scrcpy/app/src/v4l2_sink.h

43 lines
832 B
C
Raw Normal View History

#ifndef SC_V4L2_SINK_H
#define SC_V4L2_SINK_H
#include "common.h"
#include "coords.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
#include "util/tick.h"
#include <libavformat/avformat.h>
struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait
struct sc_video_buffer vb;
AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx;
char *device_name;
struct size frame_size;
sc_tick buffering_time;
sc_thread thread;
sc_mutex mutex;
sc_cond cond;
bool has_frame;
bool stopped;
bool header_written;
AVFrame *frame;
AVPacket *packet;
};
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size, sc_tick buffering_time);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);
#endif