diff --git a/app/src/scrcpy.c b/app/src/scrcpy.c index cab63522..4de62389 100644 --- a/app/src/scrcpy.c +++ b/app/src/scrcpy.c @@ -398,6 +398,10 @@ scrcpy(const struct scrcpy_options *options) { ret = event_loop(options); LOGD("quit..."); + // Close the window immediately on closing, because screen_destroy() may + // only be called once the stream thread is joined (it may take time) + screen_hide_window(&screen); + end: // The stream is not stopped explicitly, because it will stop by itself on // end-of-stream diff --git a/app/src/screen.c b/app/src/screen.c index 1b3c5179..0598ccf4 100644 --- a/app/src/screen.c +++ b/app/src/screen.c @@ -453,6 +453,11 @@ screen_show_window(struct screen *screen) { SDL_ShowWindow(screen->window); } +void +screen_hide_window(struct screen *screen) { + SDL_HideWindow(screen->window); +} + void screen_destroy(struct screen *screen) { #ifndef NDEBUG diff --git a/app/src/screen.h b/app/src/screen.h index 4a0bad09..2921c701 100644 --- a/app/src/screen.h +++ b/app/src/screen.h @@ -73,6 +73,13 @@ screen_init(struct screen *screen, struct fps_counter *fps_counter, void screen_destroy(struct screen *screen); +// hide the window +// +// It is used to hide the window immediately on closing without waiting for +// screen_destroy() +void +screen_hide_window(struct screen *screen); + // render the texture to the renderer // // Set the update_content_rect flag if the window or content size may have