2023-03-02 07:31:43 +08:00
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#include "delay_buffer.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <libavutil/avutil.h>
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#include <libavformat/avformat.h>
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#include "util/log.h"
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#define SC_BUFFERING_NDEBUG // comment to debug
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2023-03-03 04:30:24 +08:00
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/** Downcast frame_sink to sc_delay_buffer */
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#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
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2023-03-02 07:31:43 +08:00
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static bool
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sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
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dframe->frame = av_frame_alloc();
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if (!dframe->frame) {
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LOG_OOM();
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return false;
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}
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if (av_frame_ref(dframe->frame, frame)) {
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LOG_OOM();
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av_frame_free(&dframe->frame);
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return false;
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}
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return true;
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}
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static void
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sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
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av_frame_unref(dframe->frame);
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av_frame_free(&dframe->frame);
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}
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static int
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run_buffering(void *data) {
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struct sc_delay_buffer *db = data;
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assert(db->delay > 0);
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for (;;) {
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2023-03-03 04:30:24 +08:00
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sc_mutex_lock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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while (!db->stopped && sc_vecdeque_is_empty(&db->queue)) {
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sc_cond_wait(&db->queue_cond, &db->mutex);
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2023-03-02 07:31:43 +08:00
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}
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2023-03-03 04:30:24 +08:00
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if (db->stopped) {
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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goto stopped;
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}
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2023-03-03 04:30:24 +08:00
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struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->queue);
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2023-03-02 07:31:43 +08:00
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sc_tick max_deadline = sc_tick_now() + db->delay;
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// PTS (written by the server) are expressed in microseconds
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sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
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bool timed_out = false;
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2023-03-03 04:30:24 +08:00
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while (!db->stopped && !timed_out) {
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sc_tick deadline = sc_clock_to_system_time(&db->clock, pts)
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2023-03-02 07:31:43 +08:00
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+ db->delay;
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if (deadline > max_deadline) {
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deadline = max_deadline;
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}
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timed_out =
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2023-03-03 04:30:24 +08:00
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!sc_cond_timedwait(&db->wait_cond, &db->mutex, deadline);
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2023-03-02 07:31:43 +08:00
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}
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2023-03-03 04:30:24 +08:00
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bool stopped = db->stopped;
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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if (stopped) {
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sc_delayed_frame_destroy(&dframe);
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goto stopped;
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}
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#ifndef SC_BUFFERING_NDEBUG
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LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
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pts, dframe.push_date, sc_tick_now());
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#endif
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2023-03-03 04:30:24 +08:00
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bool ok = sc_frame_source_sinks_push(&db->frame_source, dframe.frame);
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2023-03-02 07:31:43 +08:00
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sc_delayed_frame_destroy(&dframe);
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if (!ok) {
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LOGE("Delayed frame could not be pushed, stopping");
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2023-03-03 04:30:24 +08:00
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sc_mutex_lock(&db->mutex);
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2023-03-03 04:30:24 +08:00
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// Prevent to push any new frame
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2023-03-03 04:30:24 +08:00
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db->stopped = true;
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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goto stopped;
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}
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}
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stopped:
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2023-03-03 04:30:24 +08:00
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assert(db->stopped);
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2023-03-02 07:31:43 +08:00
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// Flush queue
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2023-03-03 04:30:24 +08:00
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while (!sc_vecdeque_is_empty(&db->queue)) {
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struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->queue);
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2023-03-02 07:31:43 +08:00
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sc_delayed_frame_destroy(dframe);
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}
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LOGD("Buffering thread ended");
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return 0;
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}
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2023-03-03 04:30:24 +08:00
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static bool
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sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
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const AVCodecContext *ctx) {
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struct sc_delay_buffer *db = DOWNCAST(sink);
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(void) ctx;
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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bool ok = sc_mutex_init(&db->mutex);
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2023-03-03 04:30:24 +08:00
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if (!ok) {
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return false;
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}
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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ok = sc_cond_init(&db->queue_cond);
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2023-03-03 04:30:24 +08:00
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if (!ok) {
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goto error_destroy_mutex;
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2023-03-02 07:31:43 +08:00
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}
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2023-03-03 04:30:24 +08:00
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ok = sc_cond_init(&db->wait_cond);
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2023-03-03 04:30:24 +08:00
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if (!ok) {
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goto error_destroy_queue_cond;
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}
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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sc_clock_init(&db->clock);
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sc_vecdeque_init(&db->queue);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
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goto error_destroy_wait_cond;
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}
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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ok = sc_thread_create(&db->thread, run_buffering, "scrcpy-dbuf", db);
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2023-03-03 04:30:24 +08:00
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if (!ok) {
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LOGE("Could not start buffering thread");
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goto error_close_sinks;
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2023-03-02 07:31:43 +08:00
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}
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return true;
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2023-03-03 04:30:24 +08:00
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error_close_sinks:
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sc_frame_source_sinks_close(&db->frame_source);
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error_destroy_wait_cond:
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2023-03-03 04:30:24 +08:00
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sc_cond_destroy(&db->wait_cond);
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2023-03-03 04:30:24 +08:00
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error_destroy_queue_cond:
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2023-03-03 04:30:24 +08:00
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sc_cond_destroy(&db->queue_cond);
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2023-03-03 04:30:24 +08:00
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error_destroy_mutex:
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2023-03-03 04:30:24 +08:00
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sc_mutex_destroy(&db->mutex);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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return false;
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2023-03-02 07:31:43 +08:00
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}
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2023-03-03 04:30:24 +08:00
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static void
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sc_delay_buffer_frame_sink_close(struct sc_frame_sink *sink) {
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struct sc_delay_buffer *db = DOWNCAST(sink);
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2023-03-03 04:30:24 +08:00
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sc_mutex_lock(&db->mutex);
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db->stopped = true;
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sc_cond_signal(&db->queue_cond);
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sc_cond_signal(&db->wait_cond);
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sc_mutex_unlock(&db->mutex);
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2023-03-03 04:30:24 +08:00
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2023-03-03 04:30:24 +08:00
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sc_thread_join(&db->thread, NULL);
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2023-03-03 04:30:24 +08:00
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sc_frame_source_sinks_close(&db->frame_source);
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2023-03-03 04:30:24 +08:00
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sc_cond_destroy(&db->wait_cond);
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sc_cond_destroy(&db->queue_cond);
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sc_mutex_destroy(&db->mutex);
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2023-03-02 07:31:43 +08:00
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}
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2023-03-03 04:30:24 +08:00
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static bool
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sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
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const AVFrame *frame) {
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struct sc_delay_buffer *db = DOWNCAST(sink);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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sc_mutex_lock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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if (db->stopped) {
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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return false;
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}
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sc_tick pts = SC_TICK_FROM_US(frame->pts);
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2023-03-03 04:30:24 +08:00
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sc_clock_update(&db->clock, sc_tick_now(), pts);
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sc_cond_signal(&db->wait_cond);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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if (db->clock.count == 1) {
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sc_mutex_unlock(&db->mutex);
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2023-03-03 05:13:48 +08:00
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// First frame, push it immediately, not to delay the opening of the
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// scrcpy window
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2023-03-03 04:30:24 +08:00
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return sc_frame_source_sinks_push(&db->frame_source, frame);
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2023-03-02 07:31:43 +08:00
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}
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struct sc_delayed_frame dframe;
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bool ok = sc_delayed_frame_init(&dframe, frame);
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if (!ok) {
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2023-03-03 04:30:24 +08:00
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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return false;
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}
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#ifndef SC_BUFFERING_NDEBUG
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dframe.push_date = sc_tick_now();
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#endif
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2023-03-03 04:30:24 +08:00
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ok = sc_vecdeque_push(&db->queue, dframe);
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2023-03-02 07:31:43 +08:00
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if (!ok) {
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2023-03-03 04:30:24 +08:00
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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LOG_OOM();
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return false;
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}
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2023-03-03 04:30:24 +08:00
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sc_cond_signal(&db->queue_cond);
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2023-03-02 07:31:43 +08:00
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2023-03-03 04:30:24 +08:00
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sc_mutex_unlock(&db->mutex);
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2023-03-02 07:31:43 +08:00
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return true;
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}
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2023-03-03 04:30:24 +08:00
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void
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sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay) {
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assert(delay > 0);
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db->delay = delay;
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sc_frame_source_init(&db->frame_source);
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static const struct sc_frame_sink_ops ops = {
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.open = sc_delay_buffer_frame_sink_open,
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.close = sc_delay_buffer_frame_sink_close,
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.push = sc_delay_buffer_frame_sink_push,
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};
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db->frame_sink.ops = &ops;
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}
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