Merge branch 'npes87184:push_file_to_sdcard' into dev (#226)
support drag & drop file to device /sdcard
This commit is contained in:
commit
92d1aff85f
7 changed files with 300 additions and 233 deletions
|
@ -6,10 +6,10 @@ src = [
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||||||
'src/convert.c',
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'src/convert.c',
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'src/decoder.c',
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'src/decoder.c',
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'src/device.c',
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'src/device.c',
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'src/file_handler.c',
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'src/fpscounter.c',
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'src/fpscounter.c',
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'src/frames.c',
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'src/frames.c',
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'src/inputmanager.c',
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'src/inputmanager.c',
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'src/installer.c',
|
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'src/lockutil.c',
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'src/lockutil.c',
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'src/net.c',
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'src/net.c',
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'src/scrcpy.c',
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'src/scrcpy.c',
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|
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@ -7,6 +7,7 @@
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#include "net.h"
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#include "net.h"
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#define DEVICE_NAME_FIELD_LENGTH 64
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#define DEVICE_NAME_FIELD_LENGTH 64
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#define DEVICE_SDCARD_PATH "/sdcard/"
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// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
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// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
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SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
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SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
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|
232
app/src/file_handler.c
Normal file
232
app/src/file_handler.c
Normal file
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@ -0,0 +1,232 @@
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#include "file_handler.h"
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#include <string.h>
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#include "command.h"
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#include "device.h"
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#include "lockutil.h"
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#include "log.h"
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struct request {
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file_handler_action_t action;
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const char *file;
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};
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static struct request *request_new(file_handler_action_t action, const char *file) {
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struct request *req = SDL_malloc(sizeof(*req));
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if (!req) {
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return NULL;
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}
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req->action = action;
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req->file = file;
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return req;
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}
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static void request_free(struct request *req) {
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if (!req) {
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return;
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}
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SDL_free((void *) req->file);
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SDL_free((void *) req);
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}
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SDL_bool request_queue_is_empty(const struct request_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool request_queue_is_full(const struct request_queue *queue) {
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return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
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}
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SDL_bool request_queue_init(struct request_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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return SDL_TRUE;
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}
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void request_queue_destroy(struct request_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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request_free(queue->reqs[i]);
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i = (i + 1) % REQUEST_QUEUE_SIZE;
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}
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}
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SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
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if (request_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->reqs[queue->head] = req;
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queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
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if (request_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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// transfer ownership
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*req = queue->reqs[queue->tail];
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queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
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if (!request_queue_init(&file_handler->queue)) {
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return SDL_FALSE;
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}
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if (!(file_handler->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(file_handler->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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if (serial) {
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file_handler->serial = SDL_strdup(serial);
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if (!file_handler->serial) {
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LOGW("Cannot strdup serial");
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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} else {
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file_handler->serial = NULL;
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}
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// lazy initialization
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file_handler->initialized = SDL_FALSE;
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file_handler->stopped = SDL_FALSE;
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file_handler->current_process = PROCESS_NONE;
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return SDL_TRUE;
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}
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void file_handler_destroy(struct file_handler *file_handler) {
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SDL_DestroyCond(file_handler->event_cond);
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SDL_DestroyMutex(file_handler->mutex);
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request_queue_destroy(&file_handler->queue);
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SDL_free((void *) file_handler->serial);
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}
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static process_t install_apk(const char *serial, const char *file) {
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return adb_install(serial, file);
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}
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static process_t push_file(const char *serial, const char *file) {
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return adb_push(serial, file, DEVICE_SDCARD_PATH);
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}
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SDL_bool file_handler_request(struct file_handler *file_handler,
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file_handler_action_t action,
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const char *file) {
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SDL_bool res;
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// start file_handler if it's used for the first time
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if (!file_handler->initialized) {
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if (!file_handler_start(file_handler)) {
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return SDL_FALSE;
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}
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file_handler->initialized = SDL_TRUE;
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}
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LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
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struct request *req = request_new(action, file);
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if (!req) {
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LOGE("Could not create request");
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return SDL_FALSE;
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}
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mutex_lock(file_handler->mutex);
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SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
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res = request_queue_push(&file_handler->queue, req);
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if (was_empty) {
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cond_signal(file_handler->event_cond);
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}
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mutex_unlock(file_handler->mutex);
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return res;
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}
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static int run_file_handler(void *data) {
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struct file_handler *file_handler = data;
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for (;;) {
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mutex_lock(file_handler->mutex);
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file_handler->current_process = PROCESS_NONE;
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while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
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cond_wait(file_handler->event_cond, file_handler->mutex);
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}
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if (file_handler->stopped) {
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// stop immediately, do not process further events
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mutex_unlock(file_handler->mutex);
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break;
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}
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struct request *req;
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#ifdef BUILD_DEBUG
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bool non_empty = request_queue_take(&file_handler->queue, &req);
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SDL_assert(non_empty);
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#else
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request_queue_take(&file_handler->queue, &req);
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#endif
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process_t process;
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if (req->action == ACTION_INSTALL_APK) {
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LOGI("Installing %s...", req->file);
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process = install_apk(file_handler->serial, req->file);
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} else {
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LOGI("Pushing %s...", req->file);
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process = push_file(file_handler->serial, req->file);
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}
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file_handler->current_process = process;
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mutex_unlock(file_handler->mutex);
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if (req->action == ACTION_INSTALL_APK) {
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if (process_check_success(process, "adb install")) {
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LOGI("%s successfully installed", req->file);
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} else {
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LOGE("Failed to install %s", req->file);
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}
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} else {
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if (process_check_success(process, "adb push")) {
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LOGI("%s successfully pushed to /sdcard/", req->file);
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} else {
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LOGE("Failed to push %s to /sdcard/", req->file);
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}
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}
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request_free(req);
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}
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return 0;
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}
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SDL_bool file_handler_start(struct file_handler *file_handler) {
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LOGD("Starting file_handler thread");
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file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
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if (!file_handler->thread) {
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LOGC("Could not start file_handler thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void file_handler_stop(struct file_handler *file_handler) {
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mutex_lock(file_handler->mutex);
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file_handler->stopped = SDL_TRUE;
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cond_signal(file_handler->event_cond);
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|
if (file_handler->current_process != PROCESS_NONE) {
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|
if (!cmd_terminate(file_handler->current_process)) {
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LOGW("Cannot terminate install process");
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|
}
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cmd_simple_wait(file_handler->current_process, NULL);
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|
file_handler->current_process = PROCESS_NONE;
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|
}
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|
mutex_unlock(file_handler->mutex);
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|
}
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|
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|
void file_handler_join(struct file_handler *file_handler) {
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|
SDL_WaitThread(file_handler->thread, NULL);
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|
}
|
44
app/src/file_handler.h
Normal file
44
app/src/file_handler.h
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
#ifndef FILE_HANDLER_H
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|
#define FILE_HADNELR_H
|
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|
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|
#include <SDL2/SDL_mutex.h>
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|
#include <SDL2/SDL_stdinc.h>
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|
#include <SDL2/SDL_thread.h>
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|
#include "command.h"
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|
|
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|
#define REQUEST_QUEUE_SIZE 16
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|
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|
typedef enum {
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|
ACTION_INSTALL_APK,
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|
ACTION_PUSH_FILE,
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|
} file_handler_action_t;
|
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|
|
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|
struct request_queue {
|
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|
struct request *reqs[REQUEST_QUEUE_SIZE];
|
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|
int tail;
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||||||
|
int head;
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||||||
|
};
|
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|
|
||||||
|
struct file_handler {
|
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|
const char *serial;
|
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|
SDL_Thread *thread;
|
||||||
|
SDL_mutex *mutex;
|
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|
SDL_cond *event_cond;
|
||||||
|
SDL_bool stopped;
|
||||||
|
SDL_bool initialized;
|
||||||
|
process_t current_process;
|
||||||
|
struct request_queue queue;
|
||||||
|
};
|
||||||
|
|
||||||
|
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
|
||||||
|
void file_handler_destroy(struct file_handler *file_handler);
|
||||||
|
|
||||||
|
SDL_bool file_handler_start(struct file_handler *file_handler);
|
||||||
|
void file_handler_stop(struct file_handler *file_handler);
|
||||||
|
void file_handler_join(struct file_handler *file_handler);
|
||||||
|
|
||||||
|
SDL_bool file_handler_request(struct file_handler *file_handler,
|
||||||
|
file_handler_action_t action,
|
||||||
|
const char *file);
|
||||||
|
|
||||||
|
#endif
|
|
@ -1,182 +0,0 @@
|
||||||
#include "installer.h"
|
|
||||||
|
|
||||||
#include <string.h>
|
|
||||||
#include "command.h"
|
|
||||||
#include "lockutil.h"
|
|
||||||
#include "log.h"
|
|
||||||
|
|
||||||
// NOTE(adopi) this can be more generic:
|
|
||||||
// it could be used with a command queue instead of a filename queue
|
|
||||||
// then we would have a generic invoker (useful if we want to handle more async commands)
|
|
||||||
|
|
||||||
SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
|
|
||||||
return queue->head == queue->tail;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
|
|
||||||
return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool apk_queue_init(struct apk_queue *queue) {
|
|
||||||
queue->head = 0;
|
|
||||||
queue->tail = 0;
|
|
||||||
return SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void apk_queue_destroy(struct apk_queue *queue) {
|
|
||||||
int i = queue->tail;
|
|
||||||
while (i != queue->head) {
|
|
||||||
SDL_free(queue->data[i]);
|
|
||||||
i = (i + 1) % APK_QUEUE_SIZE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
|
|
||||||
if (apk_queue_is_full(queue)) {
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
queue->data[queue->head] = SDL_strdup(apk);
|
|
||||||
queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
|
|
||||||
return SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
|
|
||||||
if (apk_queue_is_empty(queue)) {
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
// transfer ownership
|
|
||||||
*apk = queue->data[queue->tail];
|
|
||||||
queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
|
|
||||||
return SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool installer_init(struct installer *installer, const char *serial) {
|
|
||||||
|
|
||||||
if (!apk_queue_init(&installer->queue)) {
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!(installer->mutex = SDL_CreateMutex())) {
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!(installer->event_cond = SDL_CreateCond())) {
|
|
||||||
SDL_DestroyMutex(installer->mutex);
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (serial) {
|
|
||||||
installer->serial = SDL_strdup(serial);
|
|
||||||
if (!installer->serial) {
|
|
||||||
LOGW("Cannot strdup serial");
|
|
||||||
SDL_DestroyMutex(installer->mutex);
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
installer->serial = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// lazy initialization
|
|
||||||
installer->initialized = SDL_FALSE;
|
|
||||||
|
|
||||||
installer->stopped = SDL_FALSE;
|
|
||||||
installer->current_process = PROCESS_NONE;
|
|
||||||
|
|
||||||
return SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void installer_destroy(struct installer *installer) {
|
|
||||||
SDL_DestroyCond(installer->event_cond);
|
|
||||||
SDL_DestroyMutex(installer->mutex);
|
|
||||||
apk_queue_destroy(&installer->queue);
|
|
||||||
SDL_free((void *) installer->serial);
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
|
|
||||||
SDL_bool res;
|
|
||||||
|
|
||||||
// start installer if it's used for the first time
|
|
||||||
if (!installer->initialized) {
|
|
||||||
if (!installer_start(installer)) {
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
installer->initialized = SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex_lock(installer->mutex);
|
|
||||||
SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
|
|
||||||
res = apk_queue_push(&installer->queue, apk);
|
|
||||||
if (was_empty) {
|
|
||||||
cond_signal(installer->event_cond);
|
|
||||||
}
|
|
||||||
mutex_unlock(installer->mutex);
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int run_installer(void *data) {
|
|
||||||
struct installer *installer = data;
|
|
||||||
|
|
||||||
for (;;) {
|
|
||||||
mutex_lock(installer->mutex);
|
|
||||||
installer->current_process = PROCESS_NONE;
|
|
||||||
while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
|
|
||||||
cond_wait(installer->event_cond, installer->mutex);
|
|
||||||
}
|
|
||||||
if (installer->stopped) {
|
|
||||||
// stop immediately, do not process further events
|
|
||||||
mutex_unlock(installer->mutex);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
char *current_apk;
|
|
||||||
#ifdef BUILD_DEBUG
|
|
||||||
bool non_empty = apk_queue_take(&installer->queue, ¤t_apk);
|
|
||||||
SDL_assert(non_empty);
|
|
||||||
#else
|
|
||||||
apk_queue_take(&installer->queue, ¤t_apk);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
LOGI("Installing %s...", current_apk);
|
|
||||||
process_t process = adb_install(installer->serial, current_apk);
|
|
||||||
installer->current_process = process;
|
|
||||||
|
|
||||||
mutex_unlock(installer->mutex);
|
|
||||||
|
|
||||||
if (process_check_success(process, "adb install")) {
|
|
||||||
LOGI("%s installed successfully", current_apk);
|
|
||||||
} else {
|
|
||||||
LOGE("Failed to install %s", current_apk);
|
|
||||||
}
|
|
||||||
SDL_free(current_apk);
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_bool installer_start(struct installer *installer) {
|
|
||||||
LOGD("Starting installer thread");
|
|
||||||
|
|
||||||
installer->thread = SDL_CreateThread(run_installer, "installer", installer);
|
|
||||||
if (!installer->thread) {
|
|
||||||
LOGC("Could not start installer thread");
|
|
||||||
return SDL_FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
return SDL_TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
void installer_stop(struct installer *installer) {
|
|
||||||
mutex_lock(installer->mutex);
|
|
||||||
installer->stopped = SDL_TRUE;
|
|
||||||
cond_signal(installer->event_cond);
|
|
||||||
if (installer->current_process != PROCESS_NONE) {
|
|
||||||
if (!cmd_terminate(installer->current_process)) {
|
|
||||||
LOGW("Cannot terminate install process");
|
|
||||||
}
|
|
||||||
cmd_simple_wait(installer->current_process, NULL);
|
|
||||||
installer->current_process = PROCESS_NONE;
|
|
||||||
}
|
|
||||||
mutex_unlock(installer->mutex);
|
|
||||||
}
|
|
||||||
|
|
||||||
void installer_join(struct installer *installer) {
|
|
||||||
SDL_WaitThread(installer->thread, NULL);
|
|
||||||
}
|
|
|
@ -1,40 +0,0 @@
|
||||||
#ifndef APK_INSTALLER_H
|
|
||||||
#define APK_INSTALLER_H
|
|
||||||
|
|
||||||
#include <SDL2/SDL_mutex.h>
|
|
||||||
#include <SDL2/SDL_stdinc.h>
|
|
||||||
#include <SDL2/SDL_thread.h>
|
|
||||||
#include "command.h"
|
|
||||||
|
|
||||||
#define APK_QUEUE_SIZE 16
|
|
||||||
|
|
||||||
// NOTE(AdoPi) apk_queue and control_event can use a generic queue
|
|
||||||
|
|
||||||
struct apk_queue {
|
|
||||||
char *data[APK_QUEUE_SIZE];
|
|
||||||
int tail;
|
|
||||||
int head;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct installer {
|
|
||||||
const char *serial;
|
|
||||||
SDL_Thread *thread;
|
|
||||||
SDL_mutex *mutex;
|
|
||||||
SDL_cond *event_cond;
|
|
||||||
SDL_bool stopped;
|
|
||||||
SDL_bool initialized;
|
|
||||||
process_t current_process;
|
|
||||||
struct apk_queue queue;
|
|
||||||
};
|
|
||||||
|
|
||||||
SDL_bool installer_init(struct installer *installer, const char *serial);
|
|
||||||
void installer_destroy(struct installer *installer);
|
|
||||||
|
|
||||||
SDL_bool installer_start(struct installer *installer);
|
|
||||||
void installer_stop(struct installer *installer);
|
|
||||||
void installer_join(struct installer *installer);
|
|
||||||
|
|
||||||
// install an apk
|
|
||||||
SDL_bool installer_install_apk(struct installer *installer, const char *filename);
|
|
||||||
|
|
||||||
#endif
|
|
|
@ -13,6 +13,7 @@
|
||||||
#include "decoder.h"
|
#include "decoder.h"
|
||||||
#include "device.h"
|
#include "device.h"
|
||||||
#include "events.h"
|
#include "events.h"
|
||||||
|
#include "file_handler.h"
|
||||||
#include "frames.h"
|
#include "frames.h"
|
||||||
#include "fpscounter.h"
|
#include "fpscounter.h"
|
||||||
#include "inputmanager.h"
|
#include "inputmanager.h"
|
||||||
|
@ -22,14 +23,13 @@
|
||||||
#include "screen.h"
|
#include "screen.h"
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include "tinyxpm.h"
|
#include "tinyxpm.h"
|
||||||
#include "installer.h"
|
|
||||||
|
|
||||||
static struct server server = SERVER_INITIALIZER;
|
static struct server server = SERVER_INITIALIZER;
|
||||||
static struct screen screen = SCREEN_INITIALIZER;
|
static struct screen screen = SCREEN_INITIALIZER;
|
||||||
static struct frames frames;
|
static struct frames frames;
|
||||||
static struct decoder decoder;
|
static struct decoder decoder;
|
||||||
static struct controller controller;
|
static struct controller controller;
|
||||||
static struct installer installer;
|
static struct file_handler file_handler;
|
||||||
|
|
||||||
static struct input_manager input_manager = {
|
static struct input_manager input_manager = {
|
||||||
.controller = &controller,
|
.controller = &controller,
|
||||||
|
@ -56,6 +56,11 @@ static int event_watcher(void *data, SDL_Event *event) {
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
static SDL_bool is_apk(const char *file) {
|
||||||
|
const char *ext = strrchr(file, '.');
|
||||||
|
return ext && !strcmp(ext, ".apk");
|
||||||
|
}
|
||||||
|
|
||||||
static SDL_bool event_loop(void) {
|
static SDL_bool event_loop(void) {
|
||||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||||
SDL_AddEventWatch(event_watcher, NULL);
|
SDL_AddEventWatch(event_watcher, NULL);
|
||||||
|
@ -104,11 +109,18 @@ static SDL_bool event_loop(void) {
|
||||||
case SDL_MOUSEBUTTONUP:
|
case SDL_MOUSEBUTTONUP:
|
||||||
input_manager_process_mouse_button(&input_manager, &event.button);
|
input_manager_process_mouse_button(&input_manager, &event.button);
|
||||||
break;
|
break;
|
||||||
case SDL_DROPFILE:
|
case SDL_DROPFILE: {
|
||||||
installer_install_apk(&installer, event.drop.file);
|
file_handler_action_t action;
|
||||||
|
if (is_apk(event.drop.file)) {
|
||||||
|
action = ACTION_INSTALL_APK;
|
||||||
|
} else {
|
||||||
|
action = ACTION_PUSH_FILE;
|
||||||
|
}
|
||||||
|
file_handler_request(&file_handler, action, event.drop.file);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return SDL_FALSE;
|
return SDL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -175,7 +187,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||||
goto finally_destroy_server;
|
goto finally_destroy_server;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!installer_init(&installer, server.serial)) {
|
if (!file_handler_init(&file_handler, server.serial)) {
|
||||||
ret = SDL_FALSE;
|
ret = SDL_FALSE;
|
||||||
server_stop(&server);
|
server_stop(&server);
|
||||||
goto finally_destroy_frames;
|
goto finally_destroy_frames;
|
||||||
|
@ -188,7 +200,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||||
if (!decoder_start(&decoder)) {
|
if (!decoder_start(&decoder)) {
|
||||||
ret = SDL_FALSE;
|
ret = SDL_FALSE;
|
||||||
server_stop(&server);
|
server_stop(&server);
|
||||||
goto finally_destroy_installer;
|
goto finally_destroy_file_handler;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!controller_init(&controller, device_socket)) {
|
if (!controller_init(&controller, device_socket)) {
|
||||||
|
@ -226,10 +238,10 @@ finally_stop_decoder:
|
||||||
// stop the server before decoder_join() to wake up the decoder
|
// stop the server before decoder_join() to wake up the decoder
|
||||||
server_stop(&server);
|
server_stop(&server);
|
||||||
decoder_join(&decoder);
|
decoder_join(&decoder);
|
||||||
finally_destroy_installer:
|
finally_destroy_file_handler:
|
||||||
installer_stop(&installer);
|
file_handler_stop(&file_handler);
|
||||||
installer_join(&installer);
|
file_handler_join(&file_handler);
|
||||||
installer_destroy(&installer);
|
file_handler_destroy(&file_handler);
|
||||||
finally_destroy_frames:
|
finally_destroy_frames:
|
||||||
frames_destroy(&frames);
|
frames_destroy(&frames);
|
||||||
finally_destroy_server:
|
finally_destroy_server:
|
||||||
|
|
Loading…
Reference in a new issue