Make some event conversions infallible
When the implementation handles all possible input values, it may never fail.
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a1f2f5fbd3
2 changed files with 42 additions and 82 deletions
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@ -12,20 +12,13 @@
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/** Downcast key processor to sc_keyboard_inject */
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#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
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static bool
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convert_keycode_action(enum sc_action from, enum android_keyevent_action *to) {
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static const struct sc_intmap_entry actions[] = {
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{SC_ACTION_DOWN, AKEY_EVENT_ACTION_DOWN},
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{SC_ACTION_UP, AKEY_EVENT_ACTION_UP},
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};
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const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
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if (entry) {
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*to = entry->value;
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return true;
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static enum android_keyevent_action
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convert_keycode_action(enum sc_action action) {
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if (action == SC_ACTION_DOWN) {
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return AKEY_EVENT_ACTION_DOWN;
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}
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return false;
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assert(action == SC_ACTION_UP);
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return AKEY_EVENT_ACTION_UP;
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}
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static bool
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@ -257,15 +250,12 @@ convert_input_key(const struct sc_key_event *event, struct control_msg *msg,
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enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
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msg->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
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if (!convert_keycode_action(event->action, &msg->inject_keycode.action)) {
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return false;
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}
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if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
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event->mods_state, key_inject_mode)) {
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return false;
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}
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msg->inject_keycode.action = convert_keycode_action(event->action);
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msg->inject_keycode.repeat = repeat;
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msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
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@ -33,41 +33,29 @@ convert_mouse_buttons(uint32_t state) {
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return buttons;
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}
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static bool
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convert_mouse_action(enum sc_action from, enum android_motionevent_action *to) {
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static const struct sc_intmap_entry actions[] = {
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{SC_ACTION_DOWN, AMOTION_EVENT_ACTION_DOWN},
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{SC_ACTION_UP, AMOTION_EVENT_ACTION_UP},
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};
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const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
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if (entry) {
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*to = entry->value;
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return true;
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static enum android_motionevent_action
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convert_mouse_action(enum sc_action action) {
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if (action == SC_ACTION_DOWN) {
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return AMOTION_EVENT_ACTION_DOWN;
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}
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assert(action == SC_ACTION_UP);
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return AMOTION_EVENT_ACTION_UP;
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}
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return false;
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static enum android_motionevent_action
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convert_touch_action(enum sc_touch_action action) {
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switch (action) {
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case SC_TOUCH_ACTION_MOVE:
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return AMOTION_EVENT_ACTION_MOVE;
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case SC_TOUCH_ACTION_DOWN:
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return AMOTION_EVENT_ACTION_DOWN;
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default:
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assert(action == SC_TOUCH_ACTION_UP);
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return AMOTION_EVENT_ACTION_UP;
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}
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}
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static bool
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convert_touch_action(enum sc_touch_action from,
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enum android_motionevent_action *to) {
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static const struct sc_intmap_entry actions[] = {
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{SC_TOUCH_ACTION_MOVE, AMOTION_EVENT_ACTION_MOVE},
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{SC_TOUCH_ACTION_DOWN, AMOTION_EVENT_ACTION_DOWN},
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{SC_TOUCH_ACTION_UP, AMOTION_EVENT_ACTION_UP},
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};
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const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
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if (entry) {
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*to = entry->value;
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return true;
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}
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return false;
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}
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static bool
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static void
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convert_mouse_motion(const struct sc_mouse_motion_event *event,
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struct control_msg *msg) {
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msg->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
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@ -77,55 +65,39 @@ convert_mouse_motion(const struct sc_mouse_motion_event *event,
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msg->inject_touch_event.pressure = 1.f;
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msg->inject_touch_event.buttons =
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convert_mouse_buttons(event->buttons_state);
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return true;
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}
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static bool
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static void
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convert_touch(const struct sc_touch_event *event,
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struct control_msg *msg) {
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msg->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
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if (!convert_touch_action(event->action, &msg->inject_touch_event.action)) {
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return false;
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}
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msg->inject_touch_event.action = convert_touch_action(event->action);
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msg->inject_touch_event.pointer_id = event->pointer_id;
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msg->inject_touch_event.position = event->position;
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msg->inject_touch_event.pressure = event->pressure;
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msg->inject_touch_event.buttons = 0;
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return true;
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}
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static bool
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static void
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convert_mouse_click(const struct sc_mouse_click_event *event,
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struct control_msg *msg) {
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msg->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
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if (!convert_mouse_action(event->action, &msg->inject_touch_event.action)) {
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return false;
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}
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msg->inject_touch_event.action = convert_mouse_action(event->action);
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msg->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
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msg->inject_touch_event.position = event->position;
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msg->inject_touch_event.pressure = event->action == SC_ACTION_DOWN
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? 1.f : 0.f;
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msg->inject_touch_event.buttons =
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convert_mouse_buttons(event->buttons_state);
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return true;
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}
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static bool
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static void
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convert_mouse_scroll(const struct sc_mouse_scroll_event *event,
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struct control_msg *msg) {
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msg->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
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msg->inject_scroll_event.position = event->position;
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msg->inject_scroll_event.hscroll = event->hscroll;
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msg->inject_scroll_event.vscroll = event->vscroll;
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return true;
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}
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static void
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@ -134,9 +106,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg;
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if (!convert_mouse_motion(event, &msg)) {
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return;
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}
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convert_mouse_motion(event, &msg);
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if (!controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse motion event'");
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@ -149,12 +119,12 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg;
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if (convert_touch(event, &msg)) {
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convert_touch(event, &msg);
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if (!controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject touch event'");
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}
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}
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}
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static void
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sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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@ -162,12 +132,12 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg;
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if (convert_mouse_click(event, &msg)) {
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convert_mouse_click(event, &msg);
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if (!controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse click event'");
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}
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}
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}
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static void
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sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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@ -175,12 +145,12 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct control_msg msg;
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if (convert_mouse_scroll(event, &msg)) {
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convert_mouse_scroll(event, &msg);
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if (!controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse scroll event'");
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}
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}
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}
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void
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sc_mouse_inject_init(struct sc_mouse_inject *mi,
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