173 lines
5.2 KiB
C
173 lines
5.2 KiB
C
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#include "convert.h"
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#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
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#define FAIL default: return SDL_FALSE
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static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
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switch (from) {
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MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
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MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
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FAIL;
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}
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}
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static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
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// fill dependant flags
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if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
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metastate |= AMETA_SHIFT_ON;
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}
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if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
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metastate |= AMETA_CTRL_ON;
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}
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if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
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metastate |= AMETA_ALT_ON;
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}
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if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
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metastate |= AMETA_META_ON;
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}
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return metastate;
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}
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static enum android_metastate convert_meta_state(SDL_Keymod mod) {
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enum android_metastate metastate = 0;
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if (mod & KMOD_LSHIFT) {
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metastate |= AMETA_SHIFT_LEFT_ON;
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}
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if (mod & KMOD_RSHIFT) {
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metastate |= AMETA_SHIFT_RIGHT_ON;
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}
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if (mod & KMOD_LCTRL) {
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metastate |= AMETA_CTRL_LEFT_ON;
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}
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if (mod & KMOD_RCTRL) {
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metastate |= AMETA_CTRL_RIGHT_ON;
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}
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if (mod & KMOD_LALT) {
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metastate |= AMETA_ALT_LEFT_ON;
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}
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if (mod & KMOD_RALT) {
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metastate |= AMETA_ALT_RIGHT_ON;
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}
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if (mod & KMOD_LGUI) { // Windows key
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metastate |= AMETA_META_LEFT_ON;
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}
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if (mod & KMOD_RGUI) { // Windows key
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metastate |= AMETA_META_RIGHT_ON;
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}
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if (mod & KMOD_NUM) {
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metastate |= AMETA_NUM_LOCK_ON;
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}
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if (mod & KMOD_CAPS) {
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metastate |= AMETA_CAPS_LOCK_ON;
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}
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if (mod & KMOD_MODE) { // Alt Gr
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// no mapping?
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}
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// fill the dependent fields
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return autocomplete_metastate(metastate);
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}
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static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to) {
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switch (from) {
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MAP(SDLK_RETURN, AKEYCODE_ENTER);
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MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
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MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
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MAP(SDLK_TAB, AKEYCODE_TAB);
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MAP(SDLK_HOME, AKEYCODE_HOME);
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MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
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MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
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MAP(SDLK_END, AKEYCODE_MOVE_END);
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MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
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MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
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MAP(SDLK_LEFT, AKEYCODE_DPAD_LEFT);
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MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
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MAP(SDLK_UP, AKEYCODE_DPAD_UP);
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FAIL;
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}
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}
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static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
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switch (from) {
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MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
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MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
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FAIL;
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}
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}
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static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
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enum android_motionevent_buttons buttons = 0;
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if (state & SDL_BUTTON_LMASK) {
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buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
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}
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if (state & SDL_BUTTON_RMASK) {
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buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
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}
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if (state & SDL_BUTTON_MMASK) {
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buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
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}
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if (state & SDL_BUTTON_X1) {
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buttons |= AMOTION_EVENT_BUTTON_BACK;
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}
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if (state & SDL_BUTTON_X2) {
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buttons |= AMOTION_EVENT_BUTTON_FORWARD;
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}
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return buttons;
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}
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SDL_bool input_key_from_sdl_to_android(SDL_KeyboardEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_KEYCODE;
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if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
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return SDL_FALSE;
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}
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if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode)) {
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return SDL_FALSE;
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}
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to->keycode_event.metastate = convert_meta_state(from->keysym.mod);
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return SDL_TRUE;
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}
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SDL_bool mouse_button_from_sdl_to_android(SDL_MouseButtonEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_MOUSE;
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if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
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return SDL_FALSE;
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}
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to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
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to->mouse_event.x = from->x;
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to->mouse_event.y = from->y;
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return SDL_TRUE;
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}
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SDL_bool mouse_motion_from_sdl_to_android(SDL_MouseMotionEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_MOUSE;
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to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
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to->mouse_event.buttons = convert_mouse_buttons(from->state);
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to->mouse_event.x = from->x;
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to->mouse_event.y = from->y;
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return SDL_TRUE;
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}
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SDL_bool mouse_wheel_from_sdl_to_android(struct complete_mouse_wheel_event *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_SCROLL;
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to->scroll_event.x = from->x;
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to->scroll_event.y = from->y;
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SDL_MouseWheelEvent *wheel = from->mouse_wheel_event;
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int mul = wheel->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
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to->scroll_event.hscroll = mul * wheel->x;
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to->scroll_event.vscroll = mul * wheel->y;
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return SDL_TRUE;
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}
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