||
#include <unistd.h>
|
||||
#include "log.h"
|
||||
|
||||
enum process_result cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
|
||||
enum process_result
|
||||
cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
|
||||
int fd[2];
|
||||
|
||||
if (pipe(fd) == -1) {
|
||||
|
@ -72,15 +73,18 @@ end:
|
|||
return ret;
|
||||
}
|
||||
|
||||
SDL_bool cmd_terminate(pid_t pid) {
|
||||
SDL_bool
|
||||
cmd_terminate(pid_t pid) {
|
||||
if (pid <= 0) {
|
||||
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
|
||||
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
|
||||
(int) pid);
|
||||
abort();
|
||||
}
|
||||
return kill(pid, SIGTERM) != -1;
|
||||
}
|
||||
|
||||
SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
|
||||
SDL_bool
|
||||
cmd_simple_wait(pid_t pid, int *exit_code) {
|
||||
int status;
|
||||
int code;
|
||||
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {
|
||||
|
|
|
@ -2,15 +2,18 @@
|
|||
|
||||
# include <unistd.h>
|
||||
|
||||
SDL_bool net_init(void) {
|
||||
SDL_bool
|
||||
net_init(void) {
|
||||
// do nothing
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void net_cleanup(void) {
|
||||
void
|
||||
net_cleanup(void) {
|
||||
// do nothing
|
||||
}
|
||||
|
||||
SDL_bool net_close(socket_t socket) {
|
||||
SDL_bool
|
||||
net_close(socket_t socket) {
|
||||
return !close(socket);
|
||||
}
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#include "log.h"
|
||||
#include "str_util.h"
|
||||
|
||||
static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
||||
static int
|
||||
build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
||||
// Windows command-line parsing is WTF:
|
||||
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
|
||||
// only make it work for this very specific program
|
||||
|
@ -17,7 +18,8 @@ static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
enum process_result cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
|
||||
enum process_result
|
||||
cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
|
||||
STARTUPINFOW si;
|
||||
PROCESS_INFORMATION pi;
|
||||
memset(&si, 0, sizeof(si));
|
||||
|
@ -40,7 +42,8 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
|
|||
#else
|
||||
int flags = 0;
|
||||
#endif
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
|
||||
&pi)) {
|
||||
free(wide);
|
||||
*handle = NULL;
|
||||
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
|
||||
|
@ -54,13 +57,16 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
|
|||
return PROCESS_SUCCESS;
|
||||
}
|
||||
|
||||
SDL_bool cmd_terminate(HANDLE handle) {
|
||||
SDL_bool
|
||||
cmd_terminate(HANDLE handle) {
|
||||
return TerminateProcess(handle, 1) && CloseHandle(handle);
|
||||
}
|
||||
|
||||
SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
|
||||
SDL_bool
|
||||
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
|
||||
DWORD code;
|
||||
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 || !GetExitCodeProcess(handle, &code)) {
|
||||
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|
||||
|| !GetExitCodeProcess(handle, &code)) {
|
||||
// cannot wait or retrieve the exit code
|
||||
code = -1; // max value, it's unsigned
|
||||
}
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool net_init(void) {
|
||||
SDL_bool
|
||||
net_init(void) {
|
||||
WSADATA wsa;
|
||||
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
|
||||
if (res < 0) {
|
||||
|
@ -12,10 +13,12 @@ SDL_bool net_init(void) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void net_cleanup(void) {
|
||||
void
|
||||
net_cleanup(void) {
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
SDL_bool net_close(socket_t socket) {
|
||||
SDL_bool
|
||||
net_close(socket_t socket) {
|
||||
return !closesocket(socket);
|
||||
}
|
||||
|
|
|
@ -10,7 +10,8 @@ struct index {
|
|||
Uint32 color;
|
||||
};
|
||||
|
||||
static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color) {
|
||||
static SDL_bool
|
||||
find_color(struct index *index, int len, char c, Uint32 *color) {
|
||||
// there are typically very few color, so it's ok to iterate over the array
|
||||
for (int i = 0; i < len; ++i) {
|
||||
if (index[i].c == c) {
|
||||
|
@ -30,7 +31,8 @@ static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color)
|
|||
//
|
||||
// Parameter is not "const char *" because XPM formats are generally stored in a
|
||||
// (non-const) "char *"
|
||||
SDL_Surface *read_xpm(char *xpm[]) {
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]) {
|
||||
#if SDL_ASSERT_LEVEL >= 2
|
||||
// patch the XPM to change the icon color in debug mode
|
||||
xpm[2] = ". c #CC00CC";
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
SDL_Surface *read_xpm(char *xpm[]);
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,7 +9,8 @@
|
|||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool video_buffer_init(struct video_buffer *vb) {
|
||||
SDL_bool
|
||||
video_buffer_init(struct video_buffer *vb) {
|
||||
if (!(vb->decoding_frame = av_frame_alloc())) {
|
||||
goto error_0;
|
||||
}
|
||||
|
@ -45,7 +46,8 @@ error_0:
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void video_buffer_destroy(struct video_buffer *vb) {
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb) {
|
||||
#ifndef SKIP_FRAMES
|
||||
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
|
@ -54,13 +56,15 @@ void video_buffer_destroy(struct video_buffer *vb) {
|
|||
av_frame_free(&vb->decoding_frame);
|
||||
}
|
||||
|
||||
static void video_buffer_swap_frames(struct video_buffer *vb) {
|
||||
static void
|
||||
video_buffer_swap_frames(struct video_buffer *vb) {
|
||||
AVFrame *tmp = vb->decoding_frame;
|
||||
vb->decoding_frame = vb->rendering_frame;
|
||||
vb->rendering_frame = tmp;
|
||||
}
|
||||
|
||||
SDL_bool video_buffer_offer_decoded_frame(struct video_buffer *vb) {
|
||||
SDL_bool
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
#ifndef SKIP_FRAMES
|
||||
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
|
||||
|
@ -83,7 +87,8 @@ SDL_bool video_buffer_offer_decoded_frame(struct video_buffer *vb) {
|
|||
return previous_frame_consumed;
|
||||
}
|
||||
|
||||
const AVFrame *video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||
SDL_assert(!vb->rendering_frame_consumed);
|
||||
vb->rendering_frame_consumed = SDL_TRUE;
|
||||
if (vb->fps_counter.started) {
|
||||
|
@ -97,7 +102,8 @@ const AVFrame *video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
|||
return vb->rendering_frame;
|
||||
}
|
||||
|
||||
void video_buffer_interrupt(struct video_buffer *vb) {
|
||||
void
|
||||
video_buffer_interrupt(struct video_buffer *vb) {
|
||||
#ifdef SKIP_FRAMES
|
||||
(void) vb; // unused
|
||||
#else
|
||||
|
|
|
@ -22,21 +22,27 @@ struct video_buffer {
|
|||
struct fps_counter fps_counter;
|
||||
};
|
||||
|
||||
SDL_bool video_buffer_init(struct video_buffer *vb);
|
||||
void video_buffer_destroy(struct video_buffer *vb);
|
||||
SDL_bool
|
||||
video_buffer_init(struct video_buffer *vb);
|
||||
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb);
|
||||
|
||||
// set the decoded frame as ready for rendering
|
||||
// this function locks frames->mutex during its execution
|
||||
// returns true if the previous frame had been consumed
|
||||
SDL_bool video_buffer_offer_decoded_frame(struct video_buffer *vb);
|
||||
SDL_bool
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb);
|
||||
|
||||
// mark the rendering frame as consumed and return it
|
||||
// MUST be called with frames->mutex locked!!!
|
||||
// the caller is expected to render the returned frame to some texture before
|
||||
// unlocking frames->mutex
|
||||
const AVFrame *video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||
|
||||
// wake up and avoid any blocking call
|
||||
void video_buffer_interrupt(struct video_buffer *vb);
|
||||
void
|
||||
video_buffer_interrupt(struct video_buffer *vb);
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue