2022-02-18 15:34:50 +08:00
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#ifndef SC_VECTOR_H
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#define SC_VECTOR_H
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#include "common.h"
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#include <stdbool.h>
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#include <stddef.h>
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2022-02-23 04:00:43 +08:00
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#include <stdlib.h>
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2022-02-18 15:34:50 +08:00
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// Adapted from vlc_vector:
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// <https://code.videolan.org/videolan/vlc/-/blob/0857947abaed9c89810cd96353aaa1b7e6ba3b0d/include/vlc_vector.h>
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/**
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* Vector struct body
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*
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* A vector is a dynamic array, managed by the sc_vector_* helpers.
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*
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* It is generic over the type of its items, so it is implemented as macros.
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*
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* To use a vector, a new type must be defined:
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*
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* struct vec_int SC_VECTOR(int);
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*
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* The struct may be anonymous:
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*
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* struct SC_VECTOR(const char *) names;
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*
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* Vector size is accessible via `vec.size`, and items are intended to be
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* accessed directly, via `vec.data[i]`.
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*
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* Functions and macros having name ending with '_' are private.
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*/
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#define SC_VECTOR(type) \
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{ \
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size_t cap; \
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size_t size; \
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type *data; \
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}
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/**
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* Static initializer for a vector
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*/
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#define SC_VECTOR_INITIALIZER { 0, 0, NULL }
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/**
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* Initialize an empty vector
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*/
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#define sc_vector_init(pv) \
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({ \
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(pv)->cap = 0; \
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(pv)->size = 0; \
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(pv)->data = NULL; \
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})
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/**
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* Destroy a vector
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*
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* The vector may not be used anymore unless sc_vector_init() is called.
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*/
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#define sc_vector_destroy(pv) \
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free((pv)->data)
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/**
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* Clear a vector
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*
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* Remove all items from the vector.
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*/
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#define sc_vector_clear(pv) \
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({ \
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sc_vector_destroy(pv); \
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sc_vector_init(pv);\
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})
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/**
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* The minimal allocation size, in number of items
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*
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* Private.
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*/
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#define SC_VECTOR_MINCAP_ ((size_t) 10)
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static inline size_t
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sc_vector_min_(size_t a, size_t b)
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{
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return a < b ? a : b;
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}
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static inline size_t
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sc_vector_max_(size_t a, size_t b)
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{
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return a > b ? a : b;
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}
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static inline size_t
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sc_vector_clamp_(size_t x, size_t min, size_t max)
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{
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return sc_vector_max_(min, sc_vector_min_(max, x));
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}
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/**
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* Realloc data and update vector fields
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*
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* On reallocation success, update the vector capacity (*pcap) and size
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* (*psize), and return the reallocated data.
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*
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* On reallocation failure, return NULL without any change.
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*
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* Private.
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*
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* \param ptr the current `data` field of the vector to realloc
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* \param count the requested capacity, in number of items
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* \param size the size of one item
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* \param pcap a pointer to the `cap` field of the vector [IN/OUT]
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* \param psize a pointer to the `size` field of the vector [IN/OUT]
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* \return the new ptr on success, NULL on error
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*/
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static inline void *
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sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
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size_t *restrict pcap, size_t *restrict psize)
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{
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void *p = realloc(ptr, count * size);
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if (!p) {
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return NULL;
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}
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*pcap = count;
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*psize = sc_vector_min_(*psize, count);
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return p;
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}
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#define sc_vector_realloc_(pv, newcap) \
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({ \
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void *p = sc_vector_reallocdata_((pv)->data, newcap, sizeof(*(pv)->data), \
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&(pv)->cap, &(pv)->size); \
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if (p) { \
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(pv)->data = p; \
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} \
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(bool) p; \
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});
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#define sc_vector_resize_(pv, newcap) \
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({ \
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bool ok; \
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if ((pv)->cap == (newcap)) { \
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ok = true; \
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} else if ((newcap) > 0) { \
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ok = sc_vector_realloc_(pv, (newcap)); \
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} else { \
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sc_vector_clear(pv); \
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ok = true; \
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} \
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ok; \
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})
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static inline size_t
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sc_vector_growsize_(size_t value)
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{
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/* integer multiplication by 1.5 */
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return value + (value >> 1);
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}
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/* SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow. */
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#define sc_vector_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
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/**
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* Increase the capacity of the vector to at least `mincap`
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*
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* \param pv a pointer to the vector
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* \param mincap (size_t) the requested capacity
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_reserve(pv, mincap) \
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({ \
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bool ok; \
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/* avoid to allocate tiny arrays (< SC_VECTOR_MINCAP_) */ \
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size_t mincap_ = sc_vector_max_(mincap, SC_VECTOR_MINCAP_); \
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if (mincap_ <= (pv)->cap) { \
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/* nothing to do */ \
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ok = true; \
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} else if (mincap_ <= sc_vector_max_cap_(pv)) { \
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/* not too big */ \
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size_t newsize = sc_vector_growsize_((pv)->cap); \
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newsize = sc_vector_clamp_(newsize, mincap_, sc_vector_max_cap_(pv)); \
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ok = sc_vector_realloc_(pv, newsize); \
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} else { \
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ok = false; \
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} \
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ok; \
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})
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#define sc_vector_shrink_to_fit(pv) \
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/* decreasing the size may not fail */ \
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(void) sc_vector_resize_(pv, (pv)->size)
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/**
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* Resize the vector down automatically
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*
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* Shrink only when necessary (in practice when cap > (size+5)*1.5)
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*
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* \param pv a pointer to the vector
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*/
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#define sc_vector_autoshrink(pv) \
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({ \
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bool must_shrink = \
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/* do not shrink to tiny size */ \
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(pv)->cap > SC_VECTOR_MINCAP_ && \
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/* no need to shrink */ \
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(pv)->cap >= sc_vector_growsize_((pv)->size + 5); \
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if (must_shrink) { \
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size_t newsize = sc_vector_max_((pv)->size + 5, SC_VECTOR_MINCAP_); \
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sc_vector_resize_(pv, newsize); \
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} \
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})
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#define sc_vector_check_same_ptr_type_(a, b) \
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(void) ((a) == (b)) /* warn on type mismatch */
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/**
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* Push an item at the end of the vector
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*
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* The amortized complexity is O(1).
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*
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* \param pv a pointer to the vector
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* \param item the item to append
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_push(pv, item) \
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({ \
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bool ok = sc_vector_reserve(pv, (pv)->size + 1); \
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if (ok) { \
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(pv)->data[(pv)->size++] = (item); \
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} \
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ok; \
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})
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/**
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* Append `count` items at the end of the vector
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*
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* \param pv a pointer to the vector
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* \param items the items array to append
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* \param count the number of items in the array
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_push_all(pv, items, count) \
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sc_vector_push_all_(pv, items, (size_t) count)
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#define sc_vector_push_all_(pv, items, count) \
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({ \
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sc_vector_check_same_ptr_type_((pv)->data, items); \
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bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
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if (ok) { \
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memcpy(&(pv)->data[(pv)->size], items, (count) * sizeof(*(pv)->data)); \
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(pv)->size += count; \
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} \
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ok; \
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})
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/**
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* Insert an hole of size `count` to the given index
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*
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* The items in range [index; size-1] will be moved. The items in the hole are
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* left uninitialized.
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*
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* \param pv a pointer to the vector
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* \param index the index where the hole is to be inserted
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* \param count the number of items in the hole
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_insert_hole(pv, index, count) \
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sc_vector_insert_hole_(pv, (size_t) index, (size_t) count);
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#define sc_vector_insert_hole_(pv, index, count) \
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({ \
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bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
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if (ok) { \
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if ((index) < (pv)->size) { \
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memmove(&(pv)->data[(index) + (count)], \
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&(pv)->data[(index)], \
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((pv)->size - (index)) * sizeof(*(pv)->data)); \
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} \
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(pv)->size += count; \
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} \
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ok; \
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})
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/**
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* Insert an item at the given index
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*
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* The items in range [index; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index where the item is to be inserted
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* \param item the item to append
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_insert(pv, index, item) \
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sc_vector_insert_(pv, (size_t) index, (size_t) item);
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#define sc_vector_insert_(pv, index, item) \
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({ \
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bool ok = sc_vector_insert_hole_(pv, index, 1); \
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if (ok) { \
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(pv)->data[index] = (item); \
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} \
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ok; \
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})
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/**
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* Insert `count` items at the given index
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*
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* The items in range [index; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index where the items are to be inserted
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* \param items the items array to append
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* \param count the number of items in the array
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* \retval true if no allocation failed
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* \retval false on allocation failure (the vector is left untouched)
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*/
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#define sc_vector_insert_all(pv, index, items, count) \
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sc_vector_insert_all_(pv, (size_t) index, items, (size_t) count)
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#define sc_vector_insert_all_(pv, index, items, count) \
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({ \
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sc_vector_check_same_ptr_type_((pv)->data, items); \
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bool ok = sc_vector_insert_hole_(pv, index, count); \
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if (ok) { \
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memcpy(&(pv)->data[index], items, count * sizeof(*(pv)->data)); \
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} \
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ok; \
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})
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/** Reverse a char array in place */
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static inline void
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sc_char_array_reverse(char *array, size_t len)
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{
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for (size_t i = 0; i < len / 2; ++i)
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{
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char c = array[i];
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array[i] = array[len - i - 1];
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array[len - i - 1] = c;
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}
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}
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/**
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* Right-rotate a (char) array in place
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*
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* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
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* distance 4 will result in {5, 6, 1, 2, 3, 4}.
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*
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* Private.
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*/
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static inline void
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sc_char_array_rotate_left(char *array, size_t len, size_t distance)
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{
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sc_char_array_reverse(array, distance);
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sc_char_array_reverse(&array[distance], len - distance);
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sc_char_array_reverse(array, len);
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}
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/**
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* Right-rotate a (char) array in place
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*
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* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
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* distance 2 will result in {5, 6, 1, 2, 3, 4}.
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*
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* Private.
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*/
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static inline void
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sc_char_array_rotate_right(char *array, size_t len, size_t distance)
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{
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sc_char_array_rotate_left(array, len, len - distance);
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}
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/**
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* Move items in a (char) array in place
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*
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* Move slice [index, count] to target.
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*/
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static inline void
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sc_char_array_move(char *array, size_t idx, size_t count, size_t target)
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{
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if (idx < target) {
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sc_char_array_rotate_left(&array[idx], target - idx + count, count);
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} else {
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sc_char_array_rotate_right(&array[target], idx - target + count, count);
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}
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}
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/**
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* Move a slice of items to a given target index
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*
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* The items in range [index; count] will be moved so that the *new* position
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* of the first item is `target`.
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*
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* \param pv a pointer to the vector
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* \param index the index of the first item to move
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* \param count the number of items to move
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* \param target the new index of the moved slice
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*/
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#define sc_vector_move_slice(pv, index, count, target) \
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sc_vector_move_slice_(pv, (size_t) index, count, (size_t) target);
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#define sc_vector_move_slice_(pv, index, count, target) \
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({ \
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sc_char_array_move((char *) (pv)->data, \
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(index) * sizeof(*(pv)->data), \
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(count) * sizeof(*(pv)->data), \
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(target) * sizeof(*(pv)->data)); \
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})
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/**
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* Move an item to a given target index
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*
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* The items will be moved so that its *new* position is `target`.
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*
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* \param pv a pointer to the vector
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* \param index the index of the item to move
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* \param target the new index of the moved item
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*/
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#define sc_vector_move(pv, index, target) \
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sc_vector_move_slice(pv, index, 1, target)
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/**
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* Remove a slice of items, without shrinking the array
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*
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* If you have no good reason to use the _noshrink() version, use
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* sc_vector_remove_slice() instead.
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*
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* The items in range [index+count; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index of the first item to remove
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* \param count the number of items to remove
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*/
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#define sc_vector_remove_slice_noshrink(pv, index, count) \
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sc_vector_remove_slice_noshrink_(pv, (size_t) index, (size_t) count)
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#define sc_vector_remove_slice_noshrink_(pv, index, count) \
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({ \
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if ((index) + (count) < (pv)->size) { \
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memmove(&(pv)->data[index], \
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&(pv)->data[(index) + (count)], \
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((pv)->size - (index) - (count)) * sizeof(*(pv)->data)); \
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} \
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(pv)->size -= count; \
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})
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/**
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* Remove a slice of items
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*
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* The items in range [index+count; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index of the first item to remove
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* \param count the number of items to remove
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*/
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#define sc_vector_remove_slice(pv, index, count) \
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({ \
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sc_vector_remove_slice_noshrink(pv, index, count); \
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sc_vector_autoshrink(pv); \
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})
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/**
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* Remove an item, without shrinking the array
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*
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* If you have no good reason to use the _noshrink() version, use
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* sc_vector_remove() instead.
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*
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* The items in range [index+1; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index of item to remove
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*/
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#define sc_vector_remove_noshrink(pv, index) \
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sc_vector_remove_slice_noshrink(pv, index, 1)
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/**
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* Remove an item
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*
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* The items in range [index+1; size-1] will be moved.
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*
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* \param pv a pointer to the vector
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* \param index the index of item to remove
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*/
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#define sc_vector_remove(pv, index) \
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({ \
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sc_vector_remove_noshrink(pv, index); \
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sc_vector_autoshrink(pv); \
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})
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/**
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* Remove an item
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*
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* The removed item is replaced by the last item of the vector.
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*
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* This does not preserve ordering, but is O(1). This is useful when the order
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* of items is not meaningful.
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*
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* \param pv a pointer to the vector
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* \param index the index of item to remove
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*/
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#define sc_vector_swap_remove(pv, index) \
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sc_vector_swap_remove_(pv, (size_t) index);
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#define sc_vector_swap_remove_(pv, index) \
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({ \
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(pv)->data[index] = (pv)->data[(pv)->size-1]; \
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(pv)->size--; \
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});
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/**
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* Return the index of an item
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*
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* Iterate over all items to find a given item.
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*
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* Use only for vectors of primitive types or pointers.
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*
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* Return the index, or -1 if not found.
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*
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* \param pv a pointer to the vector
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* \param item the item to find (compared with ==)
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*/
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#define sc_vector_index_of(pv, item) \
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({ \
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ssize_t idx = -1; \
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for (size_t i = 0; i < (pv)->size; ++i) { \
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if ((pv)->data[i] == (item)) { \
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idx = (ssize_t) i; \
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break; \
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} \
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} \
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idx; \
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})
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#endif
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