2018-02-08 18:26:31 +08:00
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#include "controller.h"
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2017-12-14 18:38:44 +08:00
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#include "lockutil.h"
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SDL_bool controller_init(struct controller *controller, TCPsocket video_socket) {
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if (!control_event_queue_init(&controller->queue)) {
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return SDL_FALSE;
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}
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if (!(controller->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(controller->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(controller->mutex);
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return SDL_FALSE;
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}
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controller->video_socket = video_socket;
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controller->stopped = SDL_FALSE;
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return SDL_TRUE;
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}
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void controller_destroy(struct controller *controller) {
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SDL_DestroyCond(controller->event_cond);
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SDL_DestroyMutex(controller->mutex);
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control_event_queue_destroy(&controller->queue);
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}
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2018-01-19 22:12:22 +08:00
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SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
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2017-12-14 18:38:44 +08:00
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SDL_bool res;
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mutex_lock(controller->mutex);
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SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
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res = control_event_queue_push(&controller->queue, event);
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if (was_empty) {
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cond_signal(controller->event_cond);
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}
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mutex_unlock(controller->mutex);
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return res;
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}
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2018-01-19 22:12:22 +08:00
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static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
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2017-12-14 18:38:44 +08:00
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unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
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int length = control_event_serialize(event, serialized_event);
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if (!length) {
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return SDL_FALSE;
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}
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int w = SDLNet_TCP_Send(controller->video_socket, serialized_event, length);
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return w == length;
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}
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static int run_controller(void *data) {
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struct controller *controller = data;
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mutex_lock(controller->mutex);
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for (;;) {
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while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
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cond_wait(controller->event_cond, controller->mutex);
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}
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if (controller->stopped) {
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// stop immediately, do not process further events
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break;
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}
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struct control_event event;
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while (control_event_queue_take(&controller->queue, &event)) {
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if (!process_event(controller, &event)) {
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Cannot write event to socket");
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goto end;
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}
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}
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}
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end:
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mutex_unlock(controller->mutex);
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return 0;
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}
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SDL_bool controller_start(struct controller *controller) {
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Starting controller thread");
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controller->thread = SDL_CreateThread(run_controller, "controller", controller);
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if (!controller->thread) {
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SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not start controller thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void controller_stop(struct controller *controller) {
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mutex_lock(controller->mutex);
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controller->stopped = SDL_TRUE;
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cond_signal(controller->event_cond);
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mutex_unlock(controller->mutex);
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}
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void controller_join(struct controller *controller) {
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SDL_WaitThread(controller->thread, NULL);
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}
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