Add support for palette icon formats
To support more icon formats.
This commit is contained in:
parent
0e4564da03
commit
12ed2f2402
1 changed files with 39 additions and 4 deletions
|
@ -173,6 +173,7 @@ to_sdl_pixel_format(enum AVPixelFormat fmt) {
|
|||
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
|
||||
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
|
||||
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
|
||||
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
|
||||
default: return SDL_PIXELFORMAT_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
@ -190,10 +191,9 @@ load_from_path(const char *path) {
|
|||
goto error;
|
||||
}
|
||||
|
||||
bool is_packed_rgb = desc->flags & AV_PIX_FMT_FLAG_RGB
|
||||
&& !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
|
||||
if (!is_packed_rgb) {
|
||||
LOGE("Could not load non-RGB icon");
|
||||
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
|
||||
if (!is_packed) {
|
||||
LOGE("Could not load non-packed icon");
|
||||
goto error;
|
||||
}
|
||||
|
||||
|
@ -217,6 +217,41 @@ load_from_path(const char *path) {
|
|||
goto error;
|
||||
}
|
||||
|
||||
if (frame->format == AV_PIX_FMT_PAL8) {
|
||||
// Initialize the SDL palette
|
||||
uint8_t *data = frame->data[1];
|
||||
SDL_Color colors[256];
|
||||
for (int i = 0; i < 256; ++i) {
|
||||
SDL_Color *color = &colors[i];
|
||||
|
||||
// The palette is transported in AVFrame.data[1], is 1024 bytes
|
||||
// long (256 4-byte entries) and is formatted the same as in
|
||||
// AV_PIX_FMT_RGB32 described above (i.e., it is also
|
||||
// endian-specific).
|
||||
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
color->a = data[i * 4];
|
||||
color->r = data[i * 4 + 1];
|
||||
color->g = data[i * 4 + 2];
|
||||
color->b = data[i * 4 + 3];
|
||||
#else
|
||||
color->a = data[i * 4 + 3];
|
||||
color->r = data[i * 4 + 2];
|
||||
color->g = data[i * 4 + 1];
|
||||
color->b = data[i * 4];
|
||||
#endif
|
||||
}
|
||||
|
||||
SDL_Palette *palette = surface->format->palette;
|
||||
assert(palette);
|
||||
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
|
||||
if (ret) {
|
||||
LOGE("Could not set palette colors");
|
||||
SDL_FreeSurface(surface);
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
|
||||
surface->userdata = frame; // frame owns the data
|
||||
|
||||
return surface;
|
||||
|
|
Loading…
Reference in a new issue